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  #1  
Unread 11-15-2006, 09:59 AM
Jonmar Jonmar is offline
A Young Mystail Rat
 
Join Date: Apr 2005
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Default Which Hotbar mods are compatible with EoF?

Howdy all :-)

Up through the last few updates, I had been using a 3/4 Hotbar mod that eliminated deadspace and had labels and bank selector.

Upon starting EQ2 EoF, I was informed that my UI mod was not compatible with the current client and it refused to load any hotbars on the desktop.

Has anyone posted an EoF compliant 3/4 size hotbar mod?

Thanks in advance.

Jonmar
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  #2  
Unread 11-15-2006, 05:45 PM
FloridaFringe FloridaFringe is offline
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Join Date: Sep 2005
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I've tried them all and none of them worked.

I believe this is caused by the implementation of the new IconBank, which none of the current hotbar mods reference.
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  #3  
Unread 11-15-2006, 05:54 PM
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mortis42 mortis42 is offline
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Interface Author - Click to view interfaces
 
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Not sure what you mean by a 3/4 size hotbar. With the resizing icons, even the default can be shrunk down to 3/4 of it's original size. (Default is 42px icons and I know the scale goes down into the 20's)

Also, with EoF you can hide the spinner (bank selector) via the right-click context menu.

**insert blatent self promoting plug here**

For a hotbar that eliminates dead space, and has some other nifty features, you can try out mine . I finished the update today.
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  #4  
Unread 11-15-2006, 10:57 PM
Jonmar Jonmar is offline
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What I mean/meant was the hotbar buttons are 3/4 or 75% of the default size.

The problem I have with the default resizing offered by SOE is that the bank "spinner" does not change size with the buttons.

I like and want my bank spinners and labels, but they should be appropriately sized to the buttons.

I prefer, & am used to playing with 7 rows of Hotbar Buttons stacked at the bottom corner of my screen.

So, I am hoping that someone will modify/update a nice Hotbar button (with labels and bank spinners) also minimal dead space between/around the buttons.

I looked at your Mortis Hot Button mod and do not like the "Next" and "Move" labels which cover up part of the buttons.

Jonmar
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  #5  
Unread 11-15-2006, 11:36 PM
FloridaFringe FloridaFringe is offline
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Keep in mind that those buttons on Mortis mod will fade away once your cursor moves away from then. Therefore, they are only visable when you actually need them.
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