Quote:
Originally Posted by SOE-Rothgar
I didn't want your target to be a group-mate and have the hate info on your target window when it really applied to the mob in your implied window.
|
So
/GameData.Target.Threat, despite the name and the description in the XML, does in fact also apply to the implied target, whichever is the mob? Hmm, guess I'll have to redesign that again then...