I forgot who wrote the perf panel parser program... was it Laffs? Could someone get back to me on it so I could ask them this in person?
Anyway, I was wondering if this person would write a parser for my startbutton mods. As I have 2 different start buttons, I would need options for two settings. Melee Version and Caster Version. As well, I was wondering if there would be a way to have the program also change the default volume settings...
Basically... I need the parser to be almost the same, but similiar to the one Goldi includes with her mod...
Code:
EQ_Recent.INI Location
C:\Program Files\Sony\EverQuest II\eq2_recent.ini [...]
Output Location
C:\Program Files\Sony\EverQuest II\UI\OCD\video [...]
O Custom 1 Master Volume <---------x> (20)
O Custom 2 Music Volume <-----x----> (10)
O Custom 3 Combat Volume <--x-------> (5)
O Melee OCD Start Button [ GO ]
O Caster OCD Start Button [EXIT]
O = Radial Button
[...] = Square Button
<--x-------> = Slider Bar
(_) = Value Box
--------------------------
MELEE INFORMATION
Custom 1 Preset Location: 150,16
Custom 2 Preset Location: 200,16
Custom 3 Preset Location: 250,16
Quote:
|
Originally Posted by eq2ui_custompreset1.xml
<?xml version="1.0" encoding="utf-8"?><Checkbox BackgroundColor="#FFFFFF" BackgroundOpacity="1.000" LocalTooltip="Custom Preset 1" Location="150,16" Name="Custom1" OnSet="Parent.Custom2.checked=false Parent.Custom2.checked=false Parent.Custom3.checked=false Parent.Custom3.checked=false
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
... ETC ...
... ETC ...
... ETC ...
r_flora_density_scale=1.0
r_flora_density_scale=1.0" ScrollExtent="14,15" Size="14,15" Style="CustomStyle" TextColor="#EBDEAA" Tooltip="Custom Preset 1"></Checkbox>
|
Quote:
|
Originally Posted by eq2ui_custompreset2.xml
<?xml version="1.0" encoding="utf-8"?><Checkbox BackgroundColor="#FFFFFF" BackgroundOpacity="1.000" LocalTooltip="Custom Preset 2" Location="200,16" Name="Custom2" OnSet="Parent.Custom1.checked=false Parent.Custom1.checked=false Parent.Custom3.checked=false Parent.Custom3.checked=false
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
... ETC ...
... ETC ...
... ETC ...
r_flora_density_scale=1.0
r_flora_density_scale=1.0" ScrollExtent="14,15" Size="14,15" Style="CustomStyle" TextColor="#EBDEAA" Tooltip="Custom Preset 2"></Checkbox>
|
Quote:
|
Originally Posted by eq2ui_custompreset3.xml
<?xml version="1.0" encoding="utf-8"?><Checkbox BackgroundColor="#FFFFFF" BackgroundOpacity="1.000" LocalTooltip="Custom Preset 3" Location="250,16" Name="Custom3" OnSet="Parent.Custom1.checked=false Parent.Custom1.checked=false Parent.Custom2.checked=false Parent.Custom2.checked=false
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
... ETC ...
... ETC ...
... ETC ...
r_flora_density_scale=1.0
r_flora_density_scale=1.0" ScrollExtent="14,15" Size="14,15" Style="CustomStyle" TextColor="#EBDEAA" Tooltip="Custom Preset 3"></Checkbox>
|
The information in blue, is what will be changed. The program will need to be able to set from 0 to 20. These are the full contents of the 3 files.
Quote:
|
Originally Posted by eq2ui_sound_master.xml
<?xml version="1.0" encoding="utf-8"?><Sliderbar Location="3,15" Name="MasterSlider" OnChange="Parent.Master.text=(master_volume) Master_Volume=(Value/20) Master_Volume=(Value/20)" ScrollExtent="81,10" Size="81,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="20"/>
|
Quote:
|
Originally Posted by eq2ui_sound_music.xml
<?xml version="1.0" encoding="utf-8"?><Sliderbar Location="3,15" Name="MusicSlider" OnChange="Parent.Music.text=(music_volume) music_Volume=(Value/20) music_Volume=(Value/20)" ScrollExtent="81,10" Size="81,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="10"/>
|
Quote:
|
Originally Posted by eq2ui_sound_combat.xml
<?xml version="1.0" encoding="utf-8"?><Sliderbar Location="3,15" Name="CombatSlider" OnChange="Parent.Combat.text=(combat_music_volume) Combat_music_Volume=(Value/20) Combat_music_Volume=(Value/20)" ScrollExtent="83,10" Size="83,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="5"/>
|
--------------------------
CASTER INFORMATION
Custom 1 Preset Location: 100,16
Custom 2 Preset Location: 150,16
Custom 3 Preset Location: 200,16
Quote:
|
Originally Posted by eq2ui_custompreset1.xml
<?xml version="1.0" encoding="utf-8"?><Checkbox BackgroundColor="#FFFFFF" BackgroundOpacity="1.000" LocalTooltip="Custom Preset 1" Location="100,16" Name="Custom1" OnSet="Parent.Custom2.checked=false Parent.Custom2.checked=false Parent.Custom3.checked=false Parent.Custom3.checked=false
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
... ETC ...
... ETC ...
... ETC ...
r_flora_density_scale=1.0
r_flora_density_scale=1.0" ScrollExtent="14,15" Size="14,15" Style="CustomStyle" TextColor="#EBDEAA" Tooltip="Custom Preset 1"></Checkbox>
|
Quote:
|
Originally Posted by eq2ui_custompreset2.xml
<?xml version="1.0" encoding="utf-8"?><Checkbox BackgroundColor="#FFFFFF" BackgroundOpacity="1.000" LocalTooltip="Custom Preset 2" Location="150,16" Name="Custom2" OnSet="Parent.Custom1.checked=false Parent.Custom1.checked=false Parent.Custom3.checked=false Parent.Custom3.checked=false
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
... ETC ...
... ETC ...
... ETC ...
r_flora_density_scale=1.0
r_flora_density_scale=1.0" ScrollExtent="14,15" Size="14,15" Style="CustomStyle" TextColor="#EBDEAA" Tooltip="Custom Preset 2"></Checkbox>
|
Quote:
|
Originally Posted by eq2ui_custompreset3.xml
<?xml version="1.0" encoding="utf-8"?><Checkbox BackgroundColor="#FFFFFF" BackgroundOpacity="1.000" LocalTooltip="Custom Preset 3" Location="200,16" Name="Custom3" OnSet="Parent.Custom1.checked=false Parent.Custom1.checked=false Parent.Custom2.checked=false Parent.Custom2.checked=false
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
... ETC ...
... ETC ...
... ETC ...
r_flora_density_scale=1.0
r_flora_density_scale=1.0" ScrollExtent="14,15" Size="14,15" Style="CustomStyle" TextColor="#EBDEAA" Tooltip="Custom Preset 3"></Checkbox>
|
The information in blue, is what will be changed. The program will need to be able to set from 0 to 20. These are the full contents of the 3 files.
Quote:
|
Originally Posted by eq2ui_sound_master.xml
<?xml version="1.0" encoding="utf-8"?><Sliderbar Location="3,15" Name="MasterSlider" OnChange="Parent.Master.text=(master_volume) Master_Volume=(Value/20) Master_Volume=(Value/20)" ScrollExtent="67,10" Size="67,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="20"/>
|
Quote:
|
Originally Posted by eq2ui_sound_music.xml
<?xml version="1.0" encoding="utf-8"?><Sliderbar Location="3,15" Name="MusicSlider" OnChange="Parent.Music.text=(music_volume) music_Volume=(Value/20) music_Volume=(Value/20)" ScrollExtent="67,10" Size="67,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="10"/>
|
Quote:
|
Originally Posted by eq2ui_sound_combat.xml
<?xml version="1.0" encoding="utf-8"?><Sliderbar Location="3,15" Name="CombatSlider" OnChange="Parent.Combat.text=(combat_music_volume) Combat_music_Volume=(Value/20) Combat_music_Volume=(Value/20)" ScrollExtent="66,10" Size="66,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="5"/>
|