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05-16-2005, 10:57 AM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Glad you fixed it... seems like the problem is in the char set up file.... And I just noticed I havent altered that said file for this UI.. So its probably been like that for a while... and will be like that for a while longer as well hehe 
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Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
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07-06-2005, 05:19 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Crushbone
Posts: 10
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Question
For some reason on the upper part of the UI under the journals im missing the stats below there apparetenly its one window unfortunately i can only see the Journal help window and not my stats is this a 1 file issue or what cuase no matter what i do it wont come back can anyone help me please
Meayen
Also is there anyway we can get the guild window setup like the one for Milqetowst??
Thanks in advanced
Last edited by Meayen : 07-06-2005 at 05:25 PM.
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07-06-2005, 06:55 PM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Have you tried to change the view on that window ? like frames etc in window settings as its that what shows/hides the stats.... Failing that set that window back to it default location and try again.. That works if you been using other mods as some windows will still hold old settings..
As for the Guild window I dont see the harm in dropping a 'skinned version' of that one in with this UI as it dont have its own version.... Send me a pm in few days if I forget to do that then lol

__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
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11-13-2007, 08:33 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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My apologies, I originally posted this in the file comments, before noticing the thread. So to repeat myself, and hopefully get some advice or encouraging news:
The only two problems I found with the RoK release (LU40) so far, are that the inventory ammo (mainhud.ammo) window simply won't display, leaving a gaping hole in the top-center of my UI, and as expected, the crafting window is borked. That one I expect to fix by removing it and using default for a while, but mainhud.ammo seems to be specific to this UI, and I don't know enough to make it work!
In reading a bit more on the forums here, it looks like Sony wanted all the new stuff that is currently dumped in mainhud moved to a custom ?file?, but wouldn't know what to do! Anyone?
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11-14-2007, 05:41 AM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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RoK Release Problem found
Just one other problem to add to Grunthex's comment. I'm unable to get the Power Bar to display. Big hole and a bit of a problem when I flirt with running out of power quite frequently.
Great UI btw...Thanks a bunch for all your help in the past.
Tykster
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11-14-2007, 06:58 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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I have PART-fixed the problem, but need someone who really understands UIs to do a proper fix.
The problem seems to be the Mainhud.ammo and Mainhud.memorized files. I think LU40 caused Sony not to like mainhud addons. The following will get you going for now:
Rename mainhud_ammo.xml and mainhud_memorized.xml to custom_ammo.xml and custom_memorized.xml. Copy from your default UI directory the new eq2ui_custom.xml. Edit it to <include> the 2 new ammo/memorized files. Edit your eq2ui.xml to <include> eq2ui_custom.xml
The problem now becomes that their location doesn't save when you log out, and you can't right-click to lock them, or remove the ugly titlebar on the power bar.
If anyone can tell me where to go next...
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11-15-2007, 04:23 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Just leave the include in eq2ui_mainhud.xml, the eq2ui_custom.xml is just a new option that I had requested.
You should then be able to show these windows via the command /show_window MainHUD.Ammo and /show_window MainHUD.Memorized (assuming that those are the names of those windows).
I'll leave your other post up for the moment but please don't do more cross-posts. Those that can help you generally read all posts here anyway.
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11-16-2007, 10:06 AM
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A Brown Bear
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Join Date: Nov 2006
Server: Unrest
Posts: 11
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Quote:
Originally Posted by gm9
Just leave the include in eq2ui_mainhud.xml, the eq2ui_custom.xml is just a new option that I had requested.
You should then be able to show these windows via the command /show_window MainHUD.Ammo and /show_window MainHUD.Memorized (assuming that those are the names of those windows).
I'll leave your other post up for the moment but please don't do more cross-posts. Those that can help you generally read all posts here anyway.
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Thanks that works for the memorized window so at least i can see my mana bar now but still can't get the bags to show up, which isin't too big a deal i suppose. Well at least till i can find a new UI i like just as much
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10-17-2008, 01:53 AM
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A Brown Bear
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Join Date: Aug 2007
Server: Kithicor
Posts: 9
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Still A Working Ui?
I like how this is laid out and was wondering if it is still a working UI? Up to date with the recent LUs, etc.? Does anyone have more screen shots? I'm curious as to what the bags, inventory, etc. look like. Compatabile with EQ2Maps? Will this work in a resolution of 1680 x 1050?
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10-17-2008, 04:58 PM
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A Brown Bear
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Join Date: Aug 2007
Server: Antonia Bayle
Posts: 14
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It is not, unfortunately. When I looked at it, it looked like something I could use to save me time from having to make my own. Oh well, guess I will need to start work on my own.
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01-08-2009, 12:05 AM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Sorry guys, I have not been playing or modding for that matter for, what close on two years now I think, Much as I would like to fix this up for you guys I would say even the basics of modding EQ2 now have changed quite alot in that time scale, therefore making it something I simply have no time to do..
Sorry 
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
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01-25-2011, 02:20 PM
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A Coastal Crab
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Join Date: Jan 2011
Server: Unkown
Posts: 1
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Mod takeover
Too bad no one has taken this particular mod over. I really like it and it appears it had quite the following.
Too bad I do not know enough about this stuff to do it <Sigh>
Manci Muerte
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01-25-2011, 04:37 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by Manci
Too bad no one has taken this particular mod over. I really like it and it appears it had quite the following.
Too bad I do not know enough about this stuff to do it <Sigh>
Manci Muerte
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I've got most of it working again now. Can post it if you want it.
Silat
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