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  #1  
Unread 08-11-2005, 08:22 PM
SaintPeter's Avatar
SaintPeter SaintPeter is offline
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Default [MAP] Obelisk of Lost Souls

Zone Name: obelisk_of_lostsouls

Interesting zone -
Note the there are 2 entries for the first floor - one part projected up and had to have a seperate, smaller avaliblerect with a higher heightmax. Note that there is no second map, it just references the same map, but with a different avaliblerect and heightmax

I will be working on the next floor down once I get access .. . no idea when that'll happen. Sigh.

Code:
<ImageStyle Name="obelisk_of_lostsouls_0" zonerect="-174, 114, 131, 469" availablerect="-174, 114, 131, 469" heightmin="610" availablepriority="2">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_cave.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_1" zonerect="-60, 143, 215, 461" availablerect="-60, 143, 215, 461" heightmax="610" availablepriority="1">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_first_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_2" zonerect="-60, 143, 215, 461" availablerect="16,329,40,354" heightmax="622" availablepriority="0">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_first_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
Attached Thumbnails
Click image for larger version

Name:	map_obelisk_of_lostsouls_first_floor.jpg
Views:	458
Size:	29.0 KB
ID:	3375  Click image for larger version

Name:	map_obelisk_of_lostsouls_cave.jpg
Views:	385
Size:	21.7 KB
ID:	3376  
Attached Files
File Type: zip OoLS.zip (153.9 KB, 262 views)
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Last edited by SaintPeter : 08-11-2005 at 08:24 PM.
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  #2  
Unread 08-11-2005, 08:44 PM
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Thanks, I'll get these posted tonight. Great job on the graphics I know how much time it takes to make the maps look perty.
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  #3  
Unread 08-12-2005, 12:03 AM
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These 2 maps are now avaible on the eq2map updater.
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  #4  
Unread 08-12-2005, 12:28 AM
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I should be getting the rest of it pretty quick - I was contacted in-game by someone who has access and will give me a hand for it.
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  #5  
Unread 08-12-2005, 05:08 PM
Trip Trip is offline
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Wow, you are good! Nice work SaintPeter!

Trip
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  #6  
Unread 08-20-2005, 06:40 PM
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SaintPeter SaintPeter is offline
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Default [MAP] Obelisk of Lost Souls - Second and Third Floors

Zone Name: obelisk_of_lostsouls

Note:
There are changes to the data for all 5 OoLS entries.
Also, I have an updated version of the cave file to more accuratly refect the zigs and zags of the road down.
Code:
<ImageStyle Name="obelisk_of_lostsouls_0" zonerect="-174, 114, 131, 469" availablerect="-174, 114, 131, 469" heightmin="610" availablepriority="4">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_cave.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_1" zonerect="-60, 143, 215, 461" availablerect="-60, 143, 215, 461" heightmax="610" availablepriority="3">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_first_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_2" zonerect="-60, 143, 215, 461" availablerect="16,329,40,354" heightmax="622" availablepriority="2">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_first_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_3" zonerect="-165, 306, 69, 578" availablerect="-165, 384, 69, 578" heightmax="594" availablepriority="1">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_second_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
<ImageStyle Name="obelisk_of_lostsouls_4" zonerect="369, 155, 649, 532" availablerect="369, 155, 649, 532" availablepriority="0">
<ImageFrame Name="imageFrame" Source="images/maps/map_obelisk_of_lostsouls_third_floor.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
Thanks again to my Guildies who helped me get down the bottom several times. Yes, I think I got it ALL this time
Attached Thumbnails
Click image for larger version

Name:	map_obelisk_of_lostsouls_cave.jpg
Views:	314
Size:	62.4 KB
ID:	3456  Click image for larger version

Name:	map_obelisk_of_lostsouls_second_floor.jpg
Views:	346
Size:	27.9 KB
ID:	3457  Click image for larger version

Name:	map_obelisk_of_lostsouls_third_floor.jpg
Views:	344
Size:	28.8 KB
ID:	3458  
Attached Files
File Type: zip OoLS.zip (313.2 KB, 244 views)
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  #7  
Unread 08-20-2005, 08:17 PM
sstair sstair is offline
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Nice work!
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  #8  
Unread 08-21-2005, 03:17 AM
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please re-upload floor 3, its got a bunch of pink lines in it when i open it up.

the cave, first floor, and second should all work in game and on the website, the third floor will be added when i get the non-pink lined version of the dds file.
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Last edited by taco-man : 08-21-2005 at 03:54 AM.
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  #9  
Unread 08-21-2005, 09:46 AM
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SaintPeter SaintPeter is offline
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Default Fixed 3rd Floor

I've been having some weird memory leak that seems to randomly add those darn colored lines to my photoshop images. Crazy.

See Attached - I double checked this time.
Attached Files
File Type: dds map_obelisk_of_lostsouls_third_floor.dds (128.1 KB, 223 views)
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  #10  
Unread 08-21-2005, 03:54 PM
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ok all the levels should work now, let me know if they dont.
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  #11  
Unread 08-22-2005, 02:50 PM
caoimhin caoimhin is offline
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I have access as well, let me know if want any part of it logged. I can take a couple of people in to kill the ring event to clear the rest of the way then log it at leisure using invis.
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  #12  
Unread 08-22-2005, 05:10 PM
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SaintPeter SaintPeter is offline
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I did finish this one off:
http://www.eq2interface.com/forums/s...ead.php?t=3991
It's Live:
http://maps.eq2interface.com/map.php...ls%20level%203
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  #13  
Unread 08-22-2005, 05:11 PM
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SaintPeter SaintPeter is offline
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If ya want something to do, you could map the whole of Nek Castle. We've been missing the basement forever. I want to do it, but I figure I need to remap the whole zone to get it done right.
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  #14  
Unread 09-02-2005, 01:26 PM
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SaintPeter SaintPeter is offline
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Looks like the database is missing some of the avaliblerect info for this map.

Want to recheck it?
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