10-05-2011, 08:30 PM
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A Griffon
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Join Date: Sep 2007
Posts: 1,489
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[Test] Update Notes: Wednesday, October 5, 2011(0)
BEASTLORD PRELUDE PART TWO
Thanks to all who ran through the second beastlord prelude event! The following fixes were made based on your feedback:- Corrected Vuzx’s name where I could find it wrong.
- Properly categorized the quests as “World Event”.
- Fixed the Evil side of the quest to reference Commonlands instead of Antonica when looking for the Scar Bear’s cave.
- Properly set Poren’s quest to tell you to return to him instead of Keven.
- Fixed the ROI marker for Keven’s trial on the evil side.
- Added a note to return to the spiritual pocket on Poren’s quest.
- Fixed Sahdi’s dialog to give the proper response if you have completed the appropriate steps of the quest.
- Changed the effect inside the spiritual pocket to match the outside of the spiritual pocket.
- Added to Sahdi’s dialog to explain a little more about the Truespirit.
- Changed Sahdi’s dialog to properly state there were two previous Awakenings.
- Changed Keven’s Trial description to read “a number of deer”.
- Fixed the hail handlers on the Harbingers so you no longer have to complete Stage 2 of the main quest to pick up the sub-quests, if you happen to decline them.
- Changed some of Vuzx’s dialog to mention that the berries rot on the branch.
- Added descriptive text on the medallions.
- Made Vuzx’s text more gender-neutral.
- Changed the graphic on the Codex book.
- Wolves should no longer respawn in Keven’s Trial.
- Deer will no longer give XP in Keven’s Trial.
- Made a TON of typo corrections based on your feedback and suggestions.
POPULATION / ZONE PROGRESSION
Sullon’s Spire [Challenge]- The elevator pad on the fifth floor will no longer dip below the floor when it descends.
ITEMS- Drops within the Drunder themed zones should now have a description telling you if they can be broken down into the various ores that are used in creating the Drunder set armor.
More...
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