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01-15-2005, 04:35 PM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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bohoMOD
bohoMOD
bohoMOD is a fully re-skinned modification with non-fantasy graphics.
For using this mod I suggest turning off the letterbox and therefore enabling all the window frames- and titlebars like shown in the screenshot for best results.
To disable the letterbox press alt+o for options, under the display tab > letterbox and move the slider to the minimum
This thread is for suggestions and feedback
Last edited by Boho : 02-09-2005 at 09:22 AM.
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01-16-2005, 06:32 AM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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cl_useenglish_classes
cl_useenglish_factions
cl_useenglish_items
cl_useenglish_objects
cl_useenglish_persona
cl_useenglish_places
cl_useenglish_quests
cl_useenglish_skills
cl_useenglish_spells
saw these in this post
http://www.eq2interface.com/forums/s...=6825#post6825
mebbe it will stop your mod from auto-germaning
________
Buy e cigarettes
Last edited by tonyis3l33t : 09-16-2011 at 03:22 AM.
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01-16-2005, 07:54 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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ah thanks, although I translated most of it now(I hope). So on english servers you'll see english text and on localized servers it will be automatically translated
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01-16-2005, 06:51 PM
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A Brown Bear
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Join Date: Oct 2004
Posts: 10
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The camp option is still in german i think thats what it is atleast its not a big problem but might want to work that out to Also might i suggest maybe making a new compess something spacy like it is but all in all one of the best UI's i have seen thank you
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01-17-2005, 10:30 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Shutdown window is now skinned and partially translated (If you want the warning text in english, send me the translation)
The letterboxframe should now be visible.
I don't have the issue with the 2 stat icons and the xml-code looks ok, so I don't know how to 'fix' it.
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01-29-2005, 03:28 PM
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A Griffon
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Join Date: Jul 2004
Server: Lucan DLere
Posts: 175
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Im havi9ng a few issues with Boho .
There are 2 white areas on the player window and the Teir Indicator isnt showing on the target window.
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01-29-2005, 03:32 PM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Quote:
Originally Posted by Ellyana
There are 2 white areas on the player window and the Teir Indicator isnt showing on the target window.
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hm taking a look at the teir indicator, .. don't know how to fix the white areas, since they appear for me, well thanks I might pick other icons, maybe that works
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02-07-2005, 10:09 AM
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A Coastal Crab
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Join Date: Dec 2004
Server: Antonia Bayle
Posts: 1
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I am having a problem with macros. I cannot edit them or make new ones. I can go back to default UI and make and edit them then reload yours and they work. I think it is because the macro editing box is three lines now due to a recent patch. Also the text for the clear and cancel buttons is in German but that is not a big deal.
I REALLY like your UI. It is very well designed. IMO it is by far the best one I have seen and thank you for your time and effort.
Driftar
Nanjena
Last edited by Driftar : 02-07-2005 at 10:10 AM.
Reason: typos
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02-09-2005, 07:37 AM
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A Coastal Crab
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 1
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The friends window now includes the zone they are in and notes, would be nice to see this implemented.
Also when asking you which instance you would like to go into, it's still in German.
Besides that, great job!
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02-09-2005, 08:10 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Quote:
Originally Posted by Driftar
I am having a problem with macros. I cannot edit them or make new ones. I can go back to default UI and make and edit them then reload yours and they work. I think it is because the macro editing box is three lines now due to a recent patch. Also the text for the clear and cancel buttons is in German but that is not a big deal.
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Thanks for the feedback, I don't use any macros so I haven't noticed it yet, I'll fix it in the next update hopefully
Quote:
Originally Posted by Robocrotch
The friends window now includes the zone they are in and notes, would be nice to see this implemented.
Also when asking you which instance you would like to go into, it's still in German.
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Thank you too, - fixed community window in the attachment
Last edited by Boho : 02-09-2005 at 09:43 AM.
Reason: attached fixed community (friends) window
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02-09-2005, 08:49 AM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 2
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Got problem when edit marco key , no house valut , another problem same as ellyana. pls check it out
Last edited by Jilhome : 02-09-2005 at 09:03 AM.
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02-11-2005, 12:01 PM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Quote:
Originally Posted by Jilhome
Got problem when edit marco key , no house valut , another problem same as ellyana. pls check it out
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[Edit: Update is in the download section]
added house vault button to the playerhouse, it will be in the next update..
Additionally I tried a new color scheme, which I prefer myself over the blue one, if you want to have that I'll include that too
Last edited by Boho : 02-11-2005 at 08:40 PM.
Reason: update
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02-13-2005, 05:21 PM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 2
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Quote:
Originally Posted by Boho
hm taking a look at the teir indicator, .. don't know how to fix the white areas, since they appear for me, well thanks I might pick other icons, maybe that works
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I took a look at the code here. The white (or black in my case) squares appear because we do not have icon_ns4.dds in our icon directory. might be a localized file only
Maybe some nice person who has it could post a link to it *hint* *hint*
Last edited by Sellaris : 02-13-2005 at 05:26 PM.
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02-15-2005, 07:22 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Quote:
Originally Posted by Sellaris
I took a look at the code here. The white (or black in my case) squares appear because we do not have icon_ns4.dds in our icon directory. might be a localized file only
Maybe some nice person who has it could post a link to it *hint* *hint*
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Oh thanks for the tip
the file goes into EverQuest2/UI/boho/images/icons/
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02-15-2005, 11:00 AM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Crushbone
Posts: 23
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I'm unable to view a petition I made before installing your mod. It's still there, I can access it by reverting to default, but boho makes it look like there are none.
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02-15-2005, 11:57 AM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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Quote:
Originally Posted by Boho
Oh thanks for the tip
the file goes into EverQuest2/UI/boho/images/icons/
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In the default (English?) UI icons folder, icon_ss8.dds is exactly the same as the icon_ns4.dds you attached.
Quib
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02-16-2005, 12:34 AM
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A Forest Scavenger
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 15
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I"m also having problems with posting and reviewing petitions using this mod. any clue on how to fix it. I reverted back to default ui and petition function works just fine.
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02-16-2005, 10:46 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Quote:
Originally Posted by Quib
In the default (English?) UI icons folder, icon_ss8.dds is exactly the same as the icon_ns4.dds you attached.
Quib
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Thanks for the info,
strange that localized server versions have both in our icons folder, I'll change it into icon_ss8.dds in the next update, so everyone will be fine I hope
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02-16-2005, 10:53 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Quote:
Originally Posted by mallyce
I"m also having problems with posting and reviewing petitions using this mod. any clue on how to fix it. I reverted back to default ui and petition function works just fine.
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That might be another localized server problem, but since this is not a very necessary part of the mod which you use commonly, just delete eq2ui_mainhud_help.xml in your UI/boho/ folder
In the future updates I will exclude this file
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02-16-2005, 06:53 PM
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A Coastal Crab
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 1
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Question
i can't seem to get the thing on it takes me to this page with all these < = > and maybe some () and alot of " but to get to the point how do i get the mod.
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02-27-2005, 03:47 AM
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A Crazed Gnoll
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 21
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I love this mod. Great work.
I have a couple of requests:
Could you skin the eq2interface.com Maps Mod to match?
Can you fix it so the journal tree stays the same size but the quest information grows? (See my attached image.)
Otherwise, this is my favorite mod so far. I love the art style. Any word on how your beat-em-up mod is coming along?
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02-27-2005, 05:43 AM
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A Crazed Gnoll
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 21
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Oh, and one more request.
Could you make an alternate vertical group window? That'd make my ui complete.
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02-27-2005, 08:19 PM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 2
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Found another 2 problem :
1. Target window show any mob all are "group" tab.
2. Petition window can't see self's petition and GM's reply
Please check it out
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