Anyone know how/when/why the crush, pierce, slash values changed to insanely large or small 16-bit integers regardless of buffs? Did they change the dynamic data reference or what?
Anyone know how/when/why the crush, pierce, slash values changed to insanely large or small 16-bit integers regardless of buffs? Did they change the dynamic data reference or what?
They.... erm... broke it / decided not to push that dynamic data to the UI anymore.... Dunno if they will enable it again or not. I hope they do as there is bugger all left to fill up the rest of the space with now if I gotta take it out lol
__________________ Laffs UI Mods
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