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02-17-2005, 06:09 PM
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A Young Mystail Rat
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Join Date: Oct 2004
Server: Oasis
Posts: 3
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great ui
can some one please help me ....
my chat windows will not stay in place everytime i log in i have to move them back to the correct spots, i even tried to lock them but still they move back to top right.
pls help i luv this ui
tks
wind
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02-17-2005, 06:17 PM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 3
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Quote:
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Originally Posted by TommyHawk
For some reason on the main target bar it has the word "group" always showing, and if you cursor over the word group it pops up a small window that says my characters name and level....
EDIT...
nm after logging in and logging out of the game and re-downloading the new target, implied_target changes it seems to be gone now.
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Actually after 3rd look, it says every mob is grouped even if its a solo mob :/
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02-17-2005, 06:21 PM
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He Who Holds the XML
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Join Date: Nov 2004
Server: Nektulos
Posts: 75
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Quote:
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Originally Posted by TommyHawk
Actually after 3rd look, it says every mob is grouped even if its a solo mob :/
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yep, and it is fubared in the default UI as well. I'm not sure if this is a glitch in something sony did in the patch or what, but after the patch for the patch (going in as we speak) i will look into it further.
make sure you dont have any read-only files in the UI directory as well as your character's ini file in the main directory, comos.
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02-17-2005, 07:17 PM
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He Who Holds the XML
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Join Date: Nov 2004
Server: Nektulos
Posts: 75
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someone wanted a group window with status points displayed on the group window with the coin. Here ya go.
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02-17-2005, 08:12 PM
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A Griffon
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 104
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Good news was I actually got around to skinning the implied target, bad news is it won't show up for me...having some troubles and I don't have a lot of time to figure out why. If you guys want I can just post the new .dds file and you can play around with it if you want.
TyeJae
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02-17-2005, 08:43 PM
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He Who Holds the XML
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Join Date: Nov 2004
Server: Nektulos
Posts: 75
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throw it up TyeJae. Or if you want, work with Perdition's implied target file and just import your dds into it.
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02-17-2005, 09:00 PM
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A Griffawn
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Join Date: Nov 2004
Server: Kithicor
Posts: 73
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I have gotten all the xml Files here to work properly EXCEPT The implied target box. Won't show up for me either. If someone knows of the Keyboard command to get it to "pop" up let me know that may be the problem.
M
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02-17-2005, 09:05 PM
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A Griffawn
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Join Date: Nov 2004
Server: Kithicor
Posts: 73
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Perdition: The resizable Hot bars are working perfectly, once again you come thru. I am thinking of Poerhaps TyeJae, Perdition and Alwein as possible candidates for Prez, VP, and Sec State, lol
M
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02-17-2005, 09:06 PM
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A Griffawn
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Join Date: Nov 2004
Server: Kithicor
Posts: 73
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God my spelling is baaaad, I really am edgeamacated, really.........
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02-17-2005, 09:07 PM
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A Fallen Diplomat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 51
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Hi guys! I wanna say that this UI looks totally awesome, and I really want it.
The thing is, I cant get anything to work. I've went through all the posts thats been written here. The only thing that I can get to work is the "main frame" from the original UI, but when adding the different chat window, the compass, the active quest window that i see on the screenshots, that they are actually working for some people. They totally disappear for me. There is nothing hidden anywhere. Its just gone. I did a test by taking a mainchat window from one of the other interfaces, in this case "tabletsII" to see if it worked. It did work, but I didnt get the nice borders and color as it is in the original ui.
I have no idea if I am doing something wrong, but I have followed everything step by step, post by post. And tested over again, by deleting the folder to once again have it unzipped so I could start over with only taking bits and pieces. Nothing worked.
Is this ui going to be updated in "complete sets" again? That seems to be the easiest way for me, to wait for that. And I dont mind waiting, cuz I want to use this.
Best regards
Xarox (Splitpaw)
Last edited by xarox : 02-17-2005 at 09:10 PM.
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02-17-2005, 09:08 PM
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A Griffon
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 104
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Quote:
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Originally Posted by Maelsturm
Perdition: The resizable Hot bars are working perfectly, once again you come thru. I am thinking of Poerhaps TyeJae, Perdition and Alwein as possible candidates for Prez, VP, and Sec State, lol
M
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hehe 
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02-17-2005, 09:11 PM
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A Griffon
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 104
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Quote:
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Originally Posted by xarox
Hi guys! I wanna say that this UI looks totally awesome, and I really want it.
The thing is, I cant get anything to work. I've went through all the posts thats been written here. The only thing that I can get to work is the "main frame" from the original UI, but when adding the different chat window, the compass, the active quest window that i see on the screenshots, that they are actually working for some people. They totally disappear for me. There is nothing hidden anywhere. Its just gone. I did a test by taking a mainchat window from one of the other interfaces, in this case "tabletsII" to see if it worked. It work work, but I didnt get the nice borders and color as it is in the original ui.
I have no idea if I am doing something wrong, but I have followed everything step by step, post by post. And tested over again, by deleting the folder to once again have it unzipped so I could start over with only taking bits and pieces. Nothing worked.
Is this ui going to be updated in "complete sets" again? That seems to be the easiest way for me, to wait for that. And I dont mind waiting, cuz I want to use this.
Best regards
Xarox (Splitpaw)
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Yes it will be released as a complete set again. People got impatient with me because I am slow.  Maybe I will get fired soon and I can work on it a little more
I will see what I can do about adding the implied and also skinning for the quest, chat, and hotkey windows.
TyeJae
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02-17-2005, 09:17 PM
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A Fallen Diplomat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 51
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Thank you! I really dont hope you get fired though, hehe.
I'll be waiting with anticipation.
Thanks a bunch!
Xarox (Splitpaw)
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02-18-2005, 03:16 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Hello Xarox
I think that if you don't have the new compass,implied target, mainchat and so, please verify that you have changed the eq2.Mainhud.xml by the one we post here to seperate the window.
In fact, Tyejae originally code the other window in this one, and he's overwrighting the Eq2.mainhud.target , mainchat and so.
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02-18-2005, 03:23 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Hello TyeJae and Aalwein
Beeing french I don't have the new patch right now , but will have it in some days.
So, it will be difficult for me to test the new implementation.
Could someone of you post the new UI files ?
Tye jae could you please post the new dds and a screenshot of it for us to be able to implement it ?
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02-18-2005, 04:17 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Hello All
I just start to make a litle test for bottom version of Tyejae steel as I like to have health info of me, target and group at the bottom near my hotkey bars.
What do you think about it ?
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02-18-2005, 04:22 AM
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A Grove Wisp
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Join Date: Feb 2005
Server: Mistmoore
Posts: 27
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Quote:
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Originally Posted by perdition
I think that if you don't have the new compass,implied target, mainchat and so, please verify that you have changed the eq2.Mainhud.xml by the one we post here to seperate the window.
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Are you thinking about this eq2.Mainhud.xml found in This post ?
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02-18-2005, 06:04 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Yes you have to use this eq2.Mainhud.xml, I made it to seperate the window and be able to replace them normally using eq2.Mainhud.target.xml etc...
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02-18-2005, 06:27 AM
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A Crazed Gnoll
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 20
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Just a few suggestions... If you could add status points somewhere near the health and power numerical indicators and the melee resistances with the rest of the resistances it will virtualy be a dream come true...
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02-18-2005, 08:26 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Hello Drakhon
Aalwein post a few message ago a groupmember version with the status point so you can already take it
I will check if Cac resistances can fit with the current resistances panel.
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02-18-2005, 08:30 AM
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A Crazed Gnoll
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 20
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I was actually referring to the original UI Perdition but your version looks awesome too... I'll definitely give it a try as soon as it's released! 
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02-18-2005, 08:31 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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I was refering to the original version also 
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02-18-2005, 08:39 AM
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A Crazed Gnoll
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 20
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BTW Perdition, when should we expect your version of the UI to be released? 
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02-18-2005, 09:15 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Very soon if there is no special request
[edit] I think I will wait till the new patch apply on the european server as I do not want to release a pre patch and I would like to test it with new modifcation.
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02-18-2005, 09:17 AM
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A Crazed Gnoll
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 20
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There is one request I would like to make... maybe perhaps integrate a second chat window somewhere? and coordinates? along with the aforementioned stats... 
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