Quote:
Originally Posted by Pyroman
I know back on EQ1 they purposely made it so its not possible to see how many people are on a server. They used to at first and then just changed it to server status. Most MMO's seem to block their player numbers, possibly so they could "spin" the numbers of active subscribers/players.
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They did this at a time when DAOC and similar games came out. Before that they had no strong competition and it was helpful when choosing a server to know how busy it was.
When a new game would come out there would be a drop in populations while people tried out the new game. Some people would see the drop and think the sky was falling. They started hiding the populations around then . They thought this would help stem the tide. Populations back then would return to normal a month or two later. Nowadays things are much more competitive and the companies like to use Population numbers in Press releases and for marketing. I don't think any of the games will be showing these numbers in the current environment.