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Unread 02-21-2010, 10:36 PM
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Server: Antonia Bayle
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Quote:
Originally Posted by Zarnax View Post
It is my understanding that the con bar is positioned in reference to the bottom of the window, instead of the top as it probably should.

I would suggest making the hover over maybe just a small pop-up of what it does (Kind of like your "View on EQ2i" and other "View on..." tool-tips on your examine windows, etc.) On click would bring up the options, as usual.
1. Doh! Yes, that's my bad as I moved them from the bottom to the top (figured it would be easier to have all the buttons in one location rather than spread out) Will fix that with tomorrow's update.

2. Great idea. I'll have the "hover" try to list the current selection in the tool tip. And clicking it would work as normal


Quote:
Originally Posted by Goaldan View Post
In the target and implied target window, when you try to mouse over the top row of effects, all that pops up is a window with your name and health %
If you mouse over the 2nd / 3rd rows, you get the effect description pop-up instead. Guessing something is overlapping that top row of icons?


That aside, this UI has been working very well so far. Love the editable cure/macro buttons, and the map icons are nice too. Much easier to sort out, least for me. =)
I'll check this out. It sounds like an overlap and should be solvable by just reposition the effects element. Fixed in tomorrow's release. Glad you like the UI



Quote:
Originally Posted by Zarnax View Post
First time using your broker/market window, but when I sort by name and then sort by price, it sorts them first by name and then by price.
Apples - 5c
Apples - 6c
Apples - 1s 5c
Blueberries - 5c
Blueberries - 7s
and that's great. The problem is if the items being displayed are crafted, then it is sorting by name, then crafter (or some other reference), and then price. It makes it appear as if it is not sorted by price because you'll see:
Apples - 5c (assuming it is sorted by crafter: crafter a)
Apples - 6c (crafter a)
Apples - 1s 5c (crafter a)
Apples - 5c (crafter b)
Apples - 1s (crafter b)
No clue why sorting is acting weird. I haven't messed with the sorting buttons, and all the results are sent from the server. So it is most likely something out of my control. Try seeing what default UI results give you.


Quote:
Originally Posted by smckean View Post
I beleive there might be a glitch in todays 1.5 update with the maintained window. On two machines it was showing a row or two of the dummy icons it shows while loading even after the character was in.. trailing along behind the normal buffs that should be there. I replaced it with the maintained file from 1.4 and it seems to be working properly now.

Otherwise, its working like champ. I love the work you have done. This is by far the best balance of features, customization, and streamlining available today. Thanks for all your efforts.
There were no code changes in the maintained XML (or effects XML) files since last udpate, so I'm not sure why that was happening. Did you use /loadui by any chance?

I'll double check for clarity.

Cheers all.
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