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05-06-2005, 09:12 AM
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A Darkpaw Brute
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Join Date: Oct 2004
Posts: 40
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Can't move target window
Everything else works fine but I don't seem to be able to move the target window (it's unlocked). Any idea what's wrong?
thanks,
Feebb
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05-06-2005, 12:17 PM
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A Brown Bear
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Join Date: May 2005
Server: Antonia Bayle
Posts: 10
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IsCancel
First off, thanks for making this and supporting it. Not only do I not have the technical know-how to do something like this, I don't have the patience to deal with all the inquiries and demands.
On to the question for anyone who knows what they're doing...
I'm a big fan of the bag strip and like to have it up all the time. So far I figured out how to make it show up on log in (looked at how you made the clock show), and have made it persistent with onhide="visible" (or whatever the exact command was, I got it from the included doc).
I think, however, this is sometimes blocking escaping other windows. If I have a bag or the inventory window up and hit escape often it will not escape unless I click on the window first. Is there a better way to make it persistent? I tried to use IsCancel but it never worked. I suspect that it may be because I have no idea where to put it or what the exact syntax would be.
Thanks!
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05-06-2005, 03:22 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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Zonx... Just thought I'd post and say everything is working great. Thanks for the update and thanks for all your hard work.
-X-
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05-06-2005, 05:23 PM
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A Grove Wisp
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Join Date: Dec 2004
Server: Antonia Bayle
Posts: 26
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Ok Still having issues
Zonx, I tried again today to set up Nightfall V6 and i took DC's suggestion on the EQ2.ini file and reversed the 2 lines of text, Also Verified that the .ini was the only file extention. To no avil i still get all the windows in the correct places in default window settings mode. Im running Windows ME if that has anything to do with it? I can load up Nightfall V5 into the same folder and the UI loads as its supposed to load.
I'm not new to the installing UI mods and i walk thru others in my guild on how to install via ventrilo / teamspeak, Your very talented and i really do apricate this mod and how well it works, thats why its frustrating me to no end that its not working for me now. i do run the 1600x1200 version of Nightfall and all the other versions have contained the server_character_eq2_uisettings(1600-1200).ini in the download. if this file is in the download im not seeing it and i have ran a serch for it too, Is there anything else i can try???
Istoff
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05-07-2005, 06:48 AM
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A Griffon
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Join Date: Mar 2005
Server: Unkown
Posts: 588
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Quote:
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Originally Posted by Burlen
First off, thanks for making this and supporting it. Not only do I not have the technical know-how to do something like this, I don't have the patience to deal with all the inquiries and demands.
On to the question for anyone who knows what they're doing...
I'm a big fan of the bag strip and like to have it up all the time. So far I figured out how to make it show up on log in (looked at how you made the clock show), and have made it persistent with onhide="visible" (or whatever the exact command was, I got it from the included doc).
I think, however, this is sometimes blocking escaping other windows. If I have a bag or the inventory window up and hit escape often it will not escape unless I click on the window first. Is there a better way to make it persistent? I tried to use IsCancel but it never worked. I suspect that it may be because I have no idea where to put it or what the exact syntax would be.
Thanks!
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Hmmm.. Sounds like maybe .. the UI is trying to close that window, but since it cannot (due to visible=true alltha time) it gets hung up. Not thinking of a fix off the toppa my head. its late and im tired.
EDIT: I just noticed that ZOnx replied it it himself. Imma be quiet then
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05-07-2005, 07:51 AM
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A Young Mystail Rat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 4
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Chat box question
How can I get the last line on my main chat box to show without putting my mouse on the box. Right now when I type in the box it is like typing on the last line of text untill I put my curser over top of it.
I love your UI's keep them up Thanks
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05-08-2005, 01:53 PM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 5
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problem with the trading window
First : It is a bloody good UI !
2nd : Im playing on the french server (storms) and your UI worked fine until the last patch (3 days ago). Now when I open the trader's window I cannot click on the item's name to type an item's name or in the trader's name input (to type the trader's name - and see all the trader's goods).
Same thing happend when I try to type any input in the bug's window.
Sad, isn't it ?
The same thing happend to me 2 months ago - also after a patch. I had to download your latest version (3.6) to resolve the problem.
Any idea what should I do ?
Thanks
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05-08-2005, 03:05 PM
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A Brown Bear
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Join Date: Feb 2005
Server: Grobb
Posts: 12
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Could the problem with the German specific characters be with the original fontarial14.xml file? Does the German version have extra code to allow for the special characters where as the english version may not? Which could stand to reason as there are only 95 lines for characters in the english version and that should equal all the diffrent characters on the english keyboard. The german keyboard is slightly diffrent to support their unique character set; therefore, the fontarial14.xml file may be diffrent in the german install.
Someone may want to consider uploading the original version from the german install to be compared with the english install version.
After looking at the alpha channels of all the font tga files. Each one has exactly 95 characters in it. By using the fix Cairbre posted, it should be using the original fontarial14.xml which is referencing the fontarial.tga file correctly. It still doesnt explain the search function not working, but hopefully is a step in the right direction.
After looking at a lot of the xml files in the default UI directiory, I noticed many named font_euro_<font name>.xml Since the market window references the various
FontZapf
fonts throughout, perhaps that is where the error is. For some reason it uses the english version and not the euro version. No clue how to fix that though. Hopefully, those of you who are the coding experts may have an idea.
The Griffon
Last edited by The Griffon : 05-08-2005 at 03:36 PM.
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05-08-2005, 05:13 PM
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A Brown Bear
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Join Date: Oct 2004
Posts: 11
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just a request,if at all posible in the near future if you could make a differant persona display similar to thorvanq,s but to match the colors of nightfall,i find it very hard to read the small type on your current persona.
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05-08-2005, 06:19 PM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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lolita, the problem you describe usually results from installing a mod with an old FontStyles.xml file or dragging a copy from the default folder.
Fetish mods do NOT contain this file. If you're using some other mod that includes it, you'll need to update it with the latest fonts from SOE.
This is exactly why its a bad idea to copy default files to your custom UI directory. Only files included with the mod need to be in the custom UI folder.
Regarding German Arial, I believe the display problem results from localized client font switching. Prety sure the German version loads an extended version of Arial not used by the US client. Unfortunately it doesn't know how to do this switching with the custom Arial14T font.
The search feture is a bit more complicated, I think having to do with how the name is passed between windows. I suspect I'll need to make use of IME to get it working properly.
I'll have to speak with someone at SOE about how to resolve these issues cleanly. Untill then, folks using localized clients should make the Font change posted by Cairbre.
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05-07-2005, 09:55 AM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 3
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In game mail problem
There seems to be a problem with ingame mail since the last update. I can now only see the top line of text. The rest of the mail text doesn't wrap now. Anyone else having that problem? I have the latest update 8 patch.
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05-07-2005, 11:33 AM
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A Young Mystail Rat
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Join Date: May 2005
Server: Najena
Posts: 3
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Guild UI change...
I don't know if your aware of last nights update that made it possible to sort by rank, as it appears they changed the xml to incorporate this feature as when i logged in using the nightfall UI I am still unable to sort by rank.
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05-07-2005, 11:47 AM
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A Young Mystail Rat
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Join Date: Mar 2005
Server: Valor
Posts: 7
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Fetish UI and german language
Hello Zonx and community,
thanks for your great UI. All things are working fine for me but there is one little thing that makes playing EQ2 with german language a little bit complicated. Someone has told this question a few threads before but there was no answer. So i decided to post it again maybe there will be now a solution to this problem from you or from the community. Thanks in advance.
Zonx rules.
I'am playing the german Version of EQ2 and therefore our items are in german. As you maybe know we have special Characters like ä,ö,ü,Ä,Ö,Ü and ß.
This charakters are shown in the standard GUI but in yours they are missing.
Normally thats not a big thing, but it is bad in the qick search of the broker windows. e.g. sweet onion is in german "Süßzwiebel". Wenn you try to sell it and look for the price on the market with the qiuck search it changes into "Szwiebel".
The characters ü and ß are still there (you can see them when you place the cursor right before the z and press 2 times the backspace, then you will recognize that it will delete a hidden character".
It is not only a cosmetic thing, with this "bug" you are not able to use the quick search because you will get no hits.
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05-09-2005, 11:19 AM
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A Young Mystail Rat
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Join Date: May 2005
Server: Antonia Bayle
Posts: 6
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okay, question and issue...combined!
okay, I can't for the life of me figure out what the numbers and the flashing orange bar is at the far right side of the exp meter. if someone could tell me what that is, that would be great.
However, it started to drive me insane cause it's ALWAYS flashing!
gah!
So, since it saves it's location, and i have the settig for allowing frames off the screen set, I decided to hide it by moving that part off screen.
then i log in next time and GAH? it's been moved for me so i cna see the flashing again!
How do I stop the annoying oragne insane flashing? - Edit - Well, my answer came from a different post for a modified fetish xp bar.
So, new question...how do I make it stop automatically repositioning itself on me?
I'm also having that problem with my third hotbar. keeps pushing itself out from the left edge of the screen, but the ther two don't. meh.
Last edited by Gaal : 05-09-2005 at 11:46 AM.
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05-09-2005, 12:26 PM
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A Griffon
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Join Date: Mar 2005
Server: Unkown
Posts: 588
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Quote:
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Originally Posted by Gaal
okay, I can't for the life of me figure out what the numbers and the flashing orange bar is at the far right side of the exp meter. if someone could tell me what that is, that would be great.
However, it started to drive me insane cause it's ALWAYS flashing!
gah!
So, since it saves it's location, and i have the settig for allowing frames off the screen set, I decided to hide it by moving that part off screen.
then i log in next time and GAH? it's been moved for me so i cna see the flashing again!
How do I stop the annoying oragne insane flashing? - Edit - Well, my answer came from a different post for a modified fetish xp bar.
So, new question...how do I make it stop automatically repositioning itself on me?
I'm also having that problem with my third hotbar. keeps pushing itself out from the left edge of the screen, but the ther two don't. meh.
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1. Its the Fetish equivalent of the gem and gemglow. The number is vitality percentage. It flashes when you have overflow.
2. Have you tried locking down the page? That would be the simplest solution
I'm too tired to think of anything more complex, but it would most likely require XML editing.
3. Interesting. Again, try locking it down for now. Hmm.. it might be that the frames is extended and hasnt been smart enuff to shrink back down. Maybe.
Tired, not thinking much.
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05-09-2005, 12:47 PM
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A Young Mystail Rat
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Join Date: May 2005
Server: Antonia Bayle
Posts: 6
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Well, everything is locked down at all times, cause the worse thing to happen in the middle of a fight is to accidentally drag something somewhere.
So far though I have these three oddities. auto-repositioning of the xp bar, auto-repositioning of my third hotbar, and oddly enough, my second chat window keeps reverting back to it's original settings (hidden too) every time I log in.
I don't know if they're only Fetish issues or if these are things I'd have with the standard UI too...but I don't remember experiencing any of these in the stardard so I dunno. It's rather irritating when I have to go reposition half my UI every time I log in.
As for the gem and gemglow stuff...I'm totally lost. I was never able to figure out what any of that stuff meant and I was never really interested in it. I can find out all I want to know about my vitality in the tooltip in plain english without having to guess what it means when it's flashing, 3 boxes are filled, and the percentage is about 40% or something and hasn't changed in the last 3 days...it's just too confusing.
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05-09-2005, 12:50 PM
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A Coastal Crab
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Join Date: May 2005
Server: Antonia Bayle
Posts: 1
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Great UI,
Just one question, do you know when you might get the guld window updated?
(if you posted, I missed it sry)
Great work, keep it up! 
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05-09-2005, 01:35 PM
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A Forest Scavenger
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 15
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Bag Strip
I decided to install the full mod, and so far I like it. One thing that the instructions doesn't cover, and would like to know how to do, is to make the bagstrip open and shrunk by default.
It has it collapsed by default, but no instructions on how to make it Open, I could do just the shrink, np.. but I want both..
Could you help me please?
Thanks
Dreamvision
18 Cleric
19 Scholar
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05-10-2005, 02:03 AM
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A Griffon
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Join Date: Mar 2005
Server: Unkown
Posts: 588
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Quote:
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Originally Posted by Gaal
Well, everything is locked down at all times, cause the worse thing to happen in the middle of a fight is to accidentally drag something somewhere...
So far though I have these three oddities. auto-repositioning of the xp bar, auto-repositioning of my third hotbar, and oddly enough, my second chat window keeps reverting back to it's original settings (hidden too) every time I log in ...
I don't know if they're only Fetish issues or if these are things I'd have with the standard UI too...but I don't remember experiencing any of these in the stardard so I dunno. It's rather irritating when I have to go reposition half my UI every time I log in....
As for the gem and gemglow stuff...I'm totally lost. I was never able to figure out what any of that stuff meant and I was never really interested in it. I can find out all I want to know about my vitality in the tooltip in plain english without having to guess what it means when it's flashing, 3 boxes are filled, and the percentage is about 40% or something and hasn't changed in the last 3 days...it's just too confusing.
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1 || Ok, I am going to conjecture that your character settings might be borked. Most likely you will have to delete the settings file, which means that you are going to have to reposition everything when you log back in. However, it should take care of the jumping around and stuff. The name of the file's format is like this: Servername_Charactername_eq2_uisettings.ini
Example: Blackburrow_Oeric_eq2_uisettings.ini
2 || With the last update, the flash actually went bye-bye, because he included vitality and overflow markers. I am not currently experiencing any flash.
Quote:
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Originally Posted by bbwolf
Great UI,
Just one question, do you know when you might get the guld window updated?
(if you posted, I missed it sry)
Great work, keep it up!
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EDIT: Answered by Zonx
Quote:
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Originally Posted by zervun
So far I love this UI
Only problems I had was on 3.5 the chat typing box would pop over the text (fixed by popping in 3.3 mainchat.xml)
also scrolling sometimes is buggy, other than that it works great
will give 3.6 a shot
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This issue has been addressed at several points in this thread, and is covered in the update notes, both online and in the included documentation. Find it out for yourself. This same question has been answered repeatedly already.
Quote:
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Originally Posted by shohanna
I decided to install the full mod, and so far I like it. One thing that the instructions doesn't cover, and would like to know how to do, is to make the bagstrip open and shrunk by default.
It has it collapsed by default, but no instructions on how to make it Open, I could do just the shrink, np.. but I want both..
Could you help me please?
Thanks
Dreamvision
18 Cleric
19 Scholar
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EDIT: Answered by Zonx
Last edited by dc_roenfanz : 05-10-2005 at 02:09 AM.
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05-26-2005, 01:18 PM
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A Coastal Crab
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Join Date: Apr 2005
Server: Neriak
Posts: 1
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Hi,
After last SOE update (no 9) I cannot get rid of widescreen letterbox border. Reinstalling Fetish 4.0 didn't help. Any clue on what I should do?
Thanks for help.
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05-26-2005, 03:54 PM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Emergeny Patch!
Posting this to resolve the bugged Letterbox frame introduced with todays patch. This is an emergency patch and does not address all SOE#9 changes. A 4.1 update will be posted ASAP with all the latest changes.
Also included in this patch:
- Euro and Japan fonts that I hope will resolve the display bug for those version. Please confirm since I can't test this myself.
- _FetishStyles.xml with Euro and Japan fonts included.
- Tweaked bag files that should make them less pron to shifting.
- Tweaked Clock and Compass files.
- Tweaked guild window that should resolve the scroll bug and makes the Notify checkbox clickable.
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05-27-2005, 09:30 AM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 2
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This fixes the blue line issue, but now my player health/power and target health/power windows are displaying incorrectly. Sorta a black line through each scale.
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05-29-2005, 10:10 AM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 3
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Quote:
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Originally Posted by Vallun
This fixes the blue line issue, but now my player health/power and target health/power windows are displaying incorrectly. Sorta a black line through each scale.
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I'm having this issue, also...just wondered if anyone has addressed it.
thanks! 
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05-29-2005, 11:33 AM
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A Griffon
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Join Date: Mar 2005
Server: Unkown
Posts: 588
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Quote:
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Originally Posted by zulabella
I'm having this issue, also...just wondered if anyone has addressed it.
thanks! 
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You know how they say a picture is worth a thousand words?
A screenie would be most helpful.
__________________
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06-03-2005, 12:36 PM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Guk
Posts: 3
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WOOT!
You kick a$$ Big Z  Thank you again for the beautiful work!
__________________
Glymir Girl
Guk
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