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Unread 09-05-2013, 11:52 PM  
FieryArcher
A Young Mystail Rat
 
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Server: Freeport
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Thank you very much Darqwood. The UI's are just great and can't afford not to have it .

Looking forward to the update.

Thanks again.

Quote:
Originally posted by Darqwood
FieryArcher, yes the shared notes are intended to be seen and edited by all characters. I found the trouble and have it fixed, although the Character window now looks like it was run over by a truck Look for a new version on the updater after the weekend. Thank you for the heads-up on this!

In the meantime there are already some small UI updates that I forgot to announce -- pet threat and mount visibility controls to name two. Use the DarqUI Live updater to get the new file versions.


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Unread 09-26-2013, 11:09 AM  
Takabru
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 6
File comments: 5
Uploads: 0
Using the macro fields in Group and Raid Windows

Hello,

First off, I want to thank you creating a great UI interface. I have tired them all and the DarqUI works best for me.

I do have a question about the Macro section of both the Group and Raid windows. I have a Rez macro and would like to use it in both windows. Is this what the macro section was intended for? I cannot seem to get it to work. It may not be possible. Let me know.

Thanks,
TKB
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Unread 09-26-2013, 01:13 PM  
Breck
A Coastal Crab

Server: Unkown
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Hello, Darq. Just wanted to say this UI rocks. I've tried the other big name UIs and yours is my favorite by far. Keep up the good work!

Just have one problem so far: my custom group window layout is not saving. Any time the UI is reloaded the layout is reset back to default. Any ideas?

Last edited by Breck : 09-26-2013 at 01:14 PM.
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Unread 09-26-2013, 06:52 PM  
Darqwood
A Griffon
 
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Forum posts: 965
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Thank you both for the compliments

Breck, I just ran through setting up some characters with custom group window layouts and the custom values were holding fine for me. Don't forget to hit the save button next to the layout mode dropdown itself. It's not enough to save all the layout customizations in the layout editor, you have to also save the fact that you want to use a custom layout and not one of the defaults. If this still doesn't make your group window stick, if I could get you to send your darqui_group.xml file from the POI folder to darqwood at hotmail dot com. I should be able to figure out what's going on if I can take a look at that.

Takabru, the command macro can be pretty much anything you can type into the chat window including spells, chat text, emotes and other commands. When you include a macro on a spell icon, it fires after the main spell, tell, groupsay and raidsay have fired (if there is anything on those lines.) You can set up a command icon that has nothing but a macro if you want--just leave the other lines blank. Make sure you don't include the / slash at the beginning of the macro line. There is a purple question mark near the macro box in the window manager that has a couple of examples if you hover your mouse over it. If these tips don't get your rez macro working, send the group or raid window config file to me as shown above and I'll see if I can figure out what the trouble is.


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Unread 09-26-2013, 10:51 PM  
Takabru
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 6
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Rez

So if I understand this right then I cannot use the macro I created in game in the Command section. I have to recreate the macro in the command line correct? How do I separate the lines with a semi-colon?

Nevermind - I figured it out. It is working as intended now.

Last edited by Takabru : 09-27-2013 at 11:58 AM.
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Unread 09-27-2013, 07:43 AM  
Takabru
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 6
File comments: 5
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Horizontal threat meter

Hi Darqwood,

I was wondering if it would be possible to add a setting to have your current threat meter with self, target, implied target, theat and autoattack on it go horizontal?

My thinking is have self with threat number above and autoattack bars below. Maybe add pet bar to this too? Then Target beside this with all the features and then Implied Target.

Let me know.

Thanks,
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Unread 09-27-2013, 05:46 PM  
Darqwood
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Quote:
Originally posted by Takabru
Hi Darqwood,

I was wondering if it would be possible to add a setting to have your current threat meter with self, target, implied target, theat and autoattack on it go horizontal?

My thinking is have self with threat number above and autoattack bars below. Maybe add pet bar to this too? Then Target beside this with all the features and then Implied Target.

Let me know.

Thanks,

Yes this would be possible, and a future plan for DarqUI Live is expanding the custom group layout concept to other DarqUI pieces such as threat, player, target/implied, etc. It's a fairly large project but you would be able to hide/show/move the window components around to suit your tastes in custom mode.


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Unread 10-06-2013, 11:28 AM  
Nodor
A Young Mystail Rat

Server: Splitpaw
Forum posts: 3
File comments: 8
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Hi Darq, I recently switched from regular UI version to the Live version. I must say that I am really impressed with the easy how individual changes are made .

I found one minor issue, currently it is not possible to save "search" texts for the recipe book. It adds the entry to the poi\darkui_recipe.xml file but as soon as you close the recipe window it does not read them back.

Cheers,
Nodor
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Unread 10-06-2013, 04:07 PM  
Darqwood
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Quote:
Originally posted by Nodor
Hi Darq, I recently switched from regular UI version to the Live version. I must say that I am really impressed with the easy how individual changes are made .

I found one minor issue, currently it is not possible to save "search" texts for the recipe book. It adds the entry to the poi\darkui_recipe.xml file but as soon as you close the recipe window it does not read them back.

Cheers,
Nodor

Thanks for your comments Nodor, good call on the recipe list. I have combined all the recipe favorites and tradeskill window settings into one file which should give you a better result. Use the live updater to get the new files. If you customized your tradeskill window layout or event timers/sounds, use the window manager to set those settings again which will add them to the new combined config file.


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Unread 10-18-2013, 11:31 PM  
yrrkoon
A Young Mystail Rat

Server: Antonia Bayle
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New Install (2650x1600)

First time trying this interface.. I'm trying to find something that works at my resolution. I installed the UI, hit F10, and started moving things around to where I thought i'd like them (for grouping/raiding, i like information centered near the bottom around my toon, especially health bars and detrimental effects).

I'm not sure how this compares to typical versions of the UI freshly installed however my first question is if there is a way to increase the size of the detrimental effects icons. They're quite a bit smaller then i'd like and i'm not sure how to change them or if i even can. I repositioned the detrimental effects window to right next to my toon's health and it's target's health for easy visibility but the icons are fairly small..

Also the icons below the target i have selected are super tiny (buffs/detrimental effects). Appreciate any help..

Also EQ2Maps stopped working. Is there a trick to getting it working? It was working with my previous UI (profit).


Last edited by Cairenn : 10-25-2013 at 06:16 PM.
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Unread 10-19-2013, 10:34 AM  
Darqwood
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Re: New Install (2650x1600)

Quote:
Originally posted by yrrkoon
First time trying this interface.. I'm trying to find something that works at my resolution. I installed the UI, hit F10, and started moving things around to where I thought i'd like them (for grouping/raiding, i like information centered near the bottom around my toon, especially health bars and detrimental effects).

I'm not sure how this compares to typical versions of the UI freshly installed however my first question is if there is a way to increase the size of the detrimental effects icons. They're quite a bit smaller then i'd like and i'm not sure how to change them or if i even can. I repositioned the detrimental effects window to right next to my toon's health and it's target's health for easy visibility but the icons are fairly small..

Also the icons below the target i have selected are super tiny (buffs/detrimental effects). Appreciate any help..

Also EQ2Maps stopped working. Is there a trick to getting it working? It was working with my previous UI (profit).


Icons in the Maintained Spells, Spell Effects and Detrimental Spell Effects windows can all be resized larger. Move your mouse into the upper left-hand corner of the window you want to change, and click the blue gem to change options.

The target and implied target effects used to be resizable, but unfortunately an internal change forced those icons into the size you see.

After DarqUI Live is installed, you can open the EQ2MAP Updater and point to the new custom UI folder (Options button >> UI Directory dropdown). The updater will set up everything to show your maps again.


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Unread 11-17-2013, 02:32 PM  
Zarnyk
A Coastal Crab

Server: Crushbone
Forum posts: 0
File comments: 2
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Group Window Customization

Darq,

I would also like to reiterate all the comments about how great your UI's are. While everyone raves about ProfitUI, IMHO, it doesn't come close to your DarqUILive set.

With that said, I think I need your help explaining what I may be doing wrong with the group window customization process. My problem is I customize the 5 spell icons to cast the spells I want, and then click all saves associated with that spell; name, icon, background, etc. The group window customization stays with me from zone to zone, no problems. But when I log out onto another character or out of game and then back on to the original character, the spell gem icon and or icon background is gone or changed. The spell is still there, but the icon information does not save. This is the same situation for at least 3 of my 13 toons. Now, this doesn't happen to all spell icons or spell slots... I'm going to do more investigations, but it seems to only affect spell slots 2 and 4 of the group window. I haven't yet loaded all 13 level 95 toons with the new DarqUILive UI, but will these next few days to test my theory.

Any help you can provide would be greatly appreciated... again, thank you for all you do.

Zarnyk - Crushbone Server
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Unread 11-18-2013, 11:38 AM  
Darqwood
A Griffon
 
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Re: Group Window Customization

Zarnyk, the behavior you are seeing is expected. You can customize settings on character A, then run through characters B, C, D, etc. and customize settings there. But if you switch back to character A without restarting the game or reloading the UI, you will only get whatever customizations that were on disk when you started the game session. This holds true for every custom setting in the UI, including all five of the spell icons in the group window, not just certain slots. The good news is that once you get your characters set up initially, restart once and all of your settings will be there as you switch around between characters from that point forward.

When I first designed the Live version, the decision to write it this way was done with the intention of keeping the code very lightweight and compatible with the original DarqUI. In practice the Live interface has proven to have minimal impact on performance, and so I can probably "afford" the extra code involved in making all settings stick without requiring the user to log out initially. I get this question a lot, so you will probably see this improved behavior in a future version. I appreciate your comments, feel free to post again with any questions you may have.

Incidentally, when you save settings for a spell icon remember to click OK in the confirmation pop-up window once for each of the five parameters. It's not enough to click all of the save buttons and then only click the OK confirmation once. The small "save" buttons do not actually save anything, they simply raise the OK confirmation window which is where the actual saving occurs.


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Unread 11-19-2013, 11:29 AM  
FieryArcher
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Need to do /loadui after switching to another character/account (v.1.00.1)

Upon the launch of ToV, I updated DarqUI Live from version 1.000 to 1.00.1 and then ran the updating process.

When I use "/camp <character name>" to switch to another character or use "/camp login" to switch to another account, the loaded character's "Adventure/Tradeskill/General" windows become blank, and the "Biography/My Notes/Shared Notes" windows behave strangely.

At the first time I use DarqUI Live 1.00.1, it also happened to the Mercenary Window but I did a "/loadui" to fix it, and it has no more issue thereafter.

I have the following test after today 11.19.2013 patch:-

Logon to a/c1 chararter A - Everything ok, but scroll bars of Persona
windows don't work, only the mouse wheel
works for the purpose

/camp character B - "Adventure/Tradeskill/General" become blank
Notes windows seems to load text wrongly

/camp login a/c2
load character C - "Adventure/Tradeskill/General" become blank
Notes windows seems to load text wrongly

/camp login a/c1
load character A - "Adventure/Tradeskill/General" become blank
Notes windows seems to load text wrongly
use "/loadui" and load DarqUI,
"Adventure/Tradeskill/General" back to normal
but all "Biography/My Notes/Shared Notes"
windows have the same content.

The scroll bar of those windows having one doesn't work, only can use the mouse wheel.

It seems that the "Persona" windows have some bugs. Is this a SOE issue or do we need to do something to the settings in EQ2.INI file?

Thanks.


p.s. The issue I encountered seems similiar to those Zarnyk has, i.e. EQ2 client does not load/use all the DarqUI xml files. Just a guess.

Last edited by FieryArcher : 11-19-2013 at 12:33 PM.
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Unread 11-19-2013, 02:46 PM  
Darqwood
A Griffon
 
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Re: Need to do /loadui after switching to another character/account (v.1.00.1)

FieryArcher, can I get you to delete the Persona window from your custom UI folder, restart the game, and tell me if the scrollbar/skills issue occurs?

Thanks for posting your test results. I admit I have not seen any of this happen, but if I can reproduce the behavior I'll get it straightened out.


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