Replacing Sounds in EQ2
Snipit from EverQuest II\UIBuilder\EQ2_UI_Customization.doc
Hope this helps
5 Sounds
Any of the following sounds can be replaced per skin or per client. The list is definitely subject to change.
To replace a sound, add a wave file with the sound name in the sounds subdirectory.
%EQ2%/UI/Sounds – to replace the sound for all skins on the client
%EQ2%/UI/<skinname>/Sounds – to replace the sounds for a particular skin
Name Description
Broadcast
Buy_failed
citizenship_request
Click
coin_cha_ching
ding
dropdown_open
dropdown_close
encounter_broken
freeport_citizenship
frontend_mouseover
frontend_pressed
frontend_released
help_path_done
heroic_starter_trigger
heroic_starter_advance
heroic_starter_break
heroic_opportunity_trigger
heroic_opportunity_advance
heroic_opportunity_shift
heroic_opportunity_complete
heroic_opportunity_failure
heroic_opportunity_timeout
level_up
loot_failed
mariner_bell
moveable_object_place_failed
qeynos_citizenship
quest_complete
quest_stage
quest_item
spell_gained
skill_up
task_complete
trade_propose
trade_accept
too_far
ui_mouseover
ui_pressed
ui_released
war_drum
window_open
window_close
inventory_attune
inventory_cant_equip
ui_chestdrop
inventory_destroy_item
inventory_equip
inventory_un_equip
ui_tell_fail
ui_tell_receive
ui_tell_send
ui_discovery
ui_invite
ui_joined
ui_open_quest_book
ui_shard_absorb
ui_spirit_lvl_up
ui_tradeskills_lvl_up
quality_down
specialization
quality_up
zone_wood_door
zone_wood_massive
zone_sewer_grate
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