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View Poll Results: Fetish Skin?
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No. I like the current setup.
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27 |
42.86% |
Yes. Keep it simple and compact like Boho.
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19 |
30.16% |
Yes. Lots of Frills. Space isn't an issue. Like Fenix Arcane.
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6 |
9.52% |
Yes. I'd like an integrated HUD like TyeJae's.
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11 |
17.46% |
11-15-2005, 08:04 PM
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A Young Mystail Rat
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Join Date: May 2005
Server: Antonia Bayle
Posts: 4
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Zonx,
I really enjoy your mod's - One question though since the last Update from SOE. They changed the over all color of the Default UI (similar color to say Fetish Nightfall) - I at the moment only use your FetishExchange v5.0. I notice the color for this mod is the same brown that SoE's UI's use to use.
Could you tell me where I could modify the color to your Market Windows? or is this possible? I would really like to match the colors and use your Market windows. They are Very nice and condensed and clean looking.
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11-16-2005, 03:04 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Talaus, Yes once EQ2Maps is updated you should be able to safely allow the updater to replace MainHud.Map. I'm actually reworking the EQ2Maps code using FetishMaps as the plugin and skin test, so FetishMaps should be updated shortly after the new EQ2Maps code is pushed out.
Draylor, easiest solution is probably to download a copy of Nightfall and replace all .xml and dds files from the piece with versions from Nightfall.
_FetishStyles.xml and the DDs files will do 90% of the changes but a few things (like title and selection colors) are coded into the window files directly.
Last edited by Zonx : 11-16-2005 at 03:07 AM.
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11-17-2005, 07:59 PM
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A Young Mystail Rat
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Join Date: May 2005
Server: Antonia Bayle
Posts: 4
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Zonx,
Ok - that worked - just grabbed the matching Files from Fetish Nightfall and everything 'matches' color now ... BUT ... (knew there was one) ... since I've done that, the Load Screens (going from Zone to Zone) and the Text/buttons on the Character Select Screen are in what looks like a different Screen Reso.
Meaning they are shifted to left and up (As if they are in higher Resolustion then what I am running ... ) Any ideas on which XML File I can make that to match my Reso?
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11-19-2005, 04:43 PM
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A Young Mystail Rat
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Join Date: May 2005
Server: Antonia Bayle
Posts: 4
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Can anyone point me in the right direction to my questoin ....
Basicly - I zone or goto Character Select ... the background pops up (Zoning), but it smaller then my Screen (in higher resolution) .. I run 1280x1024 ATM - or @ Character select, the Exit and other buttons are also smaller (higher Reso)
... Please help ...
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11-22-2005, 03:41 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Complete set versions of eq2ui.xml, eq2ui_inventory.xml, eq2ui_mainhud.xml all use a larger base screen size than the default UI which can cause sizing issue if mixed in with default files.
All of these files are essentially include lists. I recomend renaming the Fetish versions, copy the default versions into your custom UI directory, then edit the default copies in Notepad to add any extra includes found in the Fetish versions.
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11-30-2005, 08:51 PM
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A Coastal Crab
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Join Date: Oct 2005
Server: Antonia Bayle
Posts: 1
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Round and Rectangular Compass pointing in wrong direction
I have seen this mentioned but I can't find any solution. Compass is pointing in the wrong direction with version 4.4. Any solution?
Thanks!
Naya
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12-24-2005, 12:08 AM
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A Coastal Crab
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Join Date: Aug 2005
Server: Faydark
Posts: 1
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Dying for FetishMarket update for LU18 - your mod has become indispensable now, and without the 'Find It' button (and SOE once again changing around the UI on us) I'm crippled for selling! We need you, Zonx!!
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12-29-2005, 08:57 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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Hi! Just like to ask, I'm running on another UI (Not Fetish's fault, it's awesome, but I'm a healer and need more space, thus a compactUI) and would just LOVE to have his tradeskill UI.
Problem is, whenever I add it, it messes up everything and I get black screens. I read that some UI's require that you add a few lines to some .xml file and you're good to go. Is that the case here? Need help. Thanks in advance!
__________________
"No, no, no seeds."
Innocent Inquisitor
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01-03-2006, 11:46 PM
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A Coastal Crab
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Join Date: Jan 2006
Server: Antonia Bayle
Posts: 1
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Miniamp not working with LU18?
Hi I just downloaded this and when I click on the mini-map button nothing happens with or without any other maps installed. Any suggestions?
This was with Fetish maps 4.7 Btw.
Last edited by EGOElite : 01-04-2006 at 04:05 PM.
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01-04-2006, 01:58 AM
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A Dervish Cutthroat
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Join Date: Aug 2005
Server: Guk
Posts: 39
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Was wondering...
Can we actually maintain more then 12 spells? My dirge has 5/5 conc used and only like 2 or 3 other spells she can use that doesn't have a conc count.
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01-29-2006, 09:09 AM
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A Forest Scavenger
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Join Date: Sep 2005
Server: Everfrost
Posts: 19
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Has the map code been changed yet to allow for the plugins and minimap? I have been denying main map changes for a while now. Just curious. Keep up the good work everyone.
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01-31-2006, 09:43 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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EQ2Maps has undergone some major changes since the last FetishMaps piece was released. We're ironing out the last tweaks needed for plugin and reskinning support now. Once these go live, I'll be issuing a complatable FetishMaps version.
Several other pieces are also slated for an update soon.
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01-31-2006, 10:03 AM
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A Forest Scavenger
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Join Date: Sep 2005
Server: Everfrost
Posts: 19
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I let my map update to the new version and at first I thought everythinng was fine. It is not. When I change to the minimap the player arrow disappears and when you use the arrows to change to different corners of the minimap it does work quite right. Will you post your update in the EQ2MAP Adons like before? I will keep on eye on your Fetish Map w/Mini Map plugin for an update. Thanks!!! Life sucks without the minimap.
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02-03-2006, 02:52 PM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Lavastorm
Posts: 7
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Zonx, are the store, vendor and broker windows compatible with LU19 ?
Thanks,
Spyder
aka Myron Trueheart, Guildmaster of The Chosen Few
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02-05-2006, 09:13 AM
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A Forest Scavenger
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Join Date: Sep 2005
Server: Everfrost
Posts: 19
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Quote:
Originally Posted by Zonx
EQ2Maps has undergone some major changes since the last FetishMaps piece was released. We're ironing out the last tweaks needed for plugin and reskinning support now. Once these go live, I'll be issuing a complatable FetishMaps version.
Several other pieces are also slated for an update soon.
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I see there is alot of hubub about the minimap. I think you and Talyn both have contributed a ton to EQ2 UI mods. Thanks for that. I saw you said you have a compatible minimap for the latest EQ2Map xml update working in Fetish nightfall. Are you going to update the FetishMaps 4.7 to work also? I wish I could help but I know nothing about this stuff. Good luck and thanks for all your hard work.
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02-05-2006, 10:01 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Nightfall and Classic have both been updated for LU19. Pieces are slated for updates next, assuming no major issues with the complete sets. EQ2Map code really hasn't been finalized, so FetishMaps may need anothe rupdate once it is.
If you just can't wait for me to package stand alone pieces, you could probably pull the needed files from the latest Classic release
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02-05-2006, 10:39 AM
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A Young Mystail Rat
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Join Date: Jul 2005
Server: Antonia Bayle
Posts: 2
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Hi there... great work!
but one question:
how can i change appearence (metered, simple, ribbed bars)???
pls help!
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02-05-2006, 11:04 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Simply rename the images. For example... to install the ribbed version...
Rename fetish_bars.dds to something else like _metered_fetish_bars.dds
Then rename _ribbed_fetish_bars.dds to fetish_bars.dds
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02-05-2006, 11:28 AM
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A Young Mystail Rat
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Join Date: Jul 2005
Server: Antonia Bayle
Posts: 2
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Thanks a lot... so simple :P
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02-12-2006, 07:28 PM
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A Brown Bear
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 9
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Hi
is it possible that you add the negative effect icons to the player window?
thanks
Halldor
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02-16-2006, 05:26 AM
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A Young Mystail Rat
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 2
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Use button placement
Hi,
I REALY like the inventory mod. Very cool!
The one thing I think should be changed is on the little "Use" buttons. They are aligned to the right wich covers up the number of items in a stack. Would it be possible to have them re-aligned to the left or add a toggle button to hide/show them?
Obviously not a huge deal, but it is nice to be able to see at a glance how much food/drink is left.
Cheers,
Lamprey
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02-23-2006, 09:13 AM
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A Coastal Crab
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Join Date: May 2005
Server: Antonia Bayle
Posts: 1
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Overlapping text
Seems to be some overlapping in description text with the Fetish Market/Merchant window 5.0 since the release of LU20. Is this something that will be corrected in the future? I am not sure I can live without this mod's "find it" function for setting market prices.
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02-23-2006, 10:42 PM
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A Crazed Gnoll
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Join Date: Apr 2005
Server: Guk
Posts: 22
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Quote:
Originally Posted by thedge
Seems to be some overlapping in description text with the Fetish Market/Merchant window 5.0 since the release of LU20. Is this something that will be corrected in the future? I am not sure I can live without this mod's "find it" function for setting market prices.
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I know I can't =D I just tried can't be done hehe
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03-01-2006, 12:19 PM
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A Young Mystail Rat
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Join Date: Aug 2005
Server: Antonia Bayle
Posts: 6
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I think these are some of the best mods out there.. The inventory is godsend and I can not live without it now
Just one question / comment.. can you get the food / drink slots added to it? Being a necro I only drink when in raids or high chain pulling groups and do not have a mezzer around so I usually now only equip 1 drink at a time as needed.. and can be a pain if i forget.
Keep up the good work!!!
Last edited by schatjager : 03-01-2006 at 12:26 PM.
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03-03-2006, 01:37 PM
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A Young Mystail Rat
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 2
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Bug: Use Button
I hope I did not miss someone else posting this, but when you click the use button for drinks it consumes the entire stack of drinks you have "equiped."
-Lamprey
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