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08-09-2005, 07:01 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
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Originally Posted by r00tkit
ditto on the issue below (post #419)
Sweet UI though...
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I'll add an Close button but just press the same button you used to open it to close it.( I think it works that way lol )
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08-09-2005, 02:16 PM
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A Crazed Gnoll
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Join Date: Feb 2005
Server: Neriak
Posts: 20
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I been tryin to figure out how to edit the Guild Logo. understand need to edit the .dds file, but what program will do that??
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08-09-2005, 02:43 PM
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A Brown Bear
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 14
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Quote:
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Originally Posted by heidrickla
You could edit the files you want to change IE eq2_mainhud_player.xml and change the image coordinates to match that of a bar you would rather use. Be sure to make a backup of this file so you dont accidentally overwrite it with a future update. Im not very good at getting image coordinates but landiin might be able to help if he has time. Remember that unless it is widely requested or we decide to, minor graphics changes such as bars and such wont be supported but I will help you as best I can if I have time. Our primary goal at the moment is to get the bugs worked out and windows tweaked and optimized where everyone has a playable interface at multiple resolutions. I've been having wife agro issues last couple of days so I haven't had the time lately to help people out but once I slay the beast I'll be back to help out more.
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apreiate the details, but i acualy found out how to do it, after a few hours of messing with the xml code and all, and finding what was what. here is a pic of what I came up with and like a bit more. Only thing is that I'm now trying to make the HP bar fully RED and not multicolor. i was able to figure out how to make it multi-reds .. going from light red to dark, but is there anyway I can make it all one red color?
Another thing I have been trying to do is remove the effects for group members, sence i dont hardly watch over them most of the time anyways, and would like to try and add hotkeys in place of them, being 2-3hotkeys per group member, to allow for a quick macro to auto target that specific group member, and cast a heal or buff specifed in the macro setup. I realize that having lone macro hotkeys might be a litle issue, but what it I had the draw the data from keys within hotkey bar 10 .. or something like that? is this posable.. and if so..anyone able to give me a run down on how to do this?? .. thanks in advance!
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08-09-2005, 03:30 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
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Originally Posted by Temil
apreiate the details, but i acualy found out how to do it, after a few hours of messing with the xml code and all, and finding what was what. here is a pic of what I came up with and like a bit more. Only thing is that I'm now trying to make the HP bar fully RED and not multicolor. i was able to figure out how to make it multi-reds .. going from light red to dark, but is there anyway I can make it all one red color?
Another thing I have been trying to do is remove the effects for group members, sence i dont hardly watch over them most of the time anyways, and would like to try and add hotkeys in place of them, being 2-3hotkeys per group member, to allow for a quick macro to auto target that specific group member, and cast a heal or buff specifed in the macro setup. I realize that having lone macro hotkeys might be a litle issue, but what it I had the draw the data from keys within hotkey bar 10 .. or something like that? is this posable.. and if so..anyone able to give me a run down on how to do this?? .. thanks in advance!
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Just open it up in the uibuilder it'll be much easier for you to do it in there insted of teh raw xml code.
Load up the uibuild and open file eq2ui.xml. on the right pannel click on the tab MainHud the from the list box to the left expand mainhud and then expand player find the object named HealthBar_NonHardCode and make the propertie Style /eXtreme.ProgressStyles.HYellow and the propertie Color #00FF00. This will make the bar solid red and it will never change from that color. It will be red at full health and red at dead.
The debuff icons in the group window are in mainhud->groupmembers->groupmember1->memberinfopage->effect1-4, you will have to change it from all 5 group members.
Last edited by Landiin : 08-09-2005 at 03:33 PM.
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08-09-2005, 03:36 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
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Originally Posted by Mystiklakes
I been tryin to figure out how to edit the Guild Logo. understand need to edit the .dds file, but what program will do that??
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I use photoshop, paintshop will also work. These are the only two I now of. You will also have to download the .dds plug in for them, the plugin link can be found some where on these forums.
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08-09-2005, 04:21 PM
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A Brown Bear
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 14
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Quote:
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Originally Posted by Landiin
Just open it up in the uibuilder it'll be much easier for you to do it in there insted of teh raw xml code.
Load up the uibuild and open file eq2ui.xml. on the right pannel click on the tab MainHud the from the list box to the left expand mainhud and then expand player find the object named HealthBar_NonHardCode and make the propertie Style /eXtreme.ProgressStyles.HYellow and the propertie Color #00FF00. This will make the bar solid red and it will never change from that color. It will be red at full health and red at dead.
The debuff icons in the group window are in mainhud->groupmembers->groupmember1->memberinfopage->effect1-4, you will have to change it from all 5 group members.
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quick reply..thx.. the color part is easy now that i understand the /eXtreme.ProgressStyles.HYellow part.. that is the one thing that i didnt understand about changing, till now I think i understand why ya change that. Btw, if I use the 00FF00 it would show green.. got it as red with CC0000. Just letin ya know. nice details on how to do it..thx =) ..
About the debuffs.. I know where they are, as they are effect1-4 .. fully noticed that before posting, what i'm really having issues with doing is changing those debuff's to mini hotkeys that would allow me to drag-drop a macro key into them, for easy healing/buffing of party members.
If it's not easy or posable to do the mini-hotkeys in place of the debuffs, what about changing debuffs to buttons, where button one would access skill specifed in hotkeybar10/slot01..button two would access skill in hotkeybat10/slot02..etc.. so I could just drag macros to hotkey bars, and they would be usable in the group window?
By you telling me where the effects are, maybe that has something to do with how to change them to hotkeys.. and if so, sorry.. but i missed that =) .. anyways.. if i can get someone to show me/tell me how to do it with 1 botton, I'll puntch in all the rest of the group member hotkeys inplace of debuffs, and post as a choice of option, as I know all of ya coders are busy. Just trying to help and what not =)
Last edited by Temil : 08-09-2005 at 04:52 PM.
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08-09-2005, 05:17 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
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Originally Posted by Temil
quick reply..thx.. the color part is easy now that i understand the /eXtreme.ProgressStyles.HYellow part.. that is the one thing that i didnt understand about changing, till now I think i understand why ya change that. Btw, if I use the 00FF00 it would show green.. got it as red with CC0000. Just letin ya know. nice details on how to do it..thx =) ..
About the debuffs.. I know where they are, as they are effect1-4 .. fully noticed that before posting, what i'm really having issues with doing is changing those debuff's to mini hotkeys that would allow me to drag-drop a macro key into them, for easy healing/buffing of party members.
If it's not easy or posable to do the mini-hotkeys in place of the debuffs, what about changing debuffs to buttons, where button one would access skill specifed in hotkeybar10/slot01..button two would access skill in hotkeybat10/slot02..etc.. so I could just drag macros to hotkey bars, and they would be usable in the group window?
By you telling me where the effects are, maybe that has something to do with how to change them to hotkeys.. and if so, sorry.. but i missed that =) .. anyways.. if i can get someone to show me/tell me how to do it with 1 botton, I'll puntch in all the rest of the group member hotkeys inplace of debuffs, and post as a choice of option, as I know all of ya coders are busy. Just trying to help and what not =)
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OOPS yea I guess #00FF00 wold be green lol..
Sadly its not possible to drag a hot key to a self made place  You can make a button and put in its place. You would have to make your own style though as them icons are super small and I don't think any size font would fint into it.
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08-09-2005, 06:18 PM
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A Brown Bear
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 14
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Quote:
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Originally Posted by Landiin
OOPS yea I guess #00FF00 wold be green lol..
Sadly its not possible to drag a hot key to a self made place  You can make a button and put in its place. You would have to make your own style though as them icons are super small and I don't think any size font would fint into it.
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hmm, well.. what about the idea of having set buttons placed with te party members, basicly making button1 run whatever is placed in hotkeybar10/slot01 .. and so on? if that's posable, and we just need icons for it being that small, well that's pretty easily resolved as i have some graphic knoldge, I just need to know what graphic program to use to edit/create DDS files or whatever will work for the button images. Some people have said Photoshop, but i have Photoshop CS and it tells me that the DDS files arent compatable. I currently was viewing the DDS files with a program called XnView, as it opens all types of graphic files for viewing, but it sucks for editing.
After i make the images, then i would just need to know how to make this so called "Own Style" sence i'm not at all sure how to do that (I'm assuming the style is the DDS file that holds all the graphics, or is it the layout of the butons and all?).
If I knew how to place just 1 button that is directed to a specifed hotkey on a specified hotbar, well..then I think we would be in business. Any help would be great. I know I may be asking alot, but I'm just asking for the first steps, so i can get it going for anyone that may want it. thanks!
Last edited by Temil : 08-09-2005 at 06:22 PM.
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08-09-2005, 07:22 PM
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A Brown Bear
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 11
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Just reloaded this UI onto my computer after I reloaded EQ2 due to having memory leak.
My problem is I right click on the chat box to set chat options and it locks up the game to the point I have to hard restart my computer. Any known reason why this would happen?
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08-09-2005, 09:04 PM
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An Undead Settler
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Join Date: Nov 2004
Server: Steamfont
Posts: 90
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Quote:
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Originally Posted by Peyoten
Just reloaded this UI onto my computer after I reloaded EQ2 due to having memory leak.
My problem is I right click on the chat box to set chat options and it locks up the game to the point I have to hard restart my computer. Any known reason why this would happen?
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Sounds like a corrupt ini to me
__________________
How to Install a custom interface. (General)
Download EQ2Map Update Utility Here
No I can't make your dang armor or spells. If I made crafted for everyone that asked me all I would ever do would be crafting.
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08-09-2005, 09:23 PM
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A Brown Bear
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 11
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and i fix this how?
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08-09-2005, 09:36 PM
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A Brown Bear
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 14
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Quote:
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Originally Posted by Peyoten
and i fix this how?
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Personaly, I would redownload the UI, and use the EQ2.ini and the char ini that comes with it, and see if that works. If ya still have an issue, then try removing all code from the eq2.ini except for the following...
Code:
cl_ui_skinname eXtreme
cl_ui_subdir UI/
There were some things in that ini that messed with my PC, being the letterbox and whatnot, that i had to set manualy to make the UI work property, could be something like that, but sounds more like the char's ini more then that. Just something to try.
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08-09-2005, 09:49 PM
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A Coastal Crab
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Join Date: Aug 2005
Server: Antonia Bayle
Posts: 1
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Nooob here; I'm having problems locating the corresponding eq2ui.ini file within the contents of the extreme folder. Please help this ui noob~
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08-10-2005, 12:14 AM
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A Brown Bear
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 14
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Quote:
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Originally Posted by Trailsman
Nooob here; I'm having problems locating the corresponding eq2ui.ini file within the contents of the extreme folder. Please help this ui noob~
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It's inside a folder within the UIs name folder.. here is the dir path
..\EverQuest II\UI\eXtreme\copy_and_paste_these_files_to_eq2_main_folder\
within this folder, you want to use the eq2.ini that is for the resolution you will be using. hope that helps ya.
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08-10-2005, 12:33 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Temil for the win!!
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08-10-2005, 09:02 AM
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A Brown Bear
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 11
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Just an update to the board. I found out what was wrong. Instead of copying the cut and paste to the eq directory I was simply copying what was in the file and then deleting what was in my character uisettings and pasting from the file instead of copying whole file over.
For some reason this was causing me to lock up. WHY I dont know but I tested it on multiple characters and thats what was doing it.
Might want to put that message in big red letters on the ui instructions to NOT simply paste from character ui settings into their existing file.
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08-10-2005, 09:13 AM
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A Brown Bear
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Join Date: Jun 2005
Server: Antonia Bayle
Posts: 8
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What ver are you running? The overflow issue was fixed 2 or 3 updates back and the bags where fixe 1 or 2 updates back.
In any case the over flow label and Icon will show up ontop of the mini inventory when its not expanded.
For the bags if you have the new update then maybe your settings.ini file is bad.
I have downloaded all the ver that i see last 1.12.0 which said fixed it, i just redownloaded it and still doesnt show the slot. Would it be best to download the entire UI again?
Dok
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08-10-2005, 09:52 AM
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A Crazed Gnoll
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Join Date: Oct 2004
Posts: 21
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Is there a guide for how to use the Performance Panel? Specifically, how to use the 3 presets.
Thanks,
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08-10-2005, 09:58 AM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 6
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I loved the UI with 2 thing sI might suggest,.. is it possible tom ake the backgrounds ALL fadable? I like all the information but I feel boxed in by all the backgrounds, I like playing with translucent windows and I can't fade the background on 90% of those. Maybe a color mod for no background?? also one of my friends mentioned,.. it would be nice to see the percentages at the end of the bar instead of middle of it
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08-10-2005, 10:21 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
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Originally Posted by doktrulok
What ver are you running? The overflow issue was fixed 2 or 3 updates back and the bags where fixe 1 or 2 updates back.
In any case the over flow label and Icon will show up ontop of the mini inventory when its not expanded.
For the bags if you have the new update then maybe your settings.ini file is bad.
I have downloaded all the ver that i see last 1.12.0 which said fixed it, i just redownloaded it and still doesnt show the slot. Would it be best to download the entire UI again?
Dok
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I don't know what to tell you then. I have over flowed more then once and it shows up on mine and others. If you are using 1.12.6 it should be working.
Quote:
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Would it be best to download the entire ui again?
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Thats the only way you can download it. There is no patch files, its all or nothing. If you downloading from the addon part you are wrong.
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08-10-2005, 10:25 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
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Originally Posted by Baronken
Is there a guide for how to use the Performance Panel? Specifically, how to use the 3 presets.
Thanks,
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Untill I get the control pannel out you can open up. settings\vido\video_preset1-3.xml and look for lines that read Parent.<bla bla>
then after them lines you will see client settings. Note what settings are there, then go to your main eq2 folder and open up eq2 recents.ini I think is the names Find the same comand and copy the value over. If that command isn't in there then that means its set to default and u can take it out of the preset file.
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08-10-2005, 10:26 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
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Originally Posted by Peyoten
Just an update to the board. I found out what was wrong. Instead of copying the cut and paste to the eq directory I was simply copying what was in the file and then deleting what was in my character uisettings and pasting from the file instead of copying whole file over.
For some reason this was causing me to lock up. WHY I dont know but I tested it on multiple characters and thats what was doing it.
Might want to put that message in big red letters on the ui instructions to NOT simply paste from character ui settings into their existing file.
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Oh' yea thats not a good idea as the .ini file is so picky as it is.
Last edited by Landiin : 08-10-2005 at 10:32 AM.
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08-10-2005, 10:28 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
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Originally Posted by tatesd
I loved the UI with 2 thing sI might suggest,.. is it possible tom ake the backgrounds ALL fadable? I like all the information but I feel boxed in by all the backgrounds, I like playing with translucent windows and I can't fade the background on 90% of those. Maybe a color mod for no background?? also one of my friends mentioned,.. it would be nice to see the percentages at the end of the bar instead of middle of it
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Hmm a quick and nasty way would be to rename or delete images/perdigraphics.dds
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08-10-2005, 10:37 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Look for an update on the 13th. We've been raiding so much I havn't had a lot of time to get things worked out.
Things to look forward to:
debuff icons on the stat button.
added stat strip to the maint window.(mostly for melee)
Update to the some of the more used windows.
1024 x XXX Option layout.
New HO window.
Umm more but I don't have my notes here lol
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08-10-2005, 05:12 PM
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A Brown Bear
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 14
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Quote:
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Originally Posted by Landiin
Untill I get the control pannel out you can open up. settings\vido\video_preset1-3.xml and look for lines that read Parent.<bla bla>
then after them lines you will see client settings. Note what settings are there, then go to your main eq2 folder and open up eq2 recents.ini I think is the names Find the same comand and copy the value over. If that command isn't in there then that means its set to default and u can take it out of the preset file.
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Landiin, that all being said, I went and used a PreformanceXML creator..and made the xmls, and then opened both, and copied over only the details on what will change in the game as I wanted all the lowest setings, sence i run 2 accounts on 1 PC, so I keep one at lowest posable setings. anyways, the problem i have been having is that in the UI, it shows up with only the square, and not the Preset 1 ..etc, even thought I only copied over the details from the recent, which was converted by the XML maker program. Here is a screenshot of what it's showing as, and also a log of the xml file, with all the code I changed being highlighted. can ya tell me what I did wrong??
Code:
<?xml version="1.0" encoding="utf-8"?>
<Checkbox BackgroundOpacity="1.000" LocalTooltip="Custom Preset 2" Location="4,38" Name="Custom2" OnSet="Parent.Custom1.checked=false
Parent.Custom3.checked=false
Parent.Parent.VideoSets.VideoPreset1.checked=false
Parent.Parent.VideoSets.VideoPreset2.checked=false
Parent.Parent.VideoSets.VideoPreset3.checked=false
Parent.Parent.VideoSets.VideoPreset4.checked=false
Parent.Parent.VideoSets.VideoPreset5.checked=false
Parent.Parent.VideoSets.VideoPreset6.checked=false
Parent.Parent.VideoSets.VideoPreset7.checked=false
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
r_light_buffer_scale=1.000
r_light_buffer_scale=1.000
o_max_farplane=400.000000
o_max_farplane=400.000000
r_fast_layer_min_distance=25.000000
r_fast_layer_min_distance=25.000000
cl_textureshrink=3.0
cl_textureshrink=3.0
cl_charactertextureshrink=3.0
cl_charactertextureshrink=3.0
r_texture_lodding_shrink=3.0
r_texture_lodding_shrink=3.0
r_bloom=false
r_bloom=false
r_bloom_atmospheric=false
r_bloom_atmospheric=false
r_heatshimmer=false
r_heatshimmer=false
r_underwaterdistortion=false
r_underwaterdistortion=false
r_splashes=0.0
r_splashes=0.0
splash_particles_enabled=false
splash_particles_enabled=false
r_update_procedural_textures=false
r_update_procedural_textures=false
r_drawocean_quality=3.0
r_drawocean_quality=3.0
r_envcube_updates=2.0
r_envcube_updates=2.0
r_reflections=0.0
r_reflections=0.0
r_reflectionsinhouse=1.0
r_reflectionsinhouse=1.0
r_particle_priority=1.0
r_particle_priority=1.0
num_active_spell_results=1.0
num_active_spell_results=1.0
r_particlesinrelfections=true
r_particlesinrelfections=true
r_particlesinrelfectionsinhouse=false
r_particlesinrelfectionsinhouse=false
r_particle_lod_scale=2.000000
r_particle_lod_scale=2.000000
r_point_particle_max_size=0.300000
r_point_particle_max_size=0.300000
r_point_particle_near_plane=0.0
r_point_particle_near_plane=0.0
r_light_priority=0.0
r_light_priority=0.0
r_max_torches=1.0
r_max_torches=1.0
r_torch_intensity=1.0
r_torch_intensity=1.0
r_max_lights=3.0
r_max_lights=3.0
r_light_spec=false
r_light_spec=false
r_rain_spec=false
r_rain_spec=false
r_max_spec_lights=1.0
r_max_spec_lights=1.0
r_light_bump_max_distance=1.000000
r_light_bump_max_distance=1.000000
r_min_dir_ambient_intensity=0.300000
r_min_dir_ambient_intensity=0.300000
r_shadow_priority=0.0
r_shadow_priority=0.0
r_shadows=false
r_shadows=false
r_shadows_torch=false
r_shadows_torch=false
r_shadows_characters=false
r_shadows_characters=false
r_shadows_on_flora=true
r_shadows_on_flora=true
r_shadows_other=false
r_shadows_other=false
r_shadows_spec=false
r_shadows_spec=false
cl_lod_scale=2.000000
cl_lod_scale=2.000000
cl_lod_tridensity=50000.000000
cl_lod_tridensity=50000.000000
r_ec_max_lod0=2.0
r_ec_max_lod0=2.0
r_ec_max_lod1=15.0
r_ec_max_lod1=15.0
r_min_anim_update_rate=0.300000
r_min_anim_update_rate=0.300000
r_anim_update_start=0.050000
r_anim_update_start=0.050000
r_initial_point_weight=0.650000
r_initial_point_weight=0.650000
r_particle_cloth=false
r_particle_cloth=false
r_flora=false
r_flora=false
r_flora_displacement=false
r_flora_displacement=false
r_flora_radius_scale=1.0
r_flora_radius_scale=1.0
r_flora_density_scale=1.0
r_flora_density_scale=1.0" ScrollExtent="14,15" Size="14,15"
Style="/eXtreme.CheckboxStyles.dot_box" Tooltip="Custom Preset 2">Preset 2</Checkbox>
EDIT: I forgot to also ask, where in the UI is the setings for the text and all for when you find a quest item, and you examine it, and you get options to pick to start the quest and all? .. they are sometimes hard to see, and would just like to change the text color of those, if that's posable? .. or even just put a glowing outline around them when there are options to pick, so I can see them a little better? I looked into the EXAMINE part of the UI, and it looks like it might be in the EMANIME window, but i cant seem to find he seting, so I think I'm just missing it slightly. thanks again!
Last edited by Temil : 08-10-2005 at 05:48 PM.
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