I had already removed the buttons on the clock but forgot to put the file in with the rest of them LOL
Yes I know what you mean with the space for an extra icon in the maintained window BUT they follow a volume page and works out that when you drag the maintained part of the window up to show all 30 (if you had 30 cast on you that is) it will display as a square, If I change the sizes then I gotta change it all, that means a lot of work to get them all to fit back in square again,Also that was a real pain set up to do what I wanted it to do in the first place lol
Nobody said anything about the zoning problem either, Does it do it everytime you zone? If so you probably better off not using it untill I find out more about it .. Only things changed to that file is the location of the eq2 logo and the zoning bar and the color... and also 2 propertys set to "true" or was it false ? lol dunno off top of my head... Anyway file to remove is "eq2ui_hud_zoning.xml"
Casting thing yes I know it does look rather bland when you not casting or underwater.. Problem is whatever I put in there is going to be visible also whilst your casting.... Having a think about this one still... Maybe I could show a bar in there all the time and whilst casting just have like a horizontal line move up the bar, hard to explain... A bit like the altitude gauge on an aircraft if you like..... I dunno I will toy with some stuff
Start button.... Well Goldi got some kool stuff in her's and some of the ideas will sneek in I thinks... As for the notes yups a damn good mod BUT a potential CS nightmare lol...... I do know of a way based on Ger's parser that would make things easier maybe.... Again I will have a think about it...
Thanks for the feedback / surgestions