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Unread 12-11-2015, 11:19 AM  
Darqwood
A Griffon
 
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Re: Re: Re: Beastlord Savagery bar

Quote:
Originally posted by Accredo
Thanks for the reply Darq.
Very nice! I re-downloaded the pet window and it's perfect. I can now scale it down to show only the 1st 4 icons and with only wheel click, show the last 4.
I'm running dual 27" Asus monitors.

The other thought I had which may be more/less involved is the bar disappearing only when the Savagery bar hits zero Vs show during combat only. Which, after some thought seems to be more logical an option. Would that approach be easier to implement or require its own settings page as well? Just an idea.

I'd be happy to test it out for you or any other modifications you make in other areas. My rig is a beast and can handle just about anything.

Anything that changes the behavior of the window from default would need a setting so the user can opt-in to the new behavior. It may be possible to make it so there's a dropdown choice with all three options: always, only in combat, only when savagery is greater than zero.



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Unread 12-11-2015, 10:50 AM  
Darqwood
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Re: Defiler Spirit Aegis AA

Quote:
Originally posted by fred3111
Hi

Sorry to bother you again, but I can't manage to monitor defiler's égide d'esprit heroic AA (spirit aegis in English).

I've tried your "space character trick", but without success. Any other idea ?

There are no extra spaces in the spell name, but the apostrophe in d’esprit is encoded as a right single quotation mark: versus ' The right-quote appears in spell names like Vrilles de l’horreur, yet the standard apostrophe appears in spells such as Mailles d'âmes. The XML reader in the utility refuses to parse the right-quote, so it will throw an exception trying to read it. The next version of the utility will handle these cases. I was able to get Égide d’esprit to work by copy-paste from the log into the window manager (see below).


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Unread 12-10-2015, 11:56 PM  
fred3111
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
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Defiler Spirit Aegis AA

Hi

Sorry to bother you again, but I can't manage to monitor defiler's égide d'esprit heroic AA (spirit aegis in English).

I've tried your "space character trick", but without success. Any other idea ?
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Unread 12-10-2015, 05:47 PM  
Accredo
A Griffon

Server: Antonia Bayle
Forum posts: 100
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Re: Re: Beastlord Savagery bar

Quote:
Originally posted by Darqwood
I changed the minimum size of the pet window to be smaller but didn't give it a new version number. Check "accept" on the pet window and re-download it.

The Savagery bar is an interesting idea but it would need its own settings page in the utility, and I'm too close to publishing a new version for that. If I can get it to show up in combat only I'll add the setting to the in-game window manager.


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Thanks for the reply Darq.
Very nice! I re-downloaded the pet window and it's perfect. I can now scale it down to show only the 1st 4 icons and with only wheel click, show the last 4.
I'm running dual 27" Asus monitors.

The other thought I had which may be more/less involved is the bar disappearing only when the Savagery bar hits zero Vs show during combat only. Which, after some thought seems to be more logical an option. Would that approach be easier to implement or require its own settings page as well? Just an idea.

I'd be happy to test it out for you or any other modifications you make in other areas. My rig is a beast and can handle just about anything.

Last edited by Accredo : 12-10-2015 at 07:24 PM.
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Unread 12-10-2015, 02:19 PM  
Darqwood
A Griffon
 
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Re: Beastlord Savagery bar

Quote:
Originally posted by Accredo
Hi Darq:

I have two questions:

I play a beastlord and was wondering if it is possible to add an option to the savagery bar to "appear only during combat"

and [a very minor, if measureable question ]

Is it possible to make the horizontal adjustment range of the BL's pet window a bit more resizable so the dismiss pet and follow icons disappear? I've pulled in that window both vertically and horizontally to it's limits, but the top 1/4 of those two icons are still visible. Since one can mouse wheel scroll that window, it would be quick and easy to show them when needed.

Thanks

I changed the minimum size of the pet window to be smaller but didn't give it a new version number. Check "accept" on the pet window and re-download it.

The Savagery bar is an interesting idea but it would need its own settings page in the utility, and I'm too close to publishing a new version for that. If I can get it to show up in combat only I'll add the setting to the in-game window manager.


.
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Unread 12-09-2015, 07:26 PM  
Accredo
A Griffon

Server: Antonia Bayle
Forum posts: 100
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Beastlord Savagery bar

Hi Darq:

I have two questions:

I play a beastlord and was wondering if it is possible to add an option to the savagery bar to "appear only during combat"

and [a very minor, if measureable question ]

Is it possible to make the horizontal adjustment range of the BL's pet window a bit more resizable so the dismiss pet and follow icons disappear? I've pulled in that window both vertically and horizontally to it's limits, but the top 1/4 of those two icons are still visible. Since one can mouse wheel scroll that window, it would be quick and easy to show them when needed.

Thanks
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Unread 12-07-2015, 10:43 PM  
Darqwood
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Quote:
Originally posted by DuneWarrior
2 silly questions.

1) Anyway of getting the duration for a spell to show in the Maintained window?
2) Still cant find a way to disable the pet bar, can i call a friend ?

Spell Duration is the number in the lower right-hand corner of the icon, or are you referring to something different?

You can hide the pet bars by moving them outside the group member tile, see below. This is not a hack, elements that reside outside the boundaries of their containing window are very common.





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Unread 12-07-2015, 01:10 PM  
DuneWarrior
A Berserk Golem

Server: Antonia Bayle
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Re: Re: Re: eq2map

Quote:
Originally posted by Sollux
Got all that fixed up and i must admit you have created an outstanding ui , just beautiful . however i was forced to remove it it absolutely kills my fps i drop from 60 plus down to 18 to 25 , damn shame
Damned, i gained FPS when switching from Drums, but as always i guess our miles may vary, And i agree.. it IS awsome
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Unread 12-07-2015, 01:09 PM  
DuneWarrior
A Berserk Golem

Server: Antonia Bayle
Forum posts: 59
File comments: 50
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2 silly questions.

1) Anyway of getting the duration for a spell to show in the Maintained window?
2) Still cant find a way to disable the pet bar, can i call a friend ?
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Unread 12-06-2015, 08:04 PM  
tetryl
A Forest Scavenger

Server: Crushbone
Forum posts: 15
File comments: 23
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Re: Re: Re: Re: Couple of problems

Quote:
Originally posted by Darqwood
Singular Focus is the sample spell for the monitor. If you don't put anything in the first slot it reverts back to the sample. You can change it to a different spell, or if you really want slot 1 to be blank you can put a single space character in place of the spell name and save that.





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Now I feel like an IDIOT....Somehow my UI got switched back into DarqUI not Unified now everything works.

Very Sorry for the problems.
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Unread 12-06-2015, 07:00 PM  
Sollux
A Brown Bear

Server: Antonia Bayle
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Re: Re: eq2map

Got all that fixed up and i must admit you have created an outstanding ui , just beautiful . however i was forced to remove it it absolutely kills my fps i drop from 60 plus down to 18 to 25 , damn shame





Quote:
Originally posted by Darqwood
A couple of ways you can do this.

1) Install DarqUI normally and then tell EQ2MAP to install into it.

2) If you have not yet installed DarqUI Unified, open the utility which will start the upgrade wizard. You will see a line that reads "The destination folder will be DarqUI_v3." Hold down the Shift key on the keyboard and click this line with the mouse. A small input window will pop up where you can change it to your existing EQ2MAP folder name.

Finish the installation and DarqUI will be installed into the folder you specified. If EQ2MAP is already your default UI, you won't need to do step 3 which is to make the current folder the default.


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Unread 12-06-2015, 05:04 PM  
Darqwood
A Griffon
 
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Re: Re: Re: Couple of problems

Quote:
Originally posted by tetryl
All my characters are clicked Listen to the Maintained Spells Window but still is not showing up on my other characters.

Tried to create a new maintained spell window "Earring of the Solstice" to add onto the Singular Focus one, on the only character that is working. The earring of the solstice didn't add to the singular focus window I already have.

The window doesn't seem to save when I hit save or I have it on auto save. On some on my characters I deleted Singular Focus > hit save switched to a different character and did the same. When I went back to the character I just deleted and saved the Singular Focus was back in the first slot like I didn't even save it.

Singular Focus is the sample spell for the monitor. If you don't put anything in the first slot it reverts back to the sample. You can change it to a different spell, or if you really want slot 1 to be blank you can put a single space character in place of the spell name and save that.





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Unread 12-06-2015, 04:07 PM  
tetryl
A Forest Scavenger

Server: Crushbone
Forum posts: 15
File comments: 23
Uploads: 0
Re: Re: Couple of problems

Quote:
Originally posted by Darqwood
Check the box marked "Listen to the maintained spells window" for each character that you want to show the monitor. Any spell that appears in the maintained spells window can be monitored. Just type the name exactly as it appears on the icon tooltip.


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All my characters are clicked Listen to the Maintained Spells Window but still is not showing up on my other characters.

Tried to create a new maintained spell window "Earring of the Solstice" to add onto the Singular Focus one, on the only character that is working. The earring of the solstice didn't add to the singular focus window I already have.

The window doesn't seem to save when I hit save or I have it on auto save. On some on my characters I deleted Singular Focus > hit save switched to a different character and did the same. When I went back to the character I just deleted and saved the Singular Focus was back in the first slot like I didn't even save it.
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Unread 12-06-2015, 01:01 PM  
Darqwood
A Griffon
 
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Re: Couple of problems

Quote:
Originally posted by tetryl
I can't seem to get my other characters with the Maintained Spell Monitor to have Singular Focus, I have set this up on my main. When I go to my other characters the Singular Focus is in the slot 1 name like in my main character. When I switch characters the window isn't on any of my other characters.

I was wondering if there is a way to make the spell effects window also like the maintained window like I have for my main for Singular Focus. What I'm trying to do is make a window for the Blessings of the Ancients and have it give me a warning when there is 10 or so minutes left.

Thanks

Check the box marked "Listen to the maintained spells window" for each character that you want to show the monitor. Any spell that appears in the maintained spells window can be monitored. Just type the name exactly as it appears on the icon tooltip.


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Unread 12-06-2015, 11:13 AM  
tetryl
A Forest Scavenger

Server: Crushbone
Forum posts: 15
File comments: 23
Uploads: 0
Couple of problems

I can't seem to get my other characters with the Maintained Spell Monitor to have Singular Focus, I have set this up on my main. When I go to my other characters the Singular Focus is in the slot 1 name like in my main character. When I switch characters the window isn't on any of my other characters.

I was wondering if there is a way to make the spell effects window also like the maintained window like I have for my main for Singular Focus. What I'm trying to do is make a window for the Blessings of the Ancients and have it give me a warning when there is 10 or so minutes left.

Thanks
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