Quote:
Originally Posted by dragowulf
How can you make the script constant??????? I've noticed that EQ2 does not respond very well to loops.
I made an auto attack timer work, but it only works for when the auto attack is triggered and when you toggle the auto attack on/off the game crashes.
Any ideas?
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If you don't care about misses just trigger it from the combat bubble exclusively. Or loop it exactly once (which is no problem even in view of EQ2's loop detection) and assume you won't miss more than once in a row. Increase that number until you have a reasonable likelyhood of success. But keep triggering from the bubble anyway to resync.