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08-26-2007, 04:22 PM
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Fetish Core author
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Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
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LoN Window
I'm curious if any of the major UI Authors have looked at the trading card game windows.
The reason I ask is that I've found the following:
The tcgdialogue file appears to be what pops up when you click the LoN button from the start menu, and it contains just 3 options.
My problem is in my resolution, the window is being cut off rather badly, as shown in pictures HERE.
I've looked at the files and I can't find any way to increase the window or make it moveable. I've heard that upping the resolution fixes the issue, but that's not possible for me on my laptop.
So, any thoughts?
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08-26-2007, 05:04 PM
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A Griffon
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Join Date: Sep 2005
Server: Lucan DLere
Posts: 459
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I have nothing to add in way of a solution but wanted to chime in and say that my LoN window opens the same way on 3 different accounts on 3 different systems. I'm sure that others are having the same issue but just wanted to add my name to the list in case it mattered.
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08-26-2007, 05:08 PM
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Fetish Core author
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Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
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After doing some research, it seems to be a problem with using a relatively low resolution like my 1280x800.
I've tinkered with the UI file and it seems that there is some kind of area on the screen that the game runs in, and that's it. I've made the window bigger but that doesn't do anything, as it's still only displayed in that area. It seems it's something that only then can fix, so I guess I'm stuck not playing it on my laptop for now, hehe.
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08-26-2007, 05:17 PM
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A Griffon
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Join Date: Sep 2005
Server: Lucan DLere
Posts: 459
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I guess I should have included my resolutions
All systems are Desktops with 2 running at 1440x900 and 1 running at 1280x1024. Regardless, all 3 are cut off at the top upon opening the window. This is with the Default LoN Window.
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08-26-2007, 08:07 PM
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Fetish Core author
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Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
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Interesting.
I think that there might be a sort of wrapper window that is completely transparent that the LoN window moves around in. If that's the case, that would explain why when I move the visible LoN window around (with much difficulty in being able to find a spot to move it by, mind you) it disappears when moved beyond certain points. I've noted that the exact same thing happens with other windows when parts of them are moveable and they're not a top-level window.
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08-28-2007, 01:39 PM
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A Dervish Cutthroat
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Join Date: Aug 2005
Server: Antonia Bayle
Posts: 37
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im having the exact same issues with a rather common resolution:
desktop 1280x1024 and eq2 in a 1024x768 window (always want to keep my ssh client at sight)
if someone wants a sshot: http://home.arcor.de/parse/hm/lon.png
Last edited by therealmosha : 08-28-2007 at 02:58 PM.
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08-28-2007, 06:41 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Here's your problem.
The entire Default UI is based on a screen/window resolution of 1024x768. Window locations are saved relative to this size. Each window location can be saved so that its left edge sits on the left side, the top edge sits at the top, the right edge stays on the right, or the bottom edge stays at the bottom. When you switch to a resolution other than 1024x768 every child window can move or resize automatically so that they stay on the edges of the screen.
The Fetish UI is based on a screen/window resolution of 1280x1024. So, if you put a window from the Default UI into the Fetish UI, if the window's right or bottom edge is stored relative to a 1024x768 screen size it's not going to look right.
To fix this problem copy the file called eq2ui_mainhud_tcg.xml to your custom UI folder and go to line 2. In the Default UI it says:
<Page AbsorbsInput="false" eq2opensound="ui_window_main_open" MinimumSize="900,200" Name="TCG" PackSize="a,a" PackSizeProp="0000/0001,0000/0001" ScrollExtent="1024,768" Size="1024,768" Visible="false">
Change that line to:
<Page AbsorbsInput="false" eq2opensound="ui_window_main_open" MinimumSize="900,200" Name="TCG" PackSize="a,a" PackSizeProp="0000/0001,0000/0001" ScrollExtent="1280,1024" Size="1280,1024" Visible="false">
That should fix it I think.
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08-28-2007, 11:19 PM
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A Crazed Gnoll
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 20
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Thanks Othesus!
Your advice worked for me. The window is smack in the middle of my screen with the outer frame intact.
Much appreciated!
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08-29-2007, 09:16 AM
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Fetish Core author
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Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
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*Smacks forehead*
Man, I'd never even though about that, and the whole time it was sitting right in front of my face hehe. Thanks, Othesus. =)
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08-29-2007, 11:57 AM
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A Dervish Cutthroat
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Join Date: Aug 2005
Server: Antonia Bayle
Posts: 37
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works perfectly, thanks
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08-29-2007, 11:57 AM
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A Rumbleroot Sapling
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Join Date: Jun 2005
Server: Mistmoore
Posts: 66
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I tried making those changes as stated above, but it just cut off the size of the window and didn't actually resize the tcg window (was still too big, not shrunk).
Any other ideas? Using Profit but default window for tcg.
Thanks!
__________________
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08-29-2007, 01:41 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Quote:
Originally Posted by Prodigus
I tried making those changes as stated above, but it just cut off the size of the window and didn't actually resize the tcg window (was still too big, not shrunk).
Any other ideas? Using Profit but default window for tcg.
Thanks!
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Oh, what's the problem? Can you attach a screenshot? Profit should work fine with LoN since the interface is based on a 1024x768 screen size.
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09-11-2007, 01:49 AM
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A Griffon
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Join Date: Sep 2005
Server: Lucan DLere
Posts: 459
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Beautiful. Thank you kindly.
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