New Main Menu window and a few updates/fixes.
New release: Version 1.25
Update Log:
v1.25 - 2011.03.23
- New [MainMenu]: Added a new Main Menu window accessed from the Stat Bar's "Menu" button. Includes buttons to open all DrumsUI windows, as well as several stock options.
- New [Player]: Toggling full Health/Power ranges or individual Health and Power numbers in the window will now save between sessions, and per character.
- New [Threat]: Pet threat is now included, and will dynamically resize the window depending on if your pet has hate or not (or if you even have a pet).
- Update [StatBar]: Melee AE and Strikethrough has been added. Stats slightly rearranged to group melee/casting skills closer together. Block Mod is now next to Avoidance.
- Update [Chat]: Reduced (visually) the space between tabs. The actual width-size of tabs remains the same.
- Update [Pet]: Pet threat bar will change color to Red when the pet has aggro.
- Fix [Player]: If the Playername color gets out of sync when switching between Ranged/Melee autoattack, mousing over the window while out of combat should fix it (unofficial fix for SOE coding).
- Fix [Knowledge]: The close button should no longer vanish if you change the Window Settings for this window.
Before updating, save your "/POI/drumsui_textsettings.xml" & "/POI/drumsui_itemnotes.xml" to backup your Quick Button settings!
(If you had any saved from 1.24 or previous)
Be sure to check out the DrumsUI Updater. The updater automatically ignores the
drumsui_textsettings.xml &
drumsui_itemnotes.xml file if you already have it, so you don't have to worry about overwriting important saved buttons
