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  #1  
Unread 06-20-2008, 09:19 AM
Lenefir Lenefir is offline
A Forest Scavenger
 
Join Date: May 2005
Server: Crushbone
Posts: 19
Default [added] Runnyeye: The Gathering

Exactly the same layout as the lower level Runnyeye so the same map works if you just add the lines to core_mapstyles.xml to recognize the new zone-id

Code:
<ImageStyle Name="runnyeye_advanced" zonerect="-246, -257, 145, 198">
<ImageFrame Name="imageFrame" Source="images/maps/map_runnyeye.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
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  #2  
Unread 06-26-2008, 11:48 AM
ObsidianDragon ObsidianDragon is offline
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Join Date: Aug 2005
Server: Oasis
Posts: 57
Default

Thanks! That works great, makes it a lot easier, especially for guiding folks joining a group halfway in. Now if only Dolby would add this to the default so we can start making POIs (hint, hint).

Thanks!
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  #3  
Unread 06-26-2008, 04:07 PM
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Narzoo Narzoo is offline
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Interface Author - Click to view interfaces
 
Join Date: Apr 2005
Server: Splitpaw
Posts: 144
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Aye...tested and it works fantastic.
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  #4  
Unread 08-10-2008, 08:30 PM
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tknarr tknarr is offline
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Join Date: Jul 2006
Server: Unrest
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I've been using it too, and it works like a charm. The only problem is that, since it's not in the core mapstyles file, I have to mark that file read-only (meaning I don't get any updates to it) or keep editing it every time. Any chance of having this added so at least we can see where we are?
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