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Unread 02-02-2005, 09:50 AM
Wyynd Wyynd is offline
A Forest Scavenger
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Guk
Posts: 16
Thumbs Up myUI Beta v0.95

I couldn't really think of any special name for my UI mod, so .. it's just myUI

I'd appreciate any feedback or comments, ...


v1.05.26 has been uploaded. soon as it clears it will be available in the Downloads/Complete forum
* Fixed most issues that arrose from all the patching over the last two months.
* Guild Window Fixed & made a few adjustments (reducing overall size by removing a lot of dead space)
* Bank Window & Bags Fixed
* Journals Window Fixed & made a few adjustments
* Housing and Vault / Sellers windows Fixed
* Fixed issue with moving gold between bank and player window
* Fixed issue with not showing all available Character slots at login screen
* Added additional experience window files to allow for showing tradeskill xp and normal experience windows at the same time (just rename the desired experience window file--see included optional files in zip)


v1.03.24.05 has been uploaded. you can find it in the Downloads/Complete forum.
* updated to work with the most recent patches (Mail system, Journal Updates, Bags can have up to 36 slots)
* updated screenshots to show more accurately what the UI looks like today
* target and implied target work with both display styles (Simple/Detailed)
* other various improvements for various windows ;p

v0.95
* revised experience bar -- TS Exp is now toggled as it is in the default UI
* added a button to the Player window, to toggle between Vertical and Horizontal layout for the Health/Power gauges
* removed the "self" gauge from the player window so it only shows the 5 group members (i added the self gauge for a guildie that wanted it)
* skinned more windows and adjusted more image files to be consistent with my steel/aluminum theme
* removed most of the dead space in the bank and bag windows
* added vitality information to the experience bar
* finished updating the implied target window
* added my gauge images to the Breath and Zoning progress bars
*** used the Mook Hotkey mod, but adjusted the size up a tad (from 32x32 to 36x36) and used Mook's Chat-while-zoning mod and added my gauge image to the zoning progress. Thanks to Deathbane for making those mods and providing them for use here

v0.91 -- updated to work with the patch of 01 FEB 05.
* added location information to the compass window
* added target level and target power to the target window
* added slashing/crushing/piercing mitigation values to the player stat window
* split the health/mana gauges from the player stat window

future plans -- coming soon
* skinning the new implied target window to use the same gauge graphics as the rest of the UI. -- DONE with v0.95
* add the vitality information to the experience gauges. -- DONE with v0.95
* adding vertical layout for the player health/mana gauges. -- DONE with v0.95
* adding vertical layout for the player experience/tradeskill xp gauges
* adding group window with just the 5 other members of group (F2-F6) -- DONE with v0.95
* adding percentage information for group health/power (once it's implemented)
* continuing to skin the other windows in the overall UI. -- in progress, a lot updated with v0.95

http://www.eq2interface.com/download...fo.php?id=3402
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Last edited by Wyynd : 05-26-2005 at 06:22 PM. Reason: version update
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