It is the current release version and I did exactly as told on installation. I can go back and double check on that stuff but pretty sure I did it correctly. And the weird thing is is that I can alter it on one account but I switch to another character and it locks up....would that mean its in the uisettings for that character? Maybe delete it and redo those settings for that character.
Also I was raiding today and noticed alt r does not bring up my raid window.
to the left of the upper chat window there are 4 boxes click those if u still dont see raid window hit alt - r and it will come up. The checkboxes are for individual groups.
__________________
How to Install a custom interface. (General)
Download EQ2Map Update Utility Here
No I can't make your dang armor or spells. If I made crafted for everyone that asked me all I would ever do would be crafting.
1 slight problem. The thing never saves my ui after logging out.
I tried looking to see if there as a problem but got tired after 8 pages of non-stop scrolling.
Also noticed that The "Invite target to group" actually said "Infite target to group"
thirdly all my quests seem to dissapear whenever i /loadui
1 slight problem. The thing never saves my ui after logging out.
I tried looking to see if there as a problem but got tired after 8 pages of non-stop scrolling.
Also noticed that The "Invite target to group" actually said "Infite target to group"
thirdly all my quests seem to dissapear whenever i /loadui
The only thing I can think to tell you is recopy the supplied ui_settings file. EQ2 saving its ui settings seems to be a thorn in SOE's side.
Heidrickla has accepted my offer to be a co dev for eXtremeUI! Being he was doing a lot of good work for it and helping me out so much, how could he refuse
* NEW* There are 2 new ui_settings files for 1600 x XXX and 1200 x XXX , one with tabs and one with out. There is also a corresponding eq2ui.ini file. It is important to use the corresponding eq2ui.ini file or the HUD will not line up right.
Fixed the Guild MOTD edit button.
Fixed the recipe windows buttons so they could be seen and pressed.
Fixed the hotkeys so they would save their last settings and removed more dead space around the edges.
Fixed the vitality readout for trade skills in the experience window.
Fixed the exp percent read out so it doesn’t look so smashed. * Thanks for the loc Macgee*
Removed the write section from the guild window and placed it back into the journal. I kept the reward’s tab in the guild window.
Removed all patron remarks and controls form the guild window to get it in line with LU13.
Changed journals and used Jaxel [OCD-Adv] Journal as the base.
Changed the hotkeys a bit more so you could turn off the labels and selector independently. To show both labels and selector turn on frames and the Titlebar. To show just the selector turn on only the frames and of to turn them all off, show none.
Added T1-T4 search dropdowns to the Market window.
Made some minor changes to the skills window.
Found some more OK buttons to make default.
Started the process of converting all text’s font in the UI to use textstyles. My plan is to make so you can switch out font packs, like you can the frames and backgrounds.
Sorry I didn’t get rest of the raid zones addedL I’ll hopefully have that in the next update.
I think that’s it for 1.12.5, I probably left something out or broke something. I am sure you guys will find it if I did J
thirdly all my quests seem to dissapear whenever i /loadui
/loadui is fubar'd in eq2 there is a different way you have to load the ui. Basically just download the latest version then copy all the files in eXtreme / "copy_and_paste_these_files_to_eq2_main_folder" to your main eq directory. Then copy the eXtreme folder into the UI folder in the everquest directory. Make sure you copy the folder and not just the files in the extreme folder. So it should look like this:
c:\program files\Everquest II\UI\eXtreme\
Then depending on what resolution you play your game in. (can be found in options under first tab) rename the appropriate ini that you copied from the folder above similar to the following:
(1920 x XXXX)server_character_eq2_uisettings.ini - Before renaming it.
Steamfont_Furball_eq2_uisettings.ini - After renaming it. Then just start up eq and you should be good from then on. .... hopefully lol.
__________________
How to Install a custom interface. (General)
Download EQ2Map Update Utility Here
No I can't make your dang armor or spells. If I made crafted for everyone that asked me all I would ever do would be crafting.
Hey Landiin I tracked down that Jaxel dds reference its in the compass window. I think there was only one reference to it.
<Image Name="CompassFrame" PackSize="absolute,absolute" PackSizeProp="0006/0001,0006/0001" ScrollExtent="49,49" Size="49,49" SourceRect="161,1,207,46" SourceResource="images/jaxel_elements.dds" Style=" " Visible="false"/>
Kind of funny how I found it... I figured it was something with the journal we just added but I didn't want to go diggin through all that code. Start / Search / For Files or Folders... / All files and folders / A word or phrase in the file name Jaxel_elements.dds
Hurray for search!!! Btw first time I've used it to look through code for a reference.
__________________
How to Install a custom interface. (General)
Download EQ2Map Update Utility Here
No I can't make your dang armor or spells. If I made crafted for everyone that asked me all I would ever do would be crafting.
Started the process of converting all text’s font in the UI to use textstyles. My plan is to make so you can switch out font packs, like you can the frames and backgrounds.
not sure if this has been address yet - but this ui doesn't work for people starting new characters and doing the tutorial on the boat. Since that opens with a cut scene that you have to click through, the ui doesn't know how to load it just the main windows and a black screen.
Had to switch to the default UI get to the IoR then could switch back to this one, was checking to see how it would handle those tutorial situations [img]/images/eq2layout/smilies/smile.gif[/img]
Hey Landiin I tracked down that Jaxel dds reference its in the compass window. I think there was only one reference to it.
<Image Name="CompassFrame" PackSize="absolute,absolute" PackSizeProp="0006/0001,0006/0001" ScrollExtent="49,49" Size="49,49" SourceRect="161,1,207,46" SourceResource="images/jaxel_elements.dds" Style=" " Visible="false"/>
Kind of funny how I found it... I figured it was something with the journal we just added but I didn't want to go diggin through all that code. Start / Search / For Files or Folders... / All files and folders / A word or phrase in the file name Jaxel_elements.dds
Hurray for search!!! Btw first time I've used it to look through code for a reference.
How funny I had used part of one of jaxel's compas back when extreme was just somthing I was leaning on( well I still am learning on it ). I've tried using that once or twice but didn't have as good of luck as you did but then I think the word was a bit more common.
not sure if this has been address yet - but this ui doesn't work for people starting new characters and doing the tutorial on the boat. Since that opens with a cut scene that you have to click through, the ui doesn't know how to load it just the main windows and a black screen.
Had to switch to the default UI get to the IoR then could switch back to this one, was checking to see how it would handle those tutorial situations [img]/images/eq2layout/smilies/smile.gif[/img]
LOL Aeeolog!! You know I made a char when I did this but I skipped the boat ride, never once thought any thing would be broke there. Hmm And I have a full roster now.. Who to delete..
/loadui is fubar'd in eq2 there is a different way you have to load the ui. Basically just download the latest version then copy all the files in eXtreme / "copy_and_paste_these_files_to_eq2_main_folder" to your main eq directory. Then copy the eXtreme folder into the UI folder in the everquest directory. Make sure you copy the folder and not just the files in the extreme folder. So it should look like this:
c:\program files\Everquest II\UI\eXtreme\
Then depending on what resolution you play your game in. (can be found in options under first tab) rename the appropriate ini that you copied from the folder above similar to the following:
(1920 x XXXX)server_character_eq2_uisettings.ini - Before renaming it.
Steamfont_Furball_eq2_uisettings.ini - After renaming it. Then just start up eq and you should be good from then on. .... hopefully lol.
And don't forget to rename rename the eq2ui.ini too. I have one for each rez now that maximizes the view area so not alot is hidden behind the HUD.
I skimmed through all the pages and didnt see anything about how I can change the color from purple to black...just couldnt figure it out; i saw the file in images but not sure what to do with it.
I skimmed through all the pages and didnt see anything about how I can change the color from purple to black...just couldnt figure it out; i saw the file in images but not sure what to do with it.
Download the background pack from the addons, find the one you like and rename it to perdigraphics.dds
Fixed the exp percent read out so it doesn’t look so smashed. * Thanks for the loc Macgee*
I updated to 1.12.5 and here's a screen cap of the experience. Still mashed. I'm starting to think you like "mashed" experience.
I attached my "repaired" version of the experience window, but I only fixed the adventure experience for two reasons; one, so you can see what the difference is between the mashed and non-mashed (you'll notice it doesn’t look good in UI Builder, but once loaded in game it's tight), and two, I'm too lazy to fix the tradeskill and guild experience %'s.
i'm kind of dumb and was wondering if you could provide a more detailed explanation on how to actually install this, like an "installation for dummies" type thread. i have done everything that you said to do and still cannot get this UI to work. any help from someone that knows would be greatly appreciated. thank you =)
I updated to 1.12.5 and here's a screen cap of the experience. Still mashed. I'm starting to think you like "mashed" experience.
I attached my "repaired" version of the experience window, but I only fixed the adventure experience for two reasons; one, so you can see what the difference is between the mashed and non-mashed (you'll notice it doesn’t look good in UI Builder, but once loaded in game it's tight), and two, I'm too lazy to fix the tradeskill and guild experience %'s.
MackGee
There is only a few fonts that the exp % will work with properly likes .. as you know you need to overlay parts of the windows... best to test it using a number 8 in the last spot as that is about the widest char your can get ... in the ss i see the "2" is partly cut off... Its not easy to line up correctly likes
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i'm kind of dumb and was wondering if you could provide a more detailed explanation on how to actually install this, like an "installation for dummies" type thread. i have done everything that you said to do and still cannot get this UI to work. any help from someone that knows would be greatly appreciated. thank you =)
Ok, when you get the file downloaded. Extract all the files from the eXtremeUI_Vx.xx.x into the directory in your everquest directory called UI if you used the default install its C:\Programe Files\EverQuest2\UI. once that is done you path should look somthing like C:\Programe Files\EverQuest2\UI\eXtreme\<all the ui files>. DO NOT EXTRACT THE FILE INTO C:\Programe Files\EverQuest2\UI\eXtreme.
When that part is done go to C:\Programe Files\EverQuest2\UI\eXtreme\copy_and_paste_these_files_to_eq2_main_folder and copy the files that fit your setup. rename the eq2ui_settings file to what ever toon your useing and rename the (xxxx x xxxx)eq2ui.ini file to eq2ui.ini. these two files should now be in C:\Programe Files\EverQuest2.
Now close out of windows explorer or what ever file you are using and start everquest2.
Here is a pic of what it should look like after you are done
__________________
How to Install a custom interface. (General)
Download EQ2Map Update Utility Here
No I can't make your dang armor or spells. If I made crafted for everyone that asked me all I would ever do would be crafting.
I'm seeing the same instuctions with a picture...hehehe
i was wondering on the setting files for res and char files for the main eq2 dir.
ok say my char name is slyy and sever is nek. should i rename the file
(1200 x XXXX Tabs)server_character_eq2_uisettings.ini
to
(1200 x XXXX Tabs)nek_slyy_eq2_uisettings.ini
or
nek_slyy_eq2_uisettings.ini
and do i make a file per char sence i do have all my char slots filled?
what is the tabs or no taps option? whats the differance
do i rename these new files?? if so to what?
(1200 x XXXX)eq2.ini
i been running this enterface with out doing anything but copying those files stright to the dir and has ran fine but is makeing me think i might be missing out on something.
off topic
i been noticeing map issues with eq2maps is this from the interface or sould i seek help with the eq2maps mod maker?
i got brave and tried the extreme notes addon. and my computer crapped its self after the failed atempt. More then likely i just did something wrong on the install but damn i had to reboot into safe mode and kill all the files before i could restart window normally. just a friendly warning to those who are like me and not an expert on installing these things =)..if you haven;t already noticed i'm a not the most intellegent when it comes to these things so please make step by step instuction as if you wanted a child to install these things
I'm seeing the same instuctions with a picture...hehehe
i was wondering on the setting files for res and char files for the main eq2 dir.
ok say my char name is slyy and sever is nek. should i rename the file
(1200 x XXXX Tabs)server_character_eq2_uisettings.ini
to
(1200 x XXXX Tabs)nek_slyy_eq2_uisettings.ini
or
nek_slyy_eq2_uisettings.ini
and do i make a file per char sence i do have all my char slots filled?
what is the tabs or no taps option? whats the differance
do i rename these new files?? if so to what?
(1200 x XXXX)eq2.ini
i been running this enterface with out doing anything but copying those files stright to the dir and has ran fine but is makeing me think i might be missing out on something.
off topic
i been noticeing map issues with eq2maps is this from the interface or sould i seek help with the eq2maps mod maker?
nek_slyy_eq2_uisettings.ini is the correct name and yes make one for each character.
eq2.ini would be the correct name for this file.
As for map problem i might be able to help you here not sure what your problem is but when you do your updating for eq2maps if it overwrites the eq2_mainhud_map.xml it will cause problems. Be sure to set it to not update this file in options or overwrite it with the eq2_mainhud_map.xml included in this download. as for certain problems with the map that this doesn't fix the author is Zonx. He is here on the boards. You can post a message in the fetish support page or PM him for help.
If your having problems when you shrink it. You most likely overwrote the file when you ran the eq2map patcher. Just replace it and it should be working again.
__________________
How to Install a custom interface. (General)
Download EQ2Map Update Utility Here
No I can't make your dang armor or spells. If I made crafted for everyone that asked me all I would ever do would be crafting.
Last edited by heidrickla : 08-01-2005 at 10:18 AM.
I haven't tried the new release yet, but here are some problems from earlier.
The first examine window - cannot open window settings and it is locked in place. Additional examine windows are fine.
The Guild Logo shows up on the examine window vertically along the side, but this picture from this addon shows the Guild Logo horizontally along the bottom of the examine window. I would prefer the latter, is there an option to select vertical or horizontal?
When examining a Combat Art, the Guild Logo does not appear (doesn't seem to use the same examine window as an inventory examine either since it appears in a different place).
The Skills window has a purple background even though I switched to a custom color scheme (changed perdigraphics.dds using the addon file).
Adventurer experience squished ( I see this has been addressed in 1.12.5 )