best way to learn is on public forum, not IM's. This way anyone else can learn too
the map tutorial tells you everything you need to know to make the image itself, name doesnt matter to you unless you are able to put it in the site, which only the main team can do. we also do the zonerect calculations...nobody else but us can change them.
Buuuut you could always add them yourself. So heres how i do the zonerect.
FIRST of all, think of a zone as a big grid. The zonerect tells the game which part of the grid this parchment image is behind. If you tell it a really big zonerect, it will show the pointer, but it will be way off since its covering more of the grid than whats shown by the map.
I use my zonerect tool to find the furthest points NSEW of my /locs i made for that zone. These coordinates WOULD be perfect if the map was stretched to touch the edge of the parchment. But since it looks crappy that way it isnt perfect.
So since your map doesnt reach the edges of the parchment, all the points are kinda stretched outwards. You have to shrink down the zonerect square so it tells the correct spots on the big grid. I punch the 4 /locs into the website (admins get 4 custom loc points on the site). I go in and shrink the area the zonerect covers on the grid til it matches the edges of the map.
Im not very good at explaining this...i think ill end up drawing pictures

changing the map to a new lvl or east/west transition is a lesson for another day
