Though it could be considered overkill, you could use a full IDE like Visual Studio Express or NetBeans to edit XML files. Aside from syntax highlighting, they also provide XML validation to make sure you're not creating a file that will crash EQ2 and things like tree views of the XML structure.
If I remember, all three mentioned can do syntax highlighting, on-demand formatting. I thought Visual Studio had a tree view of XML but I can't find it right now. I don't like Notepad++'s limited/altered regex support and Visual Studio also has an altered regex capture/replace syntax that I don't like.
I'm surprised that no one has made an XML schema file for EQ2. I know Visual Studio can use one as an auto-complete source for elements and attributes. But I'm a bit unexperienced with advanced XML file usage... .xsd/.dtd/XSL Transformations and such.
|