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Category: Patches & AddonsProfitUI 1.5e pre-release
This file is a Patch for ProfitUI by Profit. You must have that installed before this Patch will work.
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Name: ProfitUI 1.5e pre-release   Popular!
Author:
Date: 08-23-2005 07:35 AM
Size: 30.20 Kb
Version: 1.5e
Rate Addon: 5 out of 5 with 3 votes  
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In Game
 
Description
Lower Dark area now has a new stats bar - see screenshot, turn on/off with Titlebar. If you use this you will need to shift your lower elements up a little.

New Raid and Pet windows.

Fixed Manastone Ready message from closing when Escape pressed.
Can now be closed again with the close button.

Vertical Group window - turn off player class by not showing Titlebar.
Vertical Group window - try turning on Window Frame (makes it easier to read health/power bars).

New Target windows.

Updated Player/Experience window.

Improved Whistle/Hex doll button.

New - Window options now with editable value.


NEEDS FULL PROFITUI1.5 INSTALLED FIRST
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User Rating:
5 out of 5 with 3 votes
Downloads: 3738
Views: 23581
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Last Modified: 08-23-2005 07:47 AM by Profit    

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Unread 09-15-2005, 04:47 PM  
Kazkorac
A Coastal Crab
 
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Server: Befallen
Forum posts: 1
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AWESOME

I just switched over from my old UI and I love it - I can see things better and a lot of the quick buttons are really helpful. Two questions though - One, is there a clock that I can dowload that will work with the UI and Two is there another version of the experience bar besides the digital one? Congrats on making an excellent UI. Thanks for sharing it with us.

Gregg AKA Kazkorac
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Unread 08-28-2005, 10:12 AM  
Profit
A Griffon
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Server: Everfrost
Forum posts: 253
File comments: 29
Uploads: 3
Quote:
Originally posted by TAG
OCD-Advanced uses text files to default settings for sound levels. It would be easier to edit a text file than an XML file for most. Similar to the mechanism provided for the manastone, sword, rings hotbar you made.
ok, cool I'll look into it.
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Unread 08-27-2005, 01:26 PM  
TAG
A Young Mystail Rat

Forum posts: 5
File comments: 1
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Quote:
Originally posted by Profit

The render distance and complex shader sliders will always reset as we have no way of saving settings

You could always edit the start button to put it halfway.
OCD-Advanced uses text files to default settings for sound levels. It would be easier to edit a text file than an XML file for most. Similar to the mechanism provided for the manastone, sword, rings hotbar you made.
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Unread 08-26-2005, 05:41 PM  
Eloora
A Griffon
 
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Server: Najena
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Quote:
Originally posted by Profit
I wonder if it's to do with class and attack type?

I'm a templar - only seen it go red...
That's what I thought too at first, but I play both a Mystic and a Templar. I tend to see blue more on the Mystic and yellow more on the Templar /shrug.
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Unread 08-26-2005, 01:31 AM  
Profit
A Griffon
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Server: Everfrost
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Uploads: 3
Quote:
Originally posted by Eloora
The combat sword turns yellow and even blue sometimes for me after going in and out of combat a few times, maybe zoning too. As long as it still flashes red, which it does, with autoattack on, not a big problem.
I wonder if it's to do with class and attack type?

I'm a templar - only seen it go red...

Last edited by Profit : 08-26-2005 at 01:34 AM.
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Unread 08-25-2005, 04:07 PM  
Eloora
A Griffon
 
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Server: Najena
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The combat sword turns yellow and even blue sometimes for me after going in and out of combat a few times, maybe zoning too. As long as it still flashes red, which it does, with autoattack on, not a big problem.
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Unread 08-25-2005, 11:40 AM  
Jimbobjeff85
A Young Mystail Rat

Server: Antonia Bayle
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Looks pretty good profit. Not sure if its me, but my experience percentage isnt displaying right, missing a bit in the middle. This a bug or did install it wrong?

Only thing i would say improvements wise is the combat hotbars are a little small, but then again I likes them nice and big.
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Unread 08-25-2005, 05:36 AM  
Profit
A Griffon
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Server: Everfrost
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File comments: 29
Uploads: 3
Quote:
Originally posted by Wiking
I like this 1.5 E but I have a few points.

I do not like the new stat bar, remoce it

The auto combat sword is now red? I would like it White when inactive, and Red when Im in auto combat.

The render distance bar is nor wirking correct. (see pic) I have mine to 500.. but everytime I start the game, it set it to 1000 (max) then I need to go to settings and set it back to 500.

http://img398.imageshack.us/img398/2482/render6hn.jpg
Um, the star bar is optional as it was always intended - I too do not like it, but was asked for it.
To remove it go to window settings and unselect Titlebar.

The combat sword is not coloured - it is sword colour until combat, when it goes red. (perhaps you were locked incombat ?)

The render distance and complex shader sliders will always reset as we have no way of saving settings

You could always edit the start button to put it halfway.
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Unread 08-25-2005, 04:16 AM  
Wiking
A Weald Wolf

Server: Antonia Bayle
Forum posts: 82
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I like this 1.5 E but I have a few points.

I do not like the new stat bar, remoce it

The auto combat sword is now red? I would like it White when inactive, and Red when Im in auto combat.

The render distance bar is nor wirking correct. (see pic) I have mine to 500.. but everytime I start the game, it set it to 1000 (max) then I need to go to settings and set it back to 500.

http://img398.imageshack.us/img398/2482/render6hn.jpg
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Unread 08-24-2005, 01:44 PM  
Eloora
A Griffon
 
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Server: Najena
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I installed the included fonts, which do not account for all font displayed in this UI and doesn't pertain directly to my complaint. With smooth fonts on, all the fonts in my UI look better, no matter if they're Highspeed or Arial or Zapf or whatever. However despite them looking better, they take up too much room when smoothed and are sometimes shoved out of display range due to the limitations of space set by the UI windows. Someone posted a screenshot showing part of this problem recently in the Profit UI thread.

I guess I'll keep messing with it for now.
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Unread 08-24-2005, 03:53 AM  
Tinilya
A Grove Wisp

Server: Splitpaw
Forum posts: 27
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I'm being really picky now ... but when the large experience number is showing xx.1 there's a small glitch between the . and the 1 ... not sure if this is the font or something else.

I'd post pictures to show what I mean for this and the /loc problem I mentioned above but I can't attach any images for some reason ... nothing happens when I click the "insert image" button
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Unread 08-23-2005, 07:01 PM  
Hantu
An Undead Settler
 
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Server: Antonia Bayle
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eloora mind posting a screenshot of it... i have a feeling you diddn't install the 2 fonts included in the main UI peice which is throwing some of the fonts off you have to move them into c:\windows\fonts\
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Unread 08-23-2005, 05:45 PM  
Profit
A Griffon
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Server: Everfrost
Forum posts: 253
File comments: 29
Uploads: 3
Quote:
Originally posted by Eloora
Do you use font files that are posted for download on this site? As in files not included with your UI? If so can you tell me which ones or post them for download?
I only use the built in fonts nothing else.
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Unread 08-23-2005, 04:08 PM  
Eloora
A Griffon
 
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Server: Najena
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Do you use font files that are posted for download on this site? As in files not included with your UI? If so can you tell me which ones or post them for download?
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Unread 08-23-2005, 04:05 PM  
Profit
A Griffon
Interface Author - Click to view interfaces

Server: Everfrost
Forum posts: 253
File comments: 29
Uploads: 3
Quote:
Originally posted by Eloora
Profit, can you tell me what font and font files you use? Because, as I've stated earlier, not using smooth fonts makes my UI look horrible. Text is thin and hard to read, and depending on size, often appears jagged and messy. I would love to not have to use smooth fonts, as not many UI's are built with them in mind, yet I know many people like and use them.
Only Arial 13 and 14
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