The old official forum thread linked by Othesus on the first post is picking up speed again. Eventually Rothgar worked some of his magic for GU46:
Quote:
Originally Posted by Rothgar
Today I made some optimizations to our shadow styles reducing the number of passes that are made. Visibly you shouldn't notice any changes, but it should give a slight performance increase. This will affect third-party UI's as long as they are using the default shadow styles. It won't increase performance as much as completely disabling text shadows, but should help.
These changes should go out with the next game update.
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Let's hope that the slight performance increase will be more substantial for users of slower systems (apparently Rothgar's dev machine was getting him 90 fps before the optimizations).