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Originally Posted by Andur
Hmm, so guess the mod to EQMaps letting escape work on their maps only works cause it exists already?
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That's correct. We have functions for capturing the Enter key and the Escape key (or the key for that window if it has one), but that's it.
I suppose you could have the escape key activate one tab scroll button and the enter key activate the other, but it would probably only work about half the time. Not even sure if you can redirect the enter key within the chat window.