Draco'Kyn UI Support Thread (Current Version = 1.18.1, released 21 DEC 05)
Draco'Kyn UI Installation
Draco'Kyn UI Installation - Full Release (1.18.1 - December 21st, 2005) ------------------------------- **NEW** -------------------------------
------------------------------- Support ------------------------------- ** The current discussion thread for this UI can be found at the link below - it's located in the Release area of the Interface Forums on the EQ2Interface.com site. ** Draco'Kyn UI Support Requests & Notes ** The support forums for the EQ2Map mod can be found on the EQ2Interface.com site as well. ** ------------------------------- Fixes -------------------------------
------------------------------- Installation notes ------------------------------- Often, installing a new UI, or upgrading an existing UI will cause certain windows to move around a bit, and sometimes "disappear". Also, remember that F10 cycles through the HUD modes, and if inadvertantly bumped, can cause your UI to disappear. Following is a list of some of the common "hotkeys" used to make windows visible / invisible. Clock Window = <ALT> C Compass Window = <ALT> N Group Window = <ALT> G Raid Window = <ALT> R Guild Window = U Hotkey Window = <ALT> H Maintained Spells Window = <ALT> M Options Menu = <ALT> O Player Window = <ALT> U Effects Window = <ALT> E Quest Journal = J Quest Helper Window = <ALT> J Target Window = <ALT> T If all else fails, I've included 3 "default" character .ini files that can be used to reset the default locations. Please note, using these may cause the loss of any custom chat channels, so I recommend them as a last resort. They are contained within the INI folder of the install instructions, with a README.txt file for installation. IMPORTANT NOTE: Install UI And any additional Options Before you install the EQ2Map. Once the UI is installed, make sure you run the EQ2Map installer PRIOR to running EQ2 for the first time, or you'll have a ton of UI errors!!! Right Click Dracokyn.zip, and extract the files someplace easy to find. Popular places include the desktop, or directly into your ...\EverQuest II\UI directory. Next, we'll move the files you extracted to the proper locations. Make sure to place the eq2.ini file into your EQ2 directory. (This controls the UI that loads upon startup) Under the UI Folder of your EverQuest II directory, copy the Dracokyn folder you unzipped. ------------------------------- EQ2Map Installation ------------------------------- After you've copied the folder and eq2.ini file to the proper locations, simply run the EQ2MAP-Updater-1.0.6-Setup.exe file, which is located inside the Dracokyn folder. Make sure the first time you run the Map Auto-Updater that you click the "options" button, and that the UI folder and Everquest II game directories are selected properly. Taco's done a great job with it, and it should auto-update. If you have any problems with EQ2Map, visit the link below. EQ2Map Troubleshooting & Installation. ------------------------------- UI Options ------------------------------- 1) To change the "fill" color of the Arcane Orb casting window or enable the default casting bar:
2) If you want to change the target consider system:
3) If you want the UI while zoning:
4) If you want scroll arrows on your hotkey bar:
5) To disable the quest journal modification:[list=1][*]In the UI\Dracokyn folder, reþame eq2ui_journals_quest.xml to eq2ui_journals_quest-OFF.xml [¿list] 6) If you want the older version Playeâ window (with tøe %'s over the bars):
7¹ To remove the orbs from the Target / Implied Target bar:[list=1][*]In the UI\Dracokyn folder, rename eq2ui_mainhud_target.xml to eq2ui_mainhud_target-ORBS.xml[*] Rename eq2ui_mainhud_target-NO-ORBS.xml to eq2ui_mainhud_target.xml [/lùst] ------------------------------- Credits: ------------------------------- * T. King, for his wonderful artwork, especially the Arcane Orb, used so heavily here. * Beastnic, for his Celtic chat window borders. * Kuvasie for creating the original Arcane Orb player and group windows (circa EQ1). * Zonx and DBurgdorf for inspiring me to rip apart their compass and cloók windows, and put 'em back together * Valdacil, for his great work on the quest journal, that xSilverfox further improved upon * Drumstix, for creating a working version of the "UI while zoning mod", that I * further bastarized. * The entire EQ2Interface community, for the support and encouragemõnt * Fenix, for compiling the first version of this UI |
Version 1.17.1 posted today!! (December 3rd, 2005)
Known Issues: (Current as of 3 DEC 05)
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cool
i found another problem too, (srry i didnt post here to begin with) How do i enable the scroll key to scroll through the hotkey bars, also i noticed that the skills book only has a first and last tab and not a next and previous tab.
Also, realeting to my first post. I ment that there was no plus on the HUD for Tradeskill lvl . On the personal orb it has your adventure lvl listed in the upper left but no tradeskill. Btw, The update is great thanks for all the work. Also, will the T. King Necro MOD be able to be used with this UI. |
as far as i know T. King him self is making the necro mod and i believe its gonna be a complete set so there gonna be 2 completely different sets
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great
I just have a few alts that are primarily crafters thats why i noticed that.
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Yeah you rule
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This is the 3rd interface I've tried and it is by far the best! A few questions:
1. I seem to be unable to get the clock to show? ...maybe I'm doing something wrong 2. Is it possible to add a mini-map functionality? Again..awesome job! Thanks! Fersnizzle on Lavastorm |
mini clock
is Alt C not working? Or is it not working from you options page, or both?
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By Far the best piece of work I have seen yet on EQ2. No complaints works great!
The only issue I have and it is not with the UI itself, is repositioning the letterbox. I have read the threads here and have tried several of the options suggested but none work quite like I want. I know the /viewport command does not exist in EQ2 as it did in EQ but maybe there is somethign similiar? If there were that would solve all my problems and I would be in UI Heaven! A big big THANK YOU for all your hard work! |
Nice Work
I really like the art work that you have put in this UI.
I tried this UI, liked it, but in the end had to go back to Fetish Nightfall due to lack of a few things. This UI relies heavily on default windows by SoE. The lack of a store find it button is now a days just unacceptable for those of us who do a lot of selling. I also didn't like that if I wanted to add in a piece or two of other peoples mods, it makes EQ2 crash using this UI. I like your idea and theme here, but have to stay with something that is both 100% up to playability standards and is as well visually appealing. Drunador |
Got the clock...Thanks!
Outstanding UI! |
Knowledge Book
Well I redownloaded the complete and even put it on a few others comps.
Still dont have a next or pervious tab for the skill book. Is there a keyboard command to do this instead of using a mouse? |
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I.E. - full screen except on bottom without loosing any viewable area... when you resize using the letterbox option you loose viewable area... /sigh. You did answer my question tho.. NO equivalent of the /viewport command... Thanks again for being on top of things... fabulous work! |
Great looking and functional UI, I am having one problem though. The start button never showed up in the default install. Using the in game command alt ` didn't bring the start button up either. I have tried to install a custom start button but no matter what I do the start button will not appear for me. Any help would be appreciated. Thanks.
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One other quick note - Drunador, were you talking about store, merchant, or broker windows in your post?
I'm thinking about re-skinning the Fetish MarketXchange window, something similar to Valdacil's version of it, perhaps. Wulfy |
[quote=Wulfgyr]Ok, not sure where you had this happen.... as far as I know, it should be compatible with most other mods, as long as it's not a complete interface. The times I've asked if people were using other mods, was to see if I'd have to get a copy of that piece as well, to ensure there were no conflicts.
I tried putting in a Journal mod and a recipe mod. The recipe mod said to add some lines to the eq2ui_mainhud.xml file, which I know how to do as I have done it with my Fetish Nightfall. But your UI does not have this file, so I think that is why it crashed on me with that mod. I took it out though and the UI continued to crash EQ2 with the Journal mod in. See I like to have Heritage Quest info available to me with in the game, so I don't have to alt-tab out to access say Ogamings database. This I find is handy for helping fellow players out when they have questions about a given quest and need help. The other nice thing to have is Tier harvest info. I know a lot of people probably just memorize the stuff, but I don't. Call me lazy. At first glance when I loaded into game with your UI I thought, where the heck is my XP bar? LOL I then noticed it was on the orb you made. Nice work btw. I know that with your continued efforts, this UI will shine. Please don't let me deter you from continuing to work on this UI. I think there can never be enough UI's out there, as everyone likes different things and game setups. Take care and safe adventures to you and yours. Drunador Level 50 Mystic Tyrants of Rage Guild Faydark Server |
Ah, and a fellow mystic, too!
True, my UI doesn't use a mainhud file, I try to minimize the files I use for modding, so it doesn't break (or at least not drastically, lol) after patches. Try this - copy the mainhud.xml file from your default directory into whatever you're using as a custom folder, and then apply the recipe and journal mods. That way, EQ2 won't overwrite the mainhud.xml file in the default directory when it patches itself, it'll just use the one in the custom UI folder. If that doesn't work, just shoot me a PM with what recipe and journal mods you're usin', and I'll take a peek at 'em. Wulfy |
Wow, your quick to respond! LOL
That was an amazingly quick response.
Ok, will try your idea. Not sure what that is gonna do to the UI, but what the heck. Worth a shot. The quest journal I was using is this one, but I was using the one skinned for Fetish I think, but is same mod basically. -- > http://www.eq2interface.com/download...fo.php?id=3860 The recipe mod was this one --> http://www.eq2interface.com/download...fo.php?id=4058 I was using it prior to this newest release he just did. Not sure why the Journal mod would break your UI. Maybe you can figure that one out. LOL. I am also a Level 36 Tailor btw. So the Tradeskill mod is indeed a handy thing to have, though there is a thing or two I dont like about it, but one can't have everything. Hehe. My server is down for another hour or so, but will try your UI with your idea of putting in the file(s) and see if that works when the server is back up. Drunador |
Yess!!!
That worked nicely sir.
I did as you suggested and copied the eq2ui_mainhud.xml file, midified it accordingly and it works. Now to put in the Journal mod and see if it still works. I am so hoping so. Drunador |
Looks like that particular journal mod may have some issues atm -
Mebbe Valdacil's mod ( http://www.eq2interface.com/download...fo.php?id=4089 ) will do the trick? |
Funny you mention that..
I just put in the one you suggested actually and it works fine. I put in more of same authors stuff too, like bank and merchant/store and also works!!!
Me so happy!!! Drunador |
Glad it worked for ya! I'm actually lookin' at his quest mod right now, and I think I'm gonna make a few minor tweaks to the frame of it, those double bars that stop / start up top are really distracting to me. :P
Wulfy |
Umm, request #.....
I would like to see a couple things put into this UI.
#1 has got to be the progress bar when you cast a spell or harvest something. While yours shows the name of what action I am doing, I cant see the progress bar I am used to seeing. I did check my Options and it is setup to show said pop up msg. 2nd I think would be a bag bar. I hope you know what I mean, not sure how to describe it. 3rd would be a persona bar similar to Zonx's fetish one. I like being able to see my weight and my money at a glance without having to hit I for Inventory. Guess thats all for now. I will keep checking back with you. Drunador |
I re-skinned Valdacil's Quest Journal mod, and posted it as an "add-on" to the UI download - you can download it from here
Keep in mind, you MUST have the draco'kyn UI installed for this version of Valdacil's journal to work, it uses existing files from that UI. Enjoy! Wulfy |
resizing the bag window
is there a mod you know of that is compatible with the draco ui to make it so i can resize my bag window. I like to have my bag window up to keep an eye on my inv but the square window tends to take up too much space.
Also, Drun ill be keeping an eye on your post as well cause i tend to have to do alot of alt tabbing to check ogamer alot too. BTW, thanks for the fast patches eariler they worked out fine. Also, I have the entire Blood of The Pheonix guild on neriak server useing this Ui. |
Just installed the journal mod
Nice, i like it thanks for mentioning the journal MOD Drunador.
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Thanks, Sic!
I'm actually working on re-skinning the bag window now. Unfortunately, it's hardcoded - only the hotbutton window seems to dynamically resize/reorganize itself, so making it resizable is a problem (see this thread for more details). If / when someone comes up with a workaround for it, I'll definately look at incorporating it. In addition to reskinning the bag window, I'm also reskinning the FetishExchange mod, look for those to be posted in the next few days. After that, I'll prolly take a break for about 3-4 days to catch up on some sleep, and devote some attention to another project that I've been splitting my time on.... it looks very promising so far!! Wulfy |
You are Very Welcome
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Drunador |
Just a thought
Hey there folks. I have another idea, not sure how doable it si though.
Wulf, take a look at this mod and see if it can be made compatible with yours. http://www.eq2interface.com/download...fo.php?id=4090 This mod adds a couple nice "simple" addon buttons for use with the EQ2 button ingame. At least in my Fetish UI this mod brings up the bag bar I was mentioning earlier. I also like the one button toggling of all bags open/closed and I have often used the nightvision especially in mines or dark zones. Drunador |
One stupid question.
how do I get mine to look like yours??? Don't have the chat windows and none of the hotbars are setup the way the pics are, and I have several orbs that don't do anything... |
well one orb is for when your grouped so it wont do anything till you are but the orb itself fills up when you cast or use skills its like a timer. AS for the hot keys you just just set the window setting so you can see the boarder and the adjust the size from there (after you can get rid of the boarder) as for the chat just right click on you chat window and open new window.
Hope im adressing the right issues, if im way off base then just ignore me. |
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Drunador |
Thanks Wulf. Had to reset windows to default to get start button to work but it's working. Just installed the quest journal, looks great. Keep up the great work.
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Drun- if you still want the casting bar to come up, rather than the group orb, delete the eq2ui_mainhud_casting.xml file from the dracokyn folder, that should re-enable the default bar.
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Ty
Thanks Wulf. Nice to know that.
Drunador |
not getting all my skill knowledge to show up
i just downloaded the latest version 1.00, and i brought up my scholar crafter, i noticed in the Knowledge window, under her crafting skills, her scribing skills do not show up, the others do, but those 3 skills don't, i even tried changing the way they showed up and it didnt work :P
...on another note...i LOVE this UI, as does my husband! it flows beautifully with the game! We love the elegance and simplicity of it! Not to mention the fact that it doesn't cover half the viewing area <grin> thank you for being a great artist :) lol nm.....i was hitting the first and last arrows! doh <smack> found the other arrows for changing pages :) and found my missing skills hehe..... |
Crafting Windows
HEy Wulfy, Wondering how the cold is doing.
Anyway, been looking at some of the other MODS that people have done and was most interested in Crafting windows and bag windows (as stated previously). I checked out alot of work on both and though i found many interestering non of which really have set well with me. So we have already talked about bags but i was wondering if you had any plans for recodeing the crafting windows? |
The biggest thing that bugs me with the crafting windows (default, that is), is how the dang title doesn't "wrap" properly for my T6 imbued rare armor pieces - as such, I'll probably be doing these as well. I've figured out a few "shortcuts" to re-skinning things, so I may say "heck with it", and reskin every window in the game. :P
Thanks for asking, the cold is going... not well. I shoulda gone into the doctor's instead of procrastinating and tryin' to "tough it out", so it's gotten a bit worse - unfortunately, not much I can do doctor-visit-wise until the weekends, since I've gotta take care of my kids (wife goes to school at night during the week)... that's where I've been the last day and a half. Well, taking care of them, and hitting the bed as early as possible, lol. Weekends almost here though, and I can slow down, and take care of myself a bit better. Wulfy |
UI never stays the same each time I log in
Absolutely brilliant UI. Love it! However, after spending time setting up the windows and positions, etc, when I log back in to EQ2, the windows have re-arranged or missing or changed. I have to spend another 10mins or so re-arranging them again. I have to re-load the default Draco and start over. How can I keep things the way I set them?? Thanks.
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I'm working on keeping the real boss happy..you know...my wife!! <heh> She has just started using this UI as well, but she has a hard time seeing the center line on the XP bar. Is there a way to make this bigger? (either just the bar or even the whole thing) ...or maybe remove the percent text and only have it show up with a mouseover?
This is an AWESOME UI! Thanks again :) Fersnizzle on Lavastorm |
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