I've finally finished the maps for the first Vex Thal raid zone. Because EQ2 likes to re-use maps and geometry, these maps can also be used for the advanced solo zone, and all versions of the Den of Shadows zone added in the Whispers of Tyranny game update. The following XML includes all applicable dungeons.
This map is quite barebones. Please let me know if colors or textures should be added to the map. I originally envisioned using the in-game floor textures on each map, and then stacking them with transparency so you could see lower floors as you climbed the dungeon.
Code:
<ImageStyle Name="exp17_dun_vex_thal_raid_01_0" displayname="Vex Thal: Labyrinth of Solace [Raid] (Level 1)" zonerect="-328, -574, 265, 114" heightmax="5">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_raid_01_1" displayname="Vex Thal: Labyrinth of Solace [Raid] (Level 2)" zonerect="-328, -574, 265, 114" heightmin="15" heightmax="40">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_raid_01_2" displayname="Vex Thal: Labyrinth of Solace [Raid] (Level 3)" zonerect="-328, -574, 265, 114" heightmin="85" heightmax="95">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_raid_01_3" displayname="Vex Thal: Labyrinth of Solace [Raid] (Level 4)" zonerect="-328, -574, 265, 114" heightmin="130">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_mission_solo_0" displayname="Vex Thal: Shadow Citadel [Advanced Solo] (Level 1)" zonerect="-328, -574, 265, 114" heightmax="5">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_mission_solo_1" displayname="Vex Thal: Shadow Citadel [Advanced Solo] (Level 2)" zonerect="-328, -574, 265, 114" heightmin="15" heightmax="40">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_mission_solo_2" displayname="Vex Thal: Shadow Citadel [Advanced Solo] (Level 3)" zonerect="-328, -574, 265, 114" heightmin="85" heightmax="95">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_01_solo" displayname="Vex Thal: Den of Shadows [Solo]" zonerect="-328, -574, 265, 114">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_01_easy" displayname="Vex Thal: Den of Shadows [Heroic I]" zonerect="-328, -574, 265, 114">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp17_dun_vex_thal_01" displayname="Vex Thal: Den of Shadows [Heroic II]" zonerect="-328, -574, 265, 114">
<ImageFrame Source="images/maps/map_exp17_dun_vex_thal_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>