drago, I actually went and rewatched the video again, this time in slow motion. For the most time the ranged bar starts before the bubble shows up (the last attack is frame synchronous to the bubble though). On the other hand around 0:37 the melee bar is completely out of sync with both the animation and the combat bubble. So he must be updating via either dynamic data or an outside application. Since I don't think the animation would be out of sync with dynamic data (because if I understand Rothgar correctly the server triggers the auto-attack, not the client, so the dynamic data would always be in sync) he's probably using a log parser.
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