Custom Window loading
Adding a eq2ui_custom.xml was a nice step in the direction for including external custom files and windows. For the most part it just cuts down in compatibility issues with game updates, as compared to including in default files.
However, I'd still love to see a way to show custom windows, without having to include code in default windows.
The only ideas I would really have by this would be to have some type of property in the top level page of a window, that would set it to show on loading. Or at least the possiblity of loading.
In other words, a property that would be called upon parsing the window.
onParse='visible=true' or onParse='show_window Custom.WindowName'
edit:
as gm9 suggested, a "ShowOnLoad" boolean value would rock
Last edited by Drumstix42 : 03-06-2008 at 01:38 PM.
|