Yes, much is "standardised" insofar as we reuse a lot of elements from the Default UI (anything that we do not specifically mod will be automatically be taken from the Default UI).
For example, I'm pretty sure that the skins (graphics files) I made available for ProfitUI would work for most if not all other mods that rely on graphics from the default UI (since my skinpack modifies those default graphics).
On the other hand, modifying the default UI's basic style definitions in the XML files is generally a bad idea since you increase the likelyhood that your UI will break in some way when the DefaultUI is updated.
And of course you can generally combine any one modded window another modded window, or drop modded windows into a complete interface set, so a lot of modularity is already there.
|