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| Category: Pet windowRickF7666 Pet Window |
| Interface Information |
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| Name: |
RickF7666 Pet Window |
| Author: |
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| Date: |
12-02-2008 08:33 PM |
| Size: |
45.08 Kb |
| Version: |
1.2b |
| Rate Addon: |
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Well I thought that it would be a good idea to create a pet window to match my Player/Target/ImpliedTarget windows. Pretty standard window I guess. I don't play a pet class much so if you guys want something that's not there just ask and I'll see what I can do.
1.1
First I would like to thank Aseekias for the Pet Window extra buttons. Granted I didn't do things the same way, but it would have been a lot harder if I had had to come up with all of this on my own.
I did add the requested Pet Options button, but there is one problem. Before using it you have to use the old way to bring up the pet options window first. For some reason if you hit the button first it doesn't fill in the information for your pet. But if you bring up the Pet Options button with the right click menu first the after that the button will work correctly. Although, with the exception of renaming your pet you shouldn't need to use the Pet Options button.
1.2 
Well what's new is I rearranged the buttons, putting the action buttons on the top row and the toggles on the bottom row. I also enabled resizing vertically so you can hide the buttons if you want. The entire point is so you can show only what you use, so no one has to alter the ui piece to get rid of the buttons if they don't like them.
1.2a 
Okay folks I messed up. The last update I uploaded had the an old version of the my pet ui. My bad. I think I have the right one now. If it doesn't have a date of at least 10/11/2008 then it's the wrong one. I have no idea how I got this wrong, but well there it is.
1.2b 
Well lets try this again. For some reason when I downloaded the ui piece from here after I uploaded it, just to be sure, it still showed the old one. Third times the charm?????
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| Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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1.2a |
45.08 Kb |
RickF7666 |
12-02-2008 08:08 PM |
| File Statistics |
| User Rating: |
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| Downloads: |
405 |
| Views: |
4534 |
| Favorites: |
10 |
| Uploaded By: |
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| Last Modified: |
N/A |
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12-02-2008, 08:58 PM
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A Dervish Cutthroat
Server: Oasis
Forum posts: 35
File comments: 24
Uploads: 15
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Well as it turns out the reason that when I checked to see if I could download the correct version from this site and I was still getting the old one was because of my browser (Firefox 3.0.4). In stead of redownloading the file it was taking it from the cache of the last time I downloaded it. I had to delete all cached data to actually get it to download again. Let that be a lesson to you, sometimes it's the browser not updating it's cached files that's causing the problems.
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12-02-2008, 01:49 AM
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The Venezuelan EQ2 Player
Server: Neriak
Forum posts: 20
File comments: 17
Uploads: 0
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Excellent mod man, though oddly, I can't seem to resize it :/
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10-24-2008, 10:44 PM
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A Dervish Cutthroat
Server: Oasis
Forum posts: 35
File comments: 24
Uploads: 15
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Pet Buttons
Okay, first off the bars in the pet window are not like the hotbars. You can not add commands by dragging spells to them. If you wanted to add specific spells to the pet bar you would have to edit the UI piece directly.
I suppose it would be possible that the UI piece could be written to automatically detect the class of the caster and have specific spells show up on the bar, but I think that would take quite a bit of work.
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10-23-2008, 06:09 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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I have never used a custom UI before so please bear with me as I am learning..
Is it possible to have open spots on the Pet Window to add spells that are specific to buffing the pet or special commands from AA lines to be used for the pet? As it is right now all my pet buffs are on a separate tool bar and it would be nice to have all my pet specific commands in one place where they specifically relate to that pet, thus freeing up toolbar space that I can use for other things.
Also, being a Necro, we have a few support spells (rez, heal, hearts and some temp buffs) and it would be nice to be able to target those to our pet via this interface as well (those that we can use on our pet anyway), like our direct heal (not the pet specific HOT). I am currently looking into some of the other UIs to be able to do similar things for group/raid members to better play as a support class rather than strictly DPS. Any information that you might be able to provide on how to customize this would be helpful. Thanks
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07-07-2008, 08:27 PM
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A Dervish Cutthroat
Server: Oasis
Forum posts: 35
File comments: 24
Uploads: 15
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Pet window requests
First: About adding a sound to the pet window. I've tried but I can't get it to work. This is my first try at adding a sound to an interface file, so maybe I just missing some small piece of information to get it to work.
Second: As for removing all the buttons on the pet window just delete everything from the Melee button down to the Window Frame, but not the Window Frame it self. There is one problem you have to be aware of, if you use the EQ2 UIBuilder it adds a "/" slash to the Style=progress_bar_health for the HealthBar and the PowerBar. The added slash causes the progress bars not to show. Which is what was wrong with the Player window included with my Interface compilation. Normally I remove these slashes with a text editor before I post an interface piece, but every now and again I forget.
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07-07-2008, 05:49 PM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 14
File comments: 15
Uploads: 0
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How would I edit the pet window to get rid of all the buttons?
I just want a nice streamlined health window for my Mystics pets, all other actions I handle on my hotkeys.
I tried to edit it, but all i was left with was my pets name. :P
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07-03-2008, 06:09 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 7
File comments: 2
Uploads: 0
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Pet Death Sound
Mothere made a mod a while back that had a chime sound for whenever your pet bit the bullet. I have used since he released it and I was wondering if there was anyway to add a sound to this one, I think it was written so that whenever the window disappeared it would chime. The sound he used was the sound you get when you get your first pristine combine when crafting but the noise is really irrelevant. I really like this mod but I also like knowing the second my pet dies so I can recast and the sound really helps when you have alot going on =) Great window btw!
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03-07-2008, 09:58 AM
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A Weald Wolf
Server: Permafrost
Forum posts: 84
File comments: 18
Uploads: 0
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How bout a pet heal button on the pet window?!
Im pretty sure there is a summoner pet heal that would work for both Necro and Conj but maybe there could be something added that would assign the highest "pet heal" command? that way either Necro or Conj could use their heal from within the pet window...would save limited hotbar space and also make things more fluid when in a fight.
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02-15-2008, 12:18 AM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 11
File comments: 3
Uploads: 0
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Two suggestions, a pet options button and a macro attack button (one that does pet attack protect self and protect me in one click). Either way it's a very nice window.
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02-06-2008, 02:21 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 7
Uploads: 0
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Finally! I have debated over and over asking you to create a pet window, but never quite got around to it. I was using himay's (who does wonderful work, however, I prefer yours), but hated how the black name bar clashed with the rest of your streamlined bars. Yay!
I will definitely be pestering you for things to add to the pet bar as I think of them. (necromancer by trade, so it gets a lot of use.)
Last edited by Chilthre : 02-06-2008 at 02:21 AM.
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