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Unread 03-31-2005, 09:10 PM
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Question [Solved] Q&A Saving an Alpha Layer

Ok so im trying to use this dds file attached. For my back ground, on my knowledge book. I have an alpha layer, but my probelm is when i go in game every thing on the alpha layer thats supossed to be transparent comes out white. Its driving me nuts. if any one could tell me what im doing wrong it would be awsome.

Ok my problem in general :

This is for Photo Shop CS

Q: How do i make the alpha layer work?
A: After making your alpha layer, Flip on over to your Layers tab, then From the top tool bar Select Layers > Flatten Image.

Ok now you have the locked layer its rdy to be saved! Now Toptool bar File> Save As... ; Now the File save screen appears, Select .dds ext, make sure your Save Options > Alpha Channel is Checked. Then hit save.

Now the DDS manager comes up, Select DXT3, you do not need to Generate Mip maps. Then hit save. And your done!
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File Type: zip arcane_spellbookandalpha.zip (394.2 KB, 409 views)
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Last edited by thor797 : 04-01-2005 at 12:06 AM.
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Unread 03-31-2005, 09:12 PM
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Quote:
Originally Posted by thor797
Ok so im trying to use this dds file attached. For my back ground, on my knowledge book. I have an alpha layer, but my probelm is when i go in game every thing on the alpha layer thats supossed to be transparent comes out white. Its driving me nuts. if any one could tell me what im doing wrong it would be awsome.
For starters, you forgot to attach the file
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Unread 03-31-2005, 09:14 PM
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Quote:
Originally Posted by ger
For starters, you forgot to attach the file
Ya i noticed that my file was too big so i had to edit and make it smaller :P via zip
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Unread 03-31-2005, 09:21 PM
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PSD looks fine to me. What type of DDS are you saving it as? Does the DDS I've attached below give you the same problems?
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File Type: zip arcane_spellbookandalpha.zip (335.3 KB, 393 views)
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Unread 03-31-2005, 09:33 PM
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Originally Posted by ger
PSD looks fine to me. What type of DDS are you saving it as? Does the DDS I've attached below give you the same problems?
Saving as DXT5, And your Is perfect, did you change some thing or just save it? and if ya just saved it can ya tell me what you did ? lol thanks
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Unread 03-31-2005, 09:37 PM
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Quote:
Originally Posted by thor797
Saving as DXT5, And your Is perfect, did you change some thing or just save it? and if ya just saved it can ya tell me what you did ? lol thanks
That was saved as an ARGB8, which is probably excessive for this application (file size is huge, but it looks gorgeous, doesn't it? ) I would recommend trying DXT3, just make sure you use a format that saves the alpha channel. (i.e. DXT1 bad, DXT1a good)
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