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Unread 02-03-2012, 10:52 PM  
igthar
A Young Mystail Rat

Server: Kithicor
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Re: Re: This individual mod is really buggy...

I am glad to see that i am not the only person having this trouble. I love this mod and have it on mulitple systems and they all bring up the submit a POI request now when i try to add a new spell.

Last edited by igthar : 02-04-2012 at 04:39 PM.
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Unread 02-04-2012, 04:40 PM  
igthar
A Young Mystail Rat

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Re: Re: Re: This individual mod is really buggy...

Has anyone found a work around or fix for this issue?
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Unread 02-05-2012, 07:36 AM  
Drumstix42
A Griffon
 
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Server: Antonia Bayle
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Re-install this mod as stated below.

Last edited by Drumstix42 : 02-05-2012 at 07:36 AM.
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Unread 03-25-2012, 10:30 PM  
lixleon
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It cant track green message in some enchanced spell?
Like a stoneskin in LOH that paladin's enhanced spell on test server.
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Unread 03-26-2012, 05:05 PM  
Drumstix42
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Quote:
Originally posted by lixleon
It cant track green message in some enchanced spell?
Like a stoneskin in LOH that paladin's enhanced spell on test server.
If the spell shows up in the maintained window, it can be tracked. If it doesn't, it cannot be tracked. There is no grey area
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Unread 04-05-2012, 04:21 AM  
sasisuse
A Coastal Crab

Server: Antonia Bayle
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Hello. Thank you always.
What should I fix the UI where I want to use your UI non-English speaking countries(jp).
\ aABILITY 270332227 Ancestral Ward VIII: Ancestral Ward VIII
Did not work even if written in Japanese, also try to turn off the translation into English.
English server I have been used properly...

May be hard to read because the machine translation.
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Unread 04-05-2012, 02:55 PM  
Drumstix42
A Griffon
 
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Quote:
Originally posted by sasisuse
Hello. Thank you always.
What should I fix the UI where I want to use your UI non-English speaking countries(jp).
\ aABILITY 270332227 Ancestral Ward VIII: Ancestral Ward VIII
Did not work even if written in Japanese, also try to turn off the translation into English.
English server I have been used properly...

May be hard to read because the machine translation.
Unfortunately there is no way to use Spell ID's in this mod, and I don't believe there is any way to support non-US characters in the code, due to limitations in the game UI engine.
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Unread 04-06-2012, 03:52 AM  
sasisuse
A Coastal Crab

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Quote:
Originally posted by Drumstix42
Unfortunately there is no way to use Spell ID's in this mod, and I don't believe there is any way to support non-US characters in the code, due to limitations in the game UI engine.
Thank you for teaching.
I was suffering so much helpful in the US server, even though it is displayed, would I doing wrong. Thank you.
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Unread 11-29-2012, 09:01 AM  
battosa
A Berserk Golem

Server: Antonia Bayle
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you just have to copy the name has it appear when you create a macro directly from the spell , even if you see some square where accent ( é, ê è , etc ) should be, it will work

the important thing to know is that when a spell have a number , you need to had one ( even two sometimes ) space after the name ( for example : "Ancestral Shroud VII " )

now a question :

do you plan to add the build charge counter in your mod ?

Last edited by battosa : 11-29-2012 at 09:02 AM.
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Unread 11-29-2012, 05:06 PM  
Drumstix42
A Griffon
 
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Quote:
Originally posted by battosa
you just have to copy the name has it appear when you create a macro directly from the spell , even if you see some square where accent ( é, ê è , etc ) should be, it will work

the important thing to know is that when a spell have a number , you need to had one ( even two sometimes ) space after the name ( for example : "Ancestral Shroud VII " )

now a question :

do you plan to add the build charge counter in your mod ?
Stacks will be added. They're on my Updater currently.
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Unread 12-16-2012, 01:06 PM  
feldon30
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Wish I could get this to work. I just get the EQ2Map POI window and no matter what I type in Name or Description, when I hit OK, nothing gets added to the Spell Timer Settings window.

I just installed this for the first time by the way, and didn't install anything afterwards.

Last edited by feldon30 : 12-16-2012 at 01:18 PM.
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Unread 12-16-2012, 06:00 PM  
Drumstix42
A Griffon
 
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Server: Antonia Bayle
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Quote:
Originally posted by feldon30
Wish I could get this to work. I just get the EQ2Map POI window and no matter what I type in Name or Description, when I hit OK, nothing gets added to the Spell Timer Settings window.

I just installed this for the first time by the way, and didn't install anything afterwards.
Did you already have a eq2ui_custom.xml? Gotta make sure it's setup correctly, or use the one from the zip.

All the files & subfolder in the zip must exist in your custom UI folder.
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Unread 12-16-2012, 06:28 PM  
feldon30
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Quote:
Originally posted by Drumstix42
Did you already have a eq2ui_custom.xml? Gotta make sure it's setup correctly, or use the one from the zip.

All the files & subfolder in the zip must exist in your custom UI folder.
I added the line <include>DrumsUI_custom_includes.xml</include> to my eq2ui_custom.xml and extracted the files into my \UI\EQ2Map\ folder.
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Unread 05-03-2013, 11:45 AM  
battosa
A Berserk Golem

Server: Antonia Bayle
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when will we see an updated version of the stand alone version of the spell timer ? ^^

need the stack counter ^^
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Unread 05-04-2013, 12:20 AM  
Drumstix42
A Griffon
 
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Server: Antonia Bayle
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Quote:
Originally posted by battosa
when will we see an updated version of the stand alone version of the spell timer ? ^^

need the stack counter ^^
Will get this in on the next update round (should be in a day or so)
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