That's a really nice job on vs, thank you Sunthas. It should work perfectly.
Tony, well usually I scale the map (not necessarily equally on the x and y axis) to get it to use a decent amount of space on the blank map, then I figure out an initial zonerect using taco-man's calculator, then I go in game and run to the corners to check for placement. Sometime the map is imperfect and I have to move edges around in photoshop, or sometimes it's bad enough I have to scrap that map and either start over, or find another map and start over.
I'm still working on The Caves. Once I finish it, I'll post all the work I've done so far.
Quib
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