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| Category: CompilationsGroup, Player and Raid (healer, mage, dirge) |
| Patch & Add-on List |
File Name |
Version |
Size |
Author |
Date |
Type |
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1.52 |
4.63 Kb |
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10-11-2008 01:30 AM |
Patch |
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1.51 |
17.93 Kb |
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08-02-2008 03:09 AM |
Patch |
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1.41 |
9.34 Kb |
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05-22-2008 12:59 AM |
Addon |
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1.31 |
2.67 Kb |
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04-13-2008 06:52 PM |
Patch |
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1.3 |
2.39 Kb |
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02-28-2008 10:19 AM |
Addon |
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UI for Heals, saves and click to cure for each member in group, raid and self.
Current version is 1.70.
Same as base eq2 interfaces with extra icons/buttons for spells. Includes group/raid messages for some spells. Is as user organizable as the base eq2 group window, ie 1x5, 2x3, 3x2 or 5x1. Please note that buttons and icons in the group, player and raid window don't show reuse timer information. I have looked to see if it could be done but as of the moment I don't believe it can.
New version has tranquility, click to follow (on the 'F' number) plus specific group and player ui's for Mystic and Defiler.
There are several batch files included in the download. Put them in the same custom ui folder as the xml files. They (the batch files) copy the appropriate xml file to the proper name that eq2 will utilize. EQ2_Default.bat removes any group or player ui so that you revert to the eq2 default ui's. EQ2 won't pick up the changed ui's until you either restart from desktop or use the /loadui command. Be warned that using /loadui can mess up hotbars and secondary chat windows. To make your life easier you can right click any of the bat files and create shortcut then place the shortcuts somewhere easy to find and use (like your desktop)
If you have a vista box (default for vista users tends to be read/execute), you will have to make sure that the user has modify/write permissions on the folder where the UI files are stored so that the batch file can create the appropriate files when you run it.
NB the clock is not part of the ui that is just where I have it under my group window.
Version, 1.20 - Updated to work with LU44. This is only partially tested as I had to rush it out and wont have time till the weekend to test properly.
Includes click to cure for cure curse. I had to juggle icons to make the new effect fit so have dropped the least used one for each caster type (at least for my gameplay style). I have included the click to cure for potions directly in this file now, not as a separate add on.
The raid window is a modification of ones already in use on EQ2 Interface, altered to my requirements.
Added user lvl to each person in the group window so that you can see when their level is debuffed.
Also included are numberous coding improvements that make button behaviour more consistant as well as either spell interrupts to cast saves and keep target or queue spells but switch targets for those spells that dont need to be cast instantly. (I found spell queuing more important than preventing target switching so have made mine that way). I have bugged an issue with switching targets cancelling queued spells and if SOE decide to fix it then I can do both. Also included is a complete upgrade of all spells to T8, found some instances where there were still T7 spells in use.
Mystic and Defiler UI makes the assumption that you are AA spec'd for Ritual and Ritual of Alacrity.
Version 1.30 - Added percent health and power for player window, fixed a spell name in warden group and player, adjusted alignment of boxes on player windows
Version 1.31 - Fix to Warden Player. Was using wrong dynamic data and was showing player 'F2' detrimental effects. Only the warden xml file is in the patch above, replace your existing xml file with it.
Version 1.4 - Update for LU45, all detrimental effects on the Healer UI's now cast the same cure (except for curses). Raid window for healers, replaced the 3 primary cures with the new single cure, your original cure all and an instant heal/ward depending on class. This is a complete refresh so no lower numbered versions are needed.
Version 1.5 - Update for LU47. Adds talk icons to group and raid windows. This is a complete refresh so no lower numbered versions are needed. Enhanced UI for potions (specifically for mages) that lets you click to cure raid and group member of arcane. Added healer UI's for fury, inquisitor and templar (now one for all healer types).
Version 1.51 - placement issue with the speech icon on the healer group windows, it was partially obscured.
Version 1.52 - changed the dirge and general potion player windows to remove the mastercrafted cure potions, now use dedicated, exceptional and remarkable in that order.
Version 1.60 - LU51 compatability. Took advantage of the new structure provided by SOE and group window no longer changes targets for any buttons (player window still does). Click to cure added for raid cures. Updated some spells for defilers. I havent tested this in production but it was working fine in test 2 weeks ago. This version is a complete update of all files and contains all files, no other older versions are necessary.
Version 1.70 - LU52 compatability. Changed all the spell names to the latest format. Only have had a chance to fix the healers and the mage at the moment. PS I dont have a lvl 80 inquis, temp or fury so they haven't been fully tested, if you find spells not working post here. Sorry bout delay.
Enjoy
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| Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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1.60 |
114.49 Kb |
caoimhin |
04-02-2009 10:53 AM |
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1.50 |
752.83 Kb |
caoimhin |
08-01-2008 02:16 PM |
| File Statistics |
| User Rating: |
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| Downloads: |
1379 |
| Views: |
17230 |
| Favorites: |
25 |
| Uploaded By: |
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| Last Modified: |
N/A |
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07-26-2009, 09:23 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 1
Uploads: 0
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I love this mod, as a dirge! However, I can't seem to click on someone's name in the raid window to target them any more. Is this by design? Or am I doing something wrong?
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07-03-2009, 03:45 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 5
Uploads: 0
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Quote:
Originally posted by Ebarel
this looks more than perfect - only 1 simple thing missing: % for health/mana
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Actually it is there, must be an old pic 
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07-03-2009, 03:18 AM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 14
File comments: 12
Uploads: 0
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this looks more than perfect - only 1 simple thing missing: % for health/mana 
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06-25-2009, 09:58 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 5
Uploads: 0
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Re: fury spells
Quote:
Originally posted by halloweene
Yes i have the same prob with fury spells beginning by Nature's, anyone got an idea?
Thx for hardworking on that usefule ui
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Here is an example of the Warden spells that use the ' in spell names. I used this as a guide.
<Button BackgroundOpacity="0.000" LocalToolTip="Nature's Embrace" Location="45,22" Name="ZSpellButton3" OnPress="
clearabilityqueue
cancel_spellcast
useabilityonplayer Parent.Parent.MemberInfo.Name.LocalText "Nature's Embrace"e;
" ScrollExtent="21,21" Size="21,21" Style="/ButtonStyles.invisible"></Button>
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06-24-2009, 05:30 PM
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A Coastal Crab
Server: Unkown
Forum posts: 1
File comments: 1
Uploads: 0
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fury spells
Yes i have the same prob with fury spells beginning by Nature's, anyone got an idea?
Thx for hardworking on that usefule ui 
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06-24-2009, 03:36 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 5
Uploads: 0
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Quote:
Originally posted by Talonvore
Yes the second time around i figured out how to open the actual file to edit but i saw the same spells listed over and over in many different lines of text. I just wasnt sure what line of text was for what.
The file i opened up was labeled mainhud_player_warden.xml. There were so many blocks of code that had the series of spell names, I mean blocks and blocks of code where this was repeated over and over again.
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You need to replace the names of the spells in each line to get the ui to work properly with the new spell names. You also need to modify these files:
eq2ui_mainhud_groupmembers
eq2ui_mainhud_groupmembers_warden
eq2ui_mainhud_player
eq2ui_mainhud_player_warden
eq2ui_mainhud_raid
eq2ui_mainhud_raid_warden
Also copy/paste is your friend 
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06-23-2009, 10:56 PM
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A Brown Bear
Server: Unkown
Forum posts: 9
File comments: 4
Uploads: 0
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Yes the second time around i figured out how to open the actual file to edit but i saw the same spells listed over and over in many different lines of text. I just wasnt sure what line of text was for what.
The file i opened up was labeled mainhud_player_warden.xml. There were so many blocks of code that had the series of spell names, I mean blocks and blocks of code where this was repeated over and over again.
Last edited by Talonvore : 06-23-2009 at 10:58 PM.
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06-23-2009, 05:05 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 5
Uploads: 0
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Quote:
Originally posted by Talonvore
Any idea if we are goign to get an update to this addon with the new spell name changes. Love this addon and i've tried to go in to manually change spell names but it wont let me change the files and then there are so many i dont really know what im doing.
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Talon make sure you are editing the profile with notepad and making the changes to the spell names there then save. If you just open the files it will use your web browser and you can not edit them.
I agree though we do need an update 
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06-22-2009, 05:04 PM
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A Brown Bear
Server: Unkown
Forum posts: 9
File comments: 4
Uploads: 0
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Any idea if we are goign to get an update to this addon with the new spell name changes. Love this addon and i've tried to go in to manually change spell names but it wont let me change the files and then there are so many i dont really know what im doing.
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06-16-2009, 10:19 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 5
Uploads: 0
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Fury Spells
Seem to be having a problem withe Fury Healing spells beginning with Nature's. I can not get the spells to work and looking at the warden profile, I am lost as it looks totally diffrent than the fury one. Can someone help out with the line of code that will make it work again
Tahnks
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06-08-2009, 02:18 AM
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A Brown Bear
Server: Unkown
Forum posts: 9
File comments: 4
Uploads: 0
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installed addon but getting nothing when i log in
I downlaoded the addon and followed instructions for installing addon posted on this site and made eq2.ini file as well.
Made a folder named Scottsui in my UI folder , extracted the addon into the scottsui folder. Then went to eq2 directory and made eq2.ini file and typed the following into it.
cl_ui_skinname scottsui
cl_ui_subdir UI/
Started eq2 logged warden on and saw no change to self target window. Logged out and restarted Eq2 and still nothing
Last edited by Talonvore : 06-08-2009 at 02:19 AM.
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05-14-2009, 11:18 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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Im so dumb for installing those things..i tryed to roll a warden i never needed an UI like this..but i decide to try it
I tried to install and i broke some Eq 2 files so i need to reinstall.
Can someone explain me an easy form to Install it, i dont know how to speak english and is hard for me to understand, im spanish
Thanks 
Silvanas, Nagafen  
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04-08-2009, 02:54 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 2
Uploads: 0
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First off...
I want to thank you for making AND updating this UI.
I like both the raid and the groupsetup for it for my dirge...
I sure as heck can't make this and I don't have enough free time (nor willingness) to learn it all.
I was wondering tho, would it be possible to add the dirge heal in the groupmembers option? (Speech of Sacrifice)
And add that heal AND Gravitas to the raid window?
Not telling you to do it, but kindly requesting if it would be possible
Kind regards, Keylies
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04-02-2009, 10:48 AM
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Aka Anumi, Omulu
Server: Crushbone
Forum posts: 89
File comments: 10
Uploads: 6
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Loading a new version right now
I have had this ready for weeks on test waiting for Sony to finally load LU51. Of course they chose the week when I am completely cut off from the internet due to work.
I havent had a chance to test the new versions in production due to my inability to access the internet for the last 3 days. They were working in test fine but there may have been some last minute changes that could cause a problem. If anyone finds anything wrong, let me know and I will fix asap.
Last edited by caoimhin : 04-02-2009 at 12:10 PM.
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04-01-2009, 05:35 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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LU51
Anyone else having issues with this with the latest update from Sony?
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