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Unread 08-01-2012, 07:21 AM
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Darqwood Darqwood is offline
A Griffon
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Join Date: Aug 2005
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Quote:
Originally Posted by tknarr View Post
I patched in and ran a diff, and the only changes to the UI XML are on the welcome screen. Whatever they did, it doesn't affect the UI code so I'm guessing no changes needed to custom UIs.

The casting bar changes were all internal to the Options window. For authors wanting to duplicate the new options elsewhere in the UI (or for creating macros), commands for the new settings are:

show_target_effects 1 or 0
show_implied_target_effects 1 or 0

show_casting_bars_type 0 through 3, for each of the four types in the dropdown

ally_casting_bar_rgb_red (0 through 255)
ally_casting_bar_rgb_green (0 through 255)
ally_casting_bar_rgb_blue (0 through 255)


PS: Custom castbars are not completely back to normal yet since the spell progressbars are still failing to show up for the duration of some casts, which is a new problem introduced with the last game update. This thread has the details.


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Last edited by Darqwood : 08-01-2012 at 07:27 AM.
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