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01-16-2005, 09:03 AM
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A Brown Bear
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Join Date: Jan 2005
Server: Lucan DLere
Posts: 12
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So, are you going to do a full beta release today? Or do I need to go through the topic and download each file? 
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01-16-2005, 10:48 AM
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A Forest Scavenger
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 17
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Quote:
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Originally Posted by tonyis3l33t
heres the updated DDS files. Please use these instead of the others. Aligned the map better and other little things like that 
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first, great, great work by everyone! thank you--I will help wheer I can.
Regarding this zip file, I put these files in the necessary directories and in bubblshire town, the game's map is replaced by the tradeskill map. I went back to old xml file called eq2ui_mainhud_map.xml and things were back to normal, but no tradeskill map.
Regarding stormhold, could we get permission and is there interest in this map: http://eq2.gamergod.com/images/stormhold.gif? Otherwise, what is status of stormhold please?
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01-16-2005, 10:55 AM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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yea the tradeskill map i accidentally left it on as top layer...it will be fixed in beta release, right quib?
and yes that is indeed an awesome map of SH, ill look into it.
Last edited by tonyis3l33t : 01-16-2005 at 11:00 AM.
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01-16-2005, 11:05 AM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 10
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SH maps
First let me say, awesome job guys, this is THE UI mod we all been waiting for. Keep up the good work.
Last nite I went into Stormhold and noticed I am missing the images for that map, I can see the icons but no map, can someone plz post them, I downloaded all the 6 releases posted in this thread and they dont seem to have them.
Thanks in Advance
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01-16-2005, 11:22 AM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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SH is not there because the guy from gry-online said we werent allowed to use it. Sooo it needs redone. Trying to get that one on the link above.
Last edited by tonyis3l33t : 01-16-2005 at 11:27 AM.
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01-16-2005, 11:27 AM
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Steward of the Faithful
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 580
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Wow. This is probably the most useful mod of all time. After getting lost in Down Below two or three times last night I finally got around to going through this thread and finding all the ZIPs to get it working…and I have to say, I'm very, very glad I did. Thanks for all your hard work. 
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01-16-2005, 12:30 PM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 306
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stuck stormhold first floor map a few pages backsomewhere, thats one I made so we can use it, haven't done second floor yet, was working onCOB.
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01-16-2005, 12:50 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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I found out how to get icons to show in antonica, commonlands, etc.
needs some adjustments first
__________________
Nagafen (Evil) - Climax, Goshawk
Last edited by tonyis3l33t : 01-17-2005 at 06:09 AM.
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01-16-2005, 02:38 PM
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A Coastal Crab
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 1
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You actually have to put it under images/maps and images/icons and those folders should already be there..not sure if you were trying to put it just under /maps and /icons or not..
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01-16-2005, 02:44 PM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 5
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I have had some odd things happen when I tried to do the Franken-install. First time I tried it I had tradeskill map on top of all my map windows. Second time around I guess I did it in the correct order.
Also, I only have icon_map3.dds in my icons folder, are there more? Last question, those long code posts you guys make about the icons in zones, should I be copying those to some kind of icon folder in Notepad or something, or is that just between devs and incorporated in what I've already downloaded?
Thanks guys, most useful mod....period.
by the way, really sux that I just heard about this today, I'm in SH all the time, but I got the lousy white maps 
Last edited by Pael : 01-16-2005 at 02:51 PM.
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01-16-2005, 02:49 PM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 5
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if you didn't make an eq2.ini file, you have to do that.
Open up notepad, and type in this
cl_ui_subdir UI/
cl_ui_skinname myui
Save the file in your Everquest II directory as eq2.ini NOT eq2.txt or eq2.ini.txt
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01-16-2005, 02:58 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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please post issues with getting it to work here
http://www.eq2interface.com/forums/s...ght=unofficial
remember, this is a beta still
here is icons for antonica and commonlands, need pathfindlocations.
EDIT: see next post
Last edited by tonyis3l33t : 01-16-2005 at 03:20 PM.
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01-16-2005, 03:11 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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heres what tony's got
any DDS files not included are missing because that gry online dude wouldnt allow us to use his maps.
I apologize if one slipped thru, lemme know.
remember folks, this is still a beta release
EDIT: tested that out and the icons page is on top of everything else, so you cant click anthing on the map unless its in the icons tab. Ill fix it later
EDIT2: here, this should fix the above problem (the second attachent, xml type)
EDIT3: ok this one fixed it for sure, hehe. updated the XML
edit4: see next posts, they include files that i used to have attached
Last edited by tonyis3l33t : 01-16-2005 at 05:54 PM.
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01-16-2005, 03:31 PM
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A Griffon
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Join Date: Dec 2004
Server: Neriak
Posts: 273
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This mod is getting SO popular guys! I think we almost need a new forum section just dealing with this.
Especially with all the new stuff about quests, it would be much nicer to have a forum section where we can divide it up by major zones (qeynos,freeport,antonica,TS,nektulos,commonlands,etc)
Is this possible?
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01-16-2005, 04:18 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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Pael, the icon posts are just between us on the project; they get put into the newest xml very quickly. Actually pretty much everything ehre is between us on the project, that you guys can download it is just sort of a bonus to this open-to-the-public system we're using to pass stuff back and forth.
We're not here to help you troubleshoot the "Franken-install" (that word's hilarious =D) and since our first official release will happen soon, helping is a counter-productive use of our time. If you've had trouble getting it to work, just hold off for a few days when it'll be all wrapped up with a nice bow on it.
That being said, here's all the work up to this point in one download. =P
Quib
P.S. - Tony, I don't have your Antonica or Commonlands icons in this yet as I want to integrate them with the Select Map tab. Will get that all done up a little later. Also, your download has some gry-online maps in it and should probably be taken down.
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01-16-2005, 05:32 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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which ones? as far as i know the ones he made himself are not in that zip, but some that other people made that he used are 
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01-16-2005, 05:40 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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Serpent Sewer and the 4 Freeport newbie zones. Anything that he had any part of we aren't using at all. Meaning, if they were obtained from his site, we aren't using them. Even stuff of his that's derivative he recolored/sized.
Quib
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01-16-2005, 05:43 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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no i dont think we should get rid of those as long as we dont have something better to use, cuz those arent his pictures.
anywho here is your rev2.1 with my icons tab included
__________________
Nagafen (Evil) - Climax, Goshawk
Last edited by tonyis3l33t : 01-17-2005 at 06:09 AM.
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01-16-2005, 05:43 PM
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A Griffon
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Join Date: Dec 2004
Server: Neriak
Posts: 273
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The maps that you guys make look better than most i've seen - they are clear and easily read. I would rather see you remake those maps anyway 
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01-16-2005, 05:48 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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This isn't up for debate. Serpent Sewer was made by him, and the Freeport newbie zones were taken from his retooled images. Please remove those maps from your attachment.
Quib
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