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/GameData.Quest.ActiveTimer
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07-20-2006, 06:44 PM
gm9
gm10-1
Join Date: Feb 2006
Posts: 6,479
I don't think that this is a bug, it's their design decision, although I would have preferred that they would continue to only deliver the time on this.
The display issue is easily corrected by enlarging the textbox correspondingly.
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