Quote:
Originally Posted by Azoz
The problem I've run into with this is that all resizes to windows anchor from the top left corner. So you can make a window that pops down, or pops out to the right, but you can't make a window that expands upwards or to the left.
Has anyone found differently?
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just use propper pack location attributes and you wont have that problem. look at my experience bars that expand/collapse based on if the titlebar is set to on or off. it expands up and to the left, the only location changes i make are ones where it actually is moved to a different spot on the window.
here is the download link of the file.
http://www.eq2interface.com/download...fo.php?id=3410
EDIT: added a more detailed explanation.
In mine the objects that i dont want to move when its expanded like that have a packlocation of "FFF,FFF" the first three letters mean that Horizontally the
Far side of the object stays a
Fixed distance away from the
Far side of the window. The second 3 letters mean that Vertically the
Far side of the object stays a
Fixed distance away from the
Far side of the window.
For location: N is near, F is far, and C is center
For distance: F is fixed, P is proportional
Horizontally N is the left, and F is the right
Vertically N is the top and F is the bottom
If you need an even more indepth explanation of this then check out the manual for the ui builder, it has about a page or 2 on packlocation and it has an image, it may help you visualize it.