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  #151  
Unread 07-02-2005, 01:23 PM
Norbix Norbix is offline
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Default

When I go to the complete OCD experience page it says i'm not authorized to view it. What's going on?
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  #152  
Unread 07-02-2005, 03:13 PM
Norbix Norbix is offline
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Quote:
Originally Posted by Jaxel
There is an update pending. When I upload a new version, they dont automatically approve all uploads. If they did, people could put viruses and porn as UI mods. So before you are able to download it, the new version must first be approved by the webmaster. This could take 5 minutes, could take 5 hours. As soon as they approve it, you will be able to download it.
Oh, okay thanks Jaxel. Looking forward to trying your fantastic looking stuff.
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  #153  
Unread 07-03-2005, 12:33 AM
TooSwiss TooSwiss is offline
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I really like your UI, but I downloaded it today (7/2) and can't seem to find the old target and implied target windows (the long skinny ones), could you link those for me? Thank you!
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  #154  
Unread 07-03-2005, 03:58 PM
MirageKnight MirageKnight is offline
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Default Journal (Quest)[OCD-Adv] Horizontal Journal with Heritage Quests

Thank you for sharing your nice UI as usual.

I have recently updated and installed
Journal (Quest)[OCD-Adv] Horizontal Journal with Heritage Quests

and noticed my quest helper's quest con color is not matching the in journal.

Is this something only me getting this?
If so what could be causing this, in another word which file I should look at?

Thank you for any info.
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  #155  
Unread 07-03-2005, 06:54 PM
mabocow mabocow is offline
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Default Skills Window?

is there a fix for this window, or is one coming soon?
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  #156  
Unread 07-04-2005, 09:37 AM
Yazmin Yazmin is offline
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hi Jaxel, I love the UI been using it a while now, after last patch I have been getting an error box each time I go to check my skills, says my UI is not up to date with new stuff. I tried disabling the skills file and I get the default box used by EQ2 but with black window boxes where they show a horizontal progress bar

is there something Im not doing?

Thanks
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  #157  
Unread 07-04-2005, 10:55 AM
Jaxel Jaxel is offline
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Yes there is, download the new version of OCD Complete.
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  #158  
Unread 07-04-2005, 11:13 AM
Listor Listor is offline
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Default Using OCD with Fetish HTML Journal

I'm hoping to find the ability to view HTML webpages inside the OCD UI. I would also like the functionality that the Fetish Journal gives with the Quest Helper scrolling. Is this possible? Maybe someone could post the working files for this combination.

Thanks in Advance.
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  #159  
Unread 07-04-2005, 01:21 PM
gnosh gnosh is offline
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Question

Jaxel,

First off love your work.

Not sure if this is the proper place for this but will post it here anyways

On your journal mod, could you add another tab for City writs similar to the Heritage tab. I find myself refering to this page frequently and would love to see it from my journal.

Thanks
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  #160  
Unread 07-04-2005, 06:20 PM
Listor Listor is offline
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Default Heritage quest XML file updates

I've gone through and populated all the XML files that correspond to the Heritage quests. (simple copy and paste job). I can share them with you if you think it will save time.

My question is about the font. Currently the Zapf15 font doesn't render well and makes some text hard to read. Is there a way to make it a bit clearer?
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  #161  
Unread 07-04-2005, 07:27 PM
Jaxel Jaxel is offline
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*Update as of July 04, 2005: 8:00 PM EST*
ALL HERITAGE QUESTS AND WRITS HAVE BEEN POPULATED WITH INFO!
Woohoo! Knew you would be glad to hear that. I have gone and added all heritage quest guides and writ informaiton to the journal. All the heritage guides are from OGaming, but I fixed a lot of info in them because so many people give completely wrong information in those guides. Myself, having finished every heritage quest in the game, I have personal experience to how they all work. For example, the GBS guide says Palladium Torque drops in Stormhold when infact it does not and never has. A Palladium Hoop drops in Stormhold however...

Please delete the following file from your UI:
eq2ui_journal_active.xml
-----

http://www.eq2interface.com/download...php?s=&id=3691
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  #162  
Unread 07-05-2005, 04:48 AM
Braccus Braccus is offline
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Default

I dunno maybe I'm a bit dense but when I press the J button or open it via the longer method I get no Quests, nor Collections, nor anythhing at all. It's completely blank backround. This is kinda disturbing so I tried out Default and it works and shows the fine. Anything I'm missing with this?
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  #163  
Unread 07-05-2005, 09:49 PM
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Denuve Denuve is offline
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Default

Jaxel, great job on the UI. One question tho.

My pet window bar has no color to it. I installed your entire UI, and everything works great, but I can never see my pets health or power. Something missing?

Denuve
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  #164  
Unread 07-06-2005, 08:41 AM
Orolain Orolain is offline
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Default re: [OCD-Adv] Main Chat with Double Hiding Options

While the new chat window is a big improvement over the previous one (I actually had switched out the mainchat for the Milq one), I wonder how useful the quick input bar button really is?

The biggest limiting factor as to where I can place the chat windows isn't the input bar, I usually end up with one chat window for 'chatting' (guild, say, ooc, etc), and another for combat/spell type activities anyways (which doesn't need an input bar at any time). To me the big problem is all of the dead clickable space around the input bar. I know in the Options you can make the chat windows so that they're click-throughable, but is it possible with a mod to make that per window only and not a global option?

I haven't done a whole lot of testing with that option, but it would be handy if my main chat window was somewhere on an edge, and I could still click names/items/tabs, yet I could have a combat window somewhere else closer to the action that wasn't able to be clicked, with no input bar or border or tabs. Something to look into I guess ...
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  #165  
Unread 07-06-2005, 09:51 AM
Jaxel Jaxel is offline
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Default

There is no dead, space around the input bar with this mod. It does not actually "hide" the input bar area. Instead it makes the text area bigger and overlap the input bar.
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  #166  
Unread 07-06-2005, 10:38 AM
wiseman71 wiseman71 is offline
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Quote:
Originally Posted by Jaxel
That is the fix... delete it =P
If this is the fix for teh skills window, mine still comes up with the picture and black boxes for the progress bars
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  #167  
Unread 07-06-2005, 11:21 AM
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Denuve Denuve is offline
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I was goofing with the pet window, and still no change. Any pointers? I did remove the player/target/implied target files because they dont fit well in my UI. Could that be the cause of my pet window being fubar?

Den
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  #168  
Unread 07-06-2005, 11:54 AM
Orolain Orolain is offline
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Quote:
Originally Posted by Jaxel
There is no dead, space around the input bar with this mod. It does not actually "hide" the input bar area. Instead it makes the text area bigger and overlap the input bar.
Sorry, I guess I wasn't clear. I meant that the chat window's take up a lot of usuable clickable space as far as mousing over a mob, or right clicking to move the camera. Even though I only need to be able to click on tabs, the input box, the couple of buttons, player names and item links, the rest of the area that the chat box occupies is 'dead space' as far as interacting with the game (not the UI). I know that there's an option to make the chat boxes click through-able, I just haven't played with it enough to see if it does what I want, but I'm fairly certain that it applies to all chat windows, and not just the 'extra' chat windows.
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  #169  
Unread 07-06-2005, 04:12 PM
gnosh gnosh is offline
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Default Journal

Woot even better than I hoped for.

You are great!
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  #170  
Unread 07-07-2005, 03:08 PM
wiseman71 wiseman71 is offline
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Default skills window

well, being the skills window dosent work for me, and i deleted the file, anyone know what i should do?
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  #171  
Unread 07-07-2005, 07:50 PM
DagonKillface DagonKillface is offline
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Default Old target and implied target windows

First, thank you for the GREAT mod. It has actually increased my level of enjoyment of the game immensely, believe it or not.

I really liked the previous target and implied target windows BECAUSE of the large size. I would love to have them back in my UI.

How can I get them?

Thank you.
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  #172  
Unread 07-10-2005, 12:00 AM
eclypce eclypce is offline
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Default I'm a N00bie

Where do i find the server_character_eq2_uisettings.ini for this fine fine mod? My screen just comes up with the elements all scrambled....
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  #173  
Unread 07-10-2005, 01:50 AM
PuttyUTK PuttyUTK is offline
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first off....nice mod!

I downloaded the complete mod as a set, but then decided I was so used to certain aspects of other interface pieces that I went back and picked up the interface pieces I had been using (hot bars, target/party members, and raid window)

The one problem that I have found myself with, is that the compass/clock within ur mod shows a white square for me (with the gold circle border of where the compass should be shown)

have any idea what I did wrong? I redownloaded the compass/clock from the individual interface pieces after finding this problem with the one I got with the complete UI set, and redownloading and 'reinstalling' didn't fix it.
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  #174  
Unread 07-10-2005, 04:34 PM
Jaxel Jaxel is offline
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Default

Quote:
Originally Posted by eclypce
Where do i find the server_character_eq2_uisettings.ini for this fine fine mod? My screen just comes up with the elements all scrambled....
This mod was made so that you can format your screen any way you wont. Move the windows to your liking. Because of this, OCD-Complete is versatile and works with all resolutions.

Quote:
Originally Posted by DagonKillface
I really liked the previous target and implied target windows BECAUSE of the large size. I would love to have them back in my UI.


Quote:
Originally Posted by wiseman71
well, being the skills window dosent work for me, and i deleted the file, anyone know what i should do?
Quote:
Originally Posted by RavenFeather75
Guild Window: Unable to edit guild events, ie. delete them. There are two event tabs that you seem to have converted to one tab (Events and Main) When I rename the xml file for the guild window to .bak and restarted eq2 the original guild window had Main tab and Events tab where the guild events were now correctly deletable lockable etc.Other than these minor things great interface keep up the great work!
MAJOR FIX FOR GUILD OFFICERS AND LEADERS!

*Update as of July 10, 2005: 5:00 PM EST*
This new version of the guild window has been personally confirmed by myself to be WORKING 100%. Yay! Guild leaders and officers will once again be able to edit guild events as well as the MOTD. The problem was with the addition of several XML files in the recent patch, I added them all to eq2ui.xml, when infact, one of the files should not have been placed there. So it started conflicting with the guild window.

As well as downloading this new version, deleting eq2ui.xml is VITALY important to making the guild window work. Deleting this file will also fix any skill window problems people are having. (you should also make sure you have the new skill window in OCD-Complete) So be sure to delete eq2ui.xml after you download these new versions. The new guild window is not in OCD-Complete, the new skill window however, is. I will put the new guild window in OCD-Complete in the following weeks.
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Last edited by Jaxel : 07-10-2005 at 09:18 PM.
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  #175  
Unread 07-11-2005, 02:26 PM
wiseman71 wiseman71 is offline
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Default much thanks

I love your UI, and I love the fact you listen to your people...thank you VERY much Jaxel, its much appreciated
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