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Category: FetishFetishGroup v6.3
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Name: FetishGroup v6.3   Popular!
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Date: 03-05-2006 06:02 AM
Size: 172.35 Kb
Version: 6.3
Rate Addon: 3 out of 5 with 7 votes  
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Views: 28097
Size: 33.13 Kb
Dimensions: 539 x 185
With ClickAssist! Click name to assist that member and activate auto-attack.
 
Description
Please see the ReadMe.txt file included in the zip for install instructions. Additional info can be found in FetishPieces.doc, including code changes for commonly requested customization for some pieces.

Please only post comments to this thread. Technical issues and other questions should be posted here.



New in this version
LU20 Compatable.

Now with Click Cures! Click any detrimental effect icon to target that group member and open the Click Cures window. Double-click to automagically attempt to cure the effect with every known cure. The highest cure you have will cast.

Health and Power bars converted to meters to accentuate highs and lows. Subtle background colors added to member names to distinguish them (colors match FetishMap icons). Click any member's name to automatically assist and activate autoattack (clicking elsewhere in a member frame targets that member normally). Invite and Disband buttons added.

Comes in 3 flavors! To change bar styles, simply remove the standard fetish_bars.dds and rename one of the other bar files to fetish_bars.dds.
File Statistics
User Rating:
3 out of 5 with 7 votes
Downloads: 12505
Views: 60535
Favorites: 15
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Last Modified: N/A

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Unread 06-09-2006, 07:35 AM  
doubledoh
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
File comments: 8
Uploads: 0
suggestion

I love this group bar, but I wish it displayed the group member's power and health numbers (like this: 1300/1800) right over their respective bars. This would make selecting tanks and who needs health buffs etc easier at a glance. You can see this done in Mother's group window.

Another suggestion: putting the little class icons that appear in the raid window next to each player's name (if that's possible). Or their actual class name right under their name (for information whores like me).

I'm not suggesting that these improvements replace the existing bar as I'm sure some people like its simplicity as it stands, but adding these features as an option would be wonderful. Thanks again for the great mod!

Last edited by doubledoh : 06-09-2006 at 07:36 AM.
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Unread 04-06-2006, 02:27 AM  
Zetler
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 6
Uploads: 0
Quote:
Originally posted by hectorin
does this UI works with the last pactch? and does it work if u have installed the last expansion set kingdom of Sky?
Works fine for me
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Unread 04-04-2006, 09:39 AM  
hectorin
A Brown Bear

Server: Antonia Bayle
Forum posts: 9
File comments: 2
Uploads: 0
does this UI works with the last pactch? and does it work if u have installed the last expansion set kingdom of Sky?
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Unread 03-16-2006, 12:03 PM  
twylyte
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
I have to agree fully with ZETLER as a healer the contrast default was much better. Harder to notice immediate changes with the new contrast. Other then that, I love the UI so far. Great job in keeping the original feel. Is there anyway to get an INFO button like in the extremeUI or am I missing something
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Unread 03-15-2006, 06:11 PM  
Zetler
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 6
Uploads: 0
This is about the best group bar I've seen However, as a healer I would prefer the default coloring and background with bright green health bars on dark red background. The contrast is better and that plays a major role in the response time. In a wild fight its much easier to notice changes in colors like green on dark red than green on black.

Last edited by Zetler : 03-16-2006 at 08:56 AM.
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Unread 03-04-2006, 11:14 PM  
Zonx
A Green Troll
 
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Featured Artist

Server: Blackburrow
Forum posts: 2221
File comments: 125
Uploads: 37
The health bars have always changed colors as health drops. This is a built-in function of the bar's dynamic data.
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Unread 02-22-2006, 11:00 AM  
Zetler
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 6
Uploads: 0
Health bars really need to change colors as they go down like the default group window. The ribbed effects just isn't enough.
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Unread 07-23-2005, 12:30 PM  
DeadMeat
A Coastal Crab

Server: Beta 1
Forum posts: 0
File comments: 2
Uploads: 0
Any chance this mod and it's friends will be updated for Liveupdate#12? Currently it causes a crash with the latest new features.

Last edited by DeadMeat : 07-23-2005 at 12:30 PM.
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Unread 05-17-2005, 01:15 PM  
Penstar
A Brown Bear

Server: Antonia Bayle
Forum posts: 12
File comments: 4
Uploads: 0
Colors!

Suggestion

One way that would make it much more visible to see the health of the group members is to borrow the color coding that is used for your personal health bar or for the mob you are attacking.. you know.. change color to yellow or orange or red when health drops below a certain point.

That way healers etc. would not need a larger version to very easily see who was hurting.

Is that doable?
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Unread 03-31-2005, 08:08 AM  
Kromulis
A Grassland Beetle

Server: Befallen
Forum posts: 61
File comments: 18
Uploads: 0
I love all your mods Zonx! Great job!

I was wondering if someone could mod this group window. I really like how this is setup but I would just love to have one that's double or triple the current size. Heck I would even take 4 times the size. I want to see BIG health and power bars. I play at 1600 x 1200 resolution and this mod and even the default group window is just to small for my tastes.

I tried to mod it myself but I have zero understanding of how to use UIBuilder and no comprehension of xml.

Anyway if someone could do this for me it would be awesome.

Keep up the great work Zonx!
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Unread 03-31-2005, 05:01 AM  
Zonx
A Green Troll
 
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Featured Artist

Server: Blackburrow
Forum posts: 2221
File comments: 125
Uploads: 37
Placeholder for more stuff.
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