Talyns:
I know I should probably just try it myself, but could you add a hidden page to the map window (call it minimize) that has an onshow that triggers the press event for the actual minimize button?
Then minimizing the map could at least be macroed with /show_window MainHUD.Map.Minimize - or does that also break the trail? Not sure that would be more useful than just hiding the map with 'M' and showing it when you need it again. But the thought just popped in my head before the objection.
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'Tetht the printhiple, tetht the printhiple,' muttered Igor. 'Thorry, thur, but Igorth do not "tetht the printhiple". Thtrap it to the bench and put a good thick bolt of lightning through it, thatth our motto. Thatth how you tetht thomething.'
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