Quote:
Originally Posted by dionysrothaar
Is came to my mind, that I also had a very similar problem with the original autoattack-calc-window, which is now part of the profitUI. It shows the value of the weapondelay always as ten times the real delay. So I see a 40, there I should see a 4. This is true for meele and ranged delay.
I'm a complete noob in terms of coding and UI-modding, so the only explanation to me could be, that I'm playing with the german version/client of EQ2.
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Confirmed, the German server uses a comma instead of a point as a decimal separator, but scripts do not recognize the comma as such. I'll update the ProfitUI window to deal with that. You'll have to take it into account for the timer window here as well though.