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02-07-2005, 10:27 AM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 306
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Was playing my freeport alt this weekend. Damn the maps kick ass for the newbie adventure zones!
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02-07-2005, 10:32 AM
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EQ2MAP Webmaster
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Join Date: Dec 2004
Server: Unkown
Posts: 496
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Tony, can you update the first post with the information above on helping out with the mod with the link, also if you'd like you can change the how to make your own map link to the map creation portion of the website where it is posted as html
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02-07-2005, 10:41 AM
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A Grove Wisp
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Join Date: Jan 2005
Server: Lavastorm
Posts: 29
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/agree
It's a little bit confused to read all post on each 35 pages to see all modification, it will be great to make at your first post something like
Download mod HERE (link to the zip) Last Version : 02/05/2004
Download all Maps revised HERE Last Version 02/05/2004
Download Icons maps HERE Last Version 02/05/2004
Update of MAP_XXX : HERE last version 02/05/2004
to make sure to always have the same version because there are so much eq2ui_mainhud_map.xml that most of the times we can risk to break an update. It's just an idea 
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02-07-2005, 11:12 AM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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i will not be keeping track of every map/icon set and posting its updates on that first post
If people want them they can go thru this post or wait for another release.
Eloa, i added that info.
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Nagafen (Evil) - Climax, Goshawk
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02-07-2005, 11:30 AM
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EQ2MAP Webmaster
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Join Date: Dec 2004
Server: Unkown
Posts: 496
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thank ya sir
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02-07-2005, 11:45 AM
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A Weald Wolf
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Join Date: Aug 2004
Server: Antonia Bayle
Posts: 84
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Quote:
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Originally Posted by tonyis3l33t
i will not be keeping track of every map/icon set and posting its updates on that first post
If people want them they can go thru this post or wait for another release.
Eloa, i added that info.
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good things come to those who wait, eh?

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02-07-2005, 12:11 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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Quote:
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Originally Posted by Cutanea
good things come to those who wait, eh?

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Well, development kinda comes in spurts, and it doubles our work if we have to reorganize everything every time something changes; this is enough work for us already. This is a development thread basically; if you want in on the info before the next official release, you gotta sift through and grab the stuff yourself.
Keep in mind this isn't an angry reply or meant to be mean-spirited; it's just how it is. Mapping is a pain in the butt, but I think I speak for everyone who's worked on this when I say it is fun in its own quirky way.
Quib
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02-07-2005, 12:19 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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well, i finally got nek castle access quest done...now i gotta get Moca or some other high lvl on my server to let me walk thru it  So that will probably be the next map from me. Thinkin about doing icon page for Nek, but man those are boring and i really hate nek forest 
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Nagafen (Evil) - Climax, Goshawk
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02-07-2005, 01:37 PM
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A Weald Wolf
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Join Date: Aug 2004
Server: Antonia Bayle
Posts: 84
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Quote:
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Originally Posted by Quib
Well, development kinda comes in spurts, and it doubles our work if we have to reorganize everything every time something changes; this is enough work for us already. This is a development thread basically; if you want in on the info before the next official release, you gotta sift through and grab the stuff yourself.
Keep in mind this isn't an angry reply or meant to be mean-spirited; it's just how it is. Mapping is a pain in the butt, but I think I speak for everyone who's worked on this when I say it is fun in its own quirky way.
Quib
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heh, no my comment was in response to tony's about either going through all or waiting..and I was just saying "like the old saying goes"
(side note, I myself have gone through and gotten all of them...I tend to fail to follow the old saying! And I must say, this thing rocks harder than the newest Leftover Crack album..and thats a hard thing to do imo  )

Last edited by Cutanea : 02-07-2005 at 01:41 PM.
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02-07-2005, 02:33 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Hey guys do you mind if I boast that eq2interface.com hosts the EQ2MAP (by quib and friends) modification in the network news forum just to get the word out about this? I have access to post there.
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02-07-2005, 02:41 PM
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A Griffon
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Join Date: Oct 2004
Server: Blackburrow
Posts: 352
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Sounds like a great Idea, but I'm not one of the people can answer that. 
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[Guild Leader] Tiggler is my Main, Humudce is my Alt on Blackburrow.
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02-07-2005, 02:46 PM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 306
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Quote:
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Originally Posted by Dolby
Hey guys do you mind if I boast that eq2interface.com hosts the EQ2MAP (by quib and friends) modification in the network news forum just to get the word out about this? I have access to post there.
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Wait for quib's answer, but I'd say be sure to include some screenshots  Hope your site can handle the load (not that its not very popular already.)
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02-07-2005, 02:47 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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That would be awesome  i have been discouraged by the post view to download ratio lately
just put the project team instead of "Quib and Friends" pls  I earned my piece of the pie hehe
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Nagafen (Evil) - Climax, Goshawk
Last edited by tonyis3l33t : 02-07-2005 at 02:50 PM.
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02-07-2005, 02:58 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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something like this... then when maps.eq2interface.com is finished I can add a link to that.
Quote:
EQ2Interface.com would like to announce a project many of our top members have been working on as a team. This project is named Everquest II Modular Atlas Project (EQ2MAP) and will bring new life to your map window.
Features:- Added player made maps for Sunken City, The Graveyard, The Sprawl, The Ruins, The Thieves' Way, Serpent Sewer, Oakmyst Forest, The Forest Ruins, The Caves, The Peat Bog, The Down Below, Vermin's Snye, Crow's Resting Place, Qeynos Tradeskill Area, Blackburrow, Ruins of Varsoon, Stormhold (floors 1 and 2), The Wailing Caves and more to come.
- Point of Interest overlays for Antonica, Thundering Steppes and The Commonlands and a expanding database of more.
- Minimize button to shrink the map up to just a titlebar.
- Escape no longer closes the map window. Use the map hotkey or the close button (on the titlebar) to close it.
- And more…

This modification is available to all eq2interface.com members and you can find more information about this interface here. Add the locations that you think are helpful to you and others by helping fill a new Points of Interest database for this project.
You can also browse our entire downloads section with modifications from more then 60 authors creating over 25 complete interfaces and 150 seperate interface pieces to make your own.
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Last edited by Dolby : 02-07-2005 at 05:49 PM.
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02-07-2005, 03:06 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Quote:
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Originally Posted by sunthas
Wait for quib's answer, but I'd say be sure to include some screenshots  Hope your site can handle the load (not that its not very popular already.)
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We are on our own cluster of (2) dual xeon 2.4ghz systems.
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02-07-2005, 03:13 PM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 306
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Quote:
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Originally Posted by Dolby
We are on our own cluster of (2) dual xeon 2.4ghz systems.
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Wow, and thats paid for out of the sony ads on the site? I'm impressed.
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02-07-2005, 03:14 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Quote:
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Originally Posted by sunthas
Wow, and thats paid for out of the sony ads on the site? I'm impressed.
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Its really not that expensive.
Back on topic... Do you think it would be helpful if I made a forum for EQ2MAP instead of just 1 700 post thread?
Last edited by Dolby : 02-07-2005 at 03:17 PM.
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02-07-2005, 03:28 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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A forum on the maps.eq2interface.com would be great
and a devs only thread would be cool too.
If you do end up doing that i suggest locking this thread
I suggest making more of a point on the maps. Maybe even listing em all. I say this because it sounds like all we did is the newbie zones. Higher lvl people just wont care.
I have plans on doing Nektulos castle as soon as possible, and Condemned Catacombs soon after.
I dunno....i just dont want to have the higher lvl dudes wave it away 
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Nagafen (Evil) - Climax, Goshawk
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02-07-2005, 03:39 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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edited, hows that?
OT: I'm working on adding project groups to the site and each project would get a forum and a dedicated download section and possibly a subdomain webpage. In the usercp scroll down to Group Memberships and you can see I'm starting to work on it (the project leader can approve/deny people to joining their project). Then I would have some type of application process to start a project here. This would be for mods that many people are helping with.
Last edited by Dolby : 02-07-2005 at 03:44 PM.
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02-07-2005, 03:49 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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Wow, a lot has come up while I was away this morning. I want to get a new map screenshot (probably of one Tony made) and am adding diztorded to the core project team; they've contributed quite a bit. Am rewriting some of the readme file and getting everything together for another official release later today.
A post at that place sounds like it would be great advertisement for our little project we have going here.
Quib
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