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08-02-2017, 08:36 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
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Nice those worked perfectly. Thank you.
As for other things like examining an item/loot window tiny text, or zoning into a zone and selecting a zone tiny text, i'm assuming are a part of the pain in the butt list right? They are a strain on the eyes but doable, but doesn't hurt to ask. Thanks again for the great UI. No worries if these aren't easy items, Because i wouldn't know where to start looking at these files, Much respect to you.
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08-02-2017, 05:24 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Quote:
Originally posted by Fierogt8700
I just purchased a 4K monitor, and many of the the items on this UI are adjustable, Is there anyway to adjust the enemies list font to be larger? Along with other aspects like names over head, guild window, journal, maybe others as i have just started setting this up with in the last hour or so. Thanks for any advice anyone can give.
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Unzip and drop these files into your custom UI folder:
larger_name_and_threatlist.zip
They will increase the size of threatlist and overhead names. Other windows aren't actually adjustable -- larger versions are separate files written by hand. They take a good bit of time to write so the priority has been for windows that are on the screen continuously (quest helper, target, threat, etc.)
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08-02-2017, 04:14 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
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I just purchased a 4K monitor, and many of the the items on this UI are adjustable, Is there anyway to adjust the enemies list font to be larger? Along with other aspects like names over head, guild window, journal, maybe others as i have just started setting this up with in the last hour or so. Thanks for any advice anyone can give.
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08-02-2017, 01:26 PM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 11
Uploads: 0
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Spell monitor window
Spell monitor window is not working as intended it does 4-5 spells any more than that doesn't seem to monitor additional entry's, also i cannot get rising tide to work no matter where i put it.
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08-02-2017, 01:24 PM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 11
Uploads: 0
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Ascension mods
have you thought about a timer window for ascensions? that would be a nice window to add.
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08-01-2017, 09:47 PM
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A Griffon
Server: Crushbone
Forum posts: 153
File comments: 25
Uploads: 5
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Re: Problems Opening Harvesting Helper
Quote:
Originally posted by Sigrdrifa
So, I use pieces of the DarqUI. I have used darqui unified.exe to get darqui_custom_harvesting.xml
I then dropped darqui_custom_harvesting.xml into my ProfitUI folder, which is where I have other DarqUI pieces like Set Price.
In game, I'm using /show_window Custom.Harvesting
However, no Harvesting Helper appears. What am I doing wrong?
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Leonitas was kind enough to remind me that I needed to edit eq2ui_custom.xml and add in this line:
<include>darqui_custom_harvesting.xml</include>
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07-26-2017, 09:06 AM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Re: multiple /tells in group / raid hotbuttons
Quote:
Originally posted by Eandur
I have a couple of raid buttons that need to be able to issue multiple commands in order to coordinate with other raiders.
For example, I need to send one /tell each to 2 non-targets.
As far as I can tell I can only send a /tell to the target and then use the command field to add another tell to another player.
Is it possible to accomplish what I'm after? Could it be implemented if not?
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You could create a channel that all three players join, and then use the command field to communicate during the raid.
Before raid:
/join eandurcomms
Raid spell command:
tellchannel eandurcomms Offtank has been warded!
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07-25-2017, 09:42 PM
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A Young Mystail Rat
Server: Oasis
Forum posts: 4
File comments: 16
Uploads: 0
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multiple /tells in group / raid hotbuttons
I have a couple of raid buttons that need to be able to issue multiple commands in order to coordinate with other raiders.
For example, I need to send one /tell each to 2 non-targets.
As far as I can tell I can only send a /tell to the target and then use the command field to add another tell to another player.
Is it possible to accomplish what I'm after? Could it be implemented if not?
Last edited by Eandur : 07-25-2017 at 09:48 PM.
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07-19-2017, 07:08 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Re: New User
Quote:
Originally posted by Maizing
Hi,
The UI that I have been using is no longer being supported, so I was looking for a new UI to use. This appears to be the only one that has been updated recently. However, I can't figure out how I am supposed to install it. The install FAQ is no help. What do I need to do?
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There is a file in the download on this page called DarqUI Unified.exe. Drag that out onto the desktop or some other convenient place and double-click to run it. As long as your game folder is in a reasonably accessible location the installation should be self-explanatory and painless.
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07-19-2017, 03:46 PM
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A Coastal Crab
Server: Oasis
Forum posts: 0
File comments: 22
Uploads: 0
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New User
Hi,
The UI that I have been using is no longer being supported, so I was looking for a new UI to use. This appears to be the only one that has been updated recently. However, I can't figure out how I am supposed to install it. The install FAQ is no help. What do I need to do?
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07-15-2017, 08:28 AM
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A Young Mystail Rat
Server: Butcherblock
Forum posts: 6
File comments: 19
Uploads: 0
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Re: Re: No sound in Threat window
Quote:
Originally posted by Darqwood
Check for updates, right-click/delete the Window Manager and the Threat window from the file list. Then re-download those two files. Next, go to the Manage page of the utility, choose your character under Manage Characters, choose Threat, click Remove Settings. This will reset your Threat window back to the DarqUI defaults. Log in and try audible Threat Alerts again.
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That worked, thanks Darq
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07-11-2017, 08:05 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Quote:
Originally posted by Aniko
Works fine, thanks!!!
I Love this UI
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Thanks Aniko
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07-11-2017, 08:03 PM
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A Griffon
Forum posts: 907
File comments: 920
Uploads: 9
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Re: Problems Opening Harvesting Helper
Quote:
Originally posted by Sigrdrifa
So, I use pieces of the DarqUI. I have used darqui unified.exe to get darqui_custom_harvesting.xml
I then dropped darqui_custom_harvesting.xml into my ProfitUI folder, which is where I have other DarqUI pieces like Set Price.
In game, I'm using /show_window Custom.Harvesting
However, no Harvesting Helper appears. What am I doing wrong?
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/show_window Custom.Harvesting.Toggle should do the trick.
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07-11-2017, 05:20 PM
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A Griffon
Server: Crushbone
Forum posts: 153
File comments: 25
Uploads: 5
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Problems Opening Harvesting Helper
So, I use pieces of the DarqUI. I have used darqui unified.exe to get darqui_custom_harvesting.xml
I then dropped darqui_custom_harvesting.xml into my ProfitUI folder, which is where I have other DarqUI pieces like Set Price.
In game, I'm using /show_window Custom.Harvesting
However, no Harvesting Helper appears. What am I doing wrong?
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07-11-2017, 04:16 PM
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A Coastal Crab
Server: Barren Sky
Forum posts: 0
File comments: 35
Uploads: 0
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Quote:
Originally posted by Darqwood
darqui_group_solohide.zip
Unzip and replace these two files in your custom UI folder. The checkbox will be on the group window Settings tab. Try grouping and soloing with and without the auto-hide feature, and switching between characters that do and do not use the setting. Post back here or send me a PM if you see any problems.
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Works fine, thanks!!!
I Love this UI
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