As promised a while back, I've been working on a new version of the player/groupmembers windows. They're not entirely done yet, but I'd like to get some test opinions, so I'm attaching them below.
Updates:
* No more horizontal/vertical versions, group window is now resizable to allow for 1x5, 5x1, or anything in between.
* Player debuff/DoT icons
* Groupmember health and power percent texts
* Concentration condensed to fit effects icons
Known Issues:
* SOE isn't pushing down the groupmember percentage dynamicdata, so group %s are stuck at 100%
* BoundaryPolygon isn't working quite right for concentration—only the buff in conc slot 0 will respond to mouseovers
Still to come:
* Possible spacing tweaks for group health/power bars
* Follow button for groupmembers (if I can figure out where to put it)
* Window options control of individual member frame visibility
Notes:
* target_frame.dds contains all the elements needed for my target/implied target windows, so if you use any version of those mods don't worry about overwriting it
{ Attachment removed. Newer version
below. }